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| author | 2014-04-17 23:43:55 -0400 | |
|---|---|---|
| committer | 2014-04-17 23:43:55 -0400 | |
| commit | c3a4b4bfca154f3f27830fe747c0fd74f8459d84 (patch) | |
| tree | 3c91454f16cafa94f2076d55998d411236eaf066 /src/core/hw/ndma.cpp | |
| parent | added GSP heap memory allocation (diff) | |
| download | yuzu-c3a4b4bfca154f3f27830fe747c0fd74f8459d84.tar.gz yuzu-c3a4b4bfca154f3f27830fe747c0fd74f8459d84.tar.xz yuzu-c3a4b4bfca154f3f27830fe747c0fd74f8459d84.zip | |
added NDMA hardware interface
Diffstat (limited to 'src/core/hw/ndma.cpp')
| -rw-r--r-- | src/core/hw/ndma.cpp | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/src/core/hw/ndma.cpp b/src/core/hw/ndma.cpp new file mode 100644 index 000000000..52e459ebd --- /dev/null +++ b/src/core/hw/ndma.cpp | |||
| @@ -0,0 +1,48 @@ | |||
| 1 | // Copyright 2014 Citra Emulator Project | ||
| 2 | // Licensed under GPLv2 | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include "common/common_types.h" | ||
| 6 | #include "common/log.h" | ||
| 7 | |||
| 8 | #include "core/hw/ndma.h" | ||
| 9 | |||
| 10 | namespace NDMA { | ||
| 11 | |||
| 12 | template <typename T> | ||
| 13 | inline void Read(T &var, const u32 addr) { | ||
| 14 | ERROR_LOG(NDMA, "unknown Read%d @ 0x%08X", sizeof(var) * 8, addr); | ||
| 15 | } | ||
| 16 | |||
| 17 | template <typename T> | ||
| 18 | inline void Write(u32 addr, const T data) { | ||
| 19 | ERROR_LOG(NDMA, "unknown Write%d 0x%08X @ 0x%08X", sizeof(data) * 8, data, addr); | ||
| 20 | } | ||
| 21 | |||
| 22 | // Explicitly instantiate template functions because we aren't defining this in the header: | ||
| 23 | |||
| 24 | template void Read<u64>(u64 &var, const u32 addr); | ||
| 25 | template void Read<u32>(u32 &var, const u32 addr); | ||
| 26 | template void Read<u16>(u16 &var, const u32 addr); | ||
| 27 | template void Read<u8>(u8 &var, const u32 addr); | ||
| 28 | |||
| 29 | template void Write<u64>(u32 addr, const u64 data); | ||
| 30 | template void Write<u32>(u32 addr, const u32 data); | ||
| 31 | template void Write<u16>(u32 addr, const u16 data); | ||
| 32 | template void Write<u8>(u32 addr, const u8 data); | ||
| 33 | |||
| 34 | /// Update hardware | ||
| 35 | void Update() { | ||
| 36 | } | ||
| 37 | |||
| 38 | /// Initialize hardware | ||
| 39 | void Init() { | ||
| 40 | NOTICE_LOG(LCD, "initialized OK"); | ||
| 41 | } | ||
| 42 | |||
| 43 | /// Shutdown hardware | ||
| 44 | void Shutdown() { | ||
| 45 | NOTICE_LOG(LCD, "shutdown OK"); | ||
| 46 | } | ||
| 47 | |||
| 48 | } // namespace | ||