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authorGravatar bunnei2014-07-22 19:20:57 -0400
committerGravatar bunnei2014-07-22 19:20:57 -0400
commitdaa924b906ff3a6f54d00c5d19874c2f839af0a3 (patch)
tree127b4998ece87140690b7e74853215522d57ecaa /src/core/hw/gpu.h
parentMerge pull request #32 from yuriks/master (diff)
parentUse uniform formatting when printing hexadecimal numbers. (diff)
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Merge pull request #31 from neobrain/gpu_framebuffer
GPU framebuffer emulation improvements
Diffstat (limited to 'src/core/hw/gpu.h')
-rw-r--r--src/core/hw/gpu.h219
1 files changed, 179 insertions, 40 deletions
diff --git a/src/core/hw/gpu.h b/src/core/hw/gpu.h
index 3314ba989..42f18a0e7 100644
--- a/src/core/hw/gpu.h
+++ b/src/core/hw/gpu.h
@@ -5,43 +5,168 @@
5#pragma once 5#pragma once
6 6
7#include "common/common_types.h" 7#include "common/common_types.h"
8#include "common/bit_field.h"
9#include "common/register_set.h"
8 10
9namespace GPU { 11namespace GPU {
10 12
11static const u32 kFrameCycles = 268123480 / 60; ///< 268MHz / 60 frames per second 13static const u32 kFrameCycles = 268123480 / 60; ///< 268MHz / 60 frames per second
12static const u32 kFrameTicks = kFrameCycles / 3; ///< Approximate number of instructions/frame 14static const u32 kFrameTicks = kFrameCycles / 3; ///< Approximate number of instructions/frame
13 15
14struct Registers { 16// MMIO region 0x1EFxxxxx
17struct Regs {
15 enum Id : u32 { 18 enum Id : u32 {
16 FramebufferTopLeft1 = 0x1EF00468, // Main LCD, first framebuffer for 3D left 19 MemoryFill = 0x00004, // + 5,6,7; second block at 8-11
17 FramebufferTopLeft2 = 0x1EF0046C, // Main LCD, second framebuffer for 3D left 20
18 FramebufferTopRight1 = 0x1EF00494, // Main LCD, first framebuffer for 3D right 21 FramebufferTop = 0x00117, // + 11a,11b,11c,11d(?),11e...126
19 FramebufferTopRight2 = 0x1EF00498, // Main LCD, second framebuffer for 3D right 22 FramebufferBottom = 0x00157, // + 15a,15b,15c,15d(?),15e...166
20 FramebufferSubLeft1 = 0x1EF00568, // Sub LCD, first framebuffer 23
21 FramebufferSubLeft2 = 0x1EF0056C, // Sub LCD, second framebuffer 24 DisplayTransfer = 0x00300, // + 301,302,303,304,305,306
22 FramebufferSubRight1 = 0x1EF00594, // Sub LCD, unused first framebuffer 25
23 FramebufferSubRight2 = 0x1EF00598, // Sub LCD, unused second framebuffer 26 CommandProcessor = 0x00638, // + 63a,63c
24 27
25 CommandListSize = 0x1EF018E0, 28 NumIds = 0x01000
26 CommandListAddress = 0x1EF018E8, 29 };
27 ProcessCommandList = 0x1EF018F0, 30
31 template<Id id>
32 struct Struct;
33
34 enum class FramebufferFormat : u32 {
35 RGBA8 = 0,
36 RGB8 = 1,
37 RGB565 = 2,
38 RGB5A1 = 3,
39 RGBA4 = 4,
40 };
41};
42
43template<>
44struct Regs::Struct<Regs::MemoryFill> {
45 u32 address_start;
46 u32 address_end; // ?
47 u32 size;
48 u32 value; // ?
49
50 inline u32 GetStartAddress() const {
51 return address_start * 8;
52 }
53
54 inline u32 GetEndAddress() const {
55 return address_end * 8;
56 }
57};
58static_assert(sizeof(Regs::Struct<Regs::MemoryFill>) == 0x10, "Structure size and register block length don't match");
59
60template<>
61struct Regs::Struct<Regs::FramebufferTop> {
62 using Format = Regs::FramebufferFormat;
63
64 union {
65 u32 size;
66
67 BitField< 0, 16, u32> width;
68 BitField<16, 16, u32> height;
69 };
70
71 u32 pad0[2];
72
73 u32 address_left1;
74 u32 address_left2;
75
76 union {
77 u32 format;
78
79 BitField< 0, 3, Format> color_format;
80 };
81
82 u32 pad1;
83
84 union {
85 u32 active_fb;
86
87 // 0: Use parameters ending with "1"
88 // 1: Use parameters ending with "2"
89 BitField<0, 1, u32> second_fb_active;
90 };
91
92 u32 pad2[5];
93
94 // Distance between two pixel rows, in bytes
95 u32 stride;
96
97 u32 address_right1;
98 u32 address_right2;
99};
100
101template<>
102struct Regs::Struct<Regs::FramebufferBottom> : public Regs::Struct<Regs::FramebufferTop> {
103};
104static_assert(sizeof(Regs::Struct<Regs::FramebufferTop>) == 0x40, "Structure size and register block length don't match");
105
106template<>
107struct Regs::Struct<Regs::DisplayTransfer> {
108 using Format = Regs::FramebufferFormat;
109
110 u32 input_address;
111 u32 output_address;
112
113 inline u32 GetPhysicalInputAddress() const {
114 return input_address * 8;
115 }
116
117 inline u32 GetPhysicalOutputAddress() const {
118 return output_address * 8;
119 }
120
121 union {
122 u32 output_size;
123
124 BitField< 0, 16, u32> output_width;
125 BitField<16, 16, u32> output_height;
126 };
127
128 union {
129 u32 input_size;
130
131 BitField< 0, 16, u32> input_width;
132 BitField<16, 16, u32> input_height;
28 }; 133 };
29 134
30 u32 framebuffer_top_left_1; 135 union {
31 u32 framebuffer_top_left_2; 136 u32 flags;
32 u32 framebuffer_top_right_1; 137
33 u32 framebuffer_top_right_2; 138 BitField< 0, 1, u32> flip_data; // flips input data horizontally (TODO) if true
34 u32 framebuffer_sub_left_1; 139 BitField< 8, 3, Format> input_format;
35 u32 framebuffer_sub_left_2; 140 BitField<12, 3, Format> output_format;
36 u32 framebuffer_sub_right_1; 141 BitField<16, 1, u32> output_tiled; // stores output in a tiled format
37 u32 framebuffer_sub_right_2; 142 };
38 143
39 u32 command_list_size; 144 u32 unknown;
40 u32 command_list_address; 145
41 u32 command_processing_enabled; 146 // it seems that writing to this field triggers the display transfer
147 u32 trigger;
42}; 148};
149static_assert(sizeof(Regs::Struct<Regs::DisplayTransfer>) == 0x1C, "Structure size and register block length don't match");
150
151template<>
152struct Regs::Struct<Regs::CommandProcessor> {
153 // command list size
154 u32 size;
155
156 u32 pad0;
157
158 // command list address
159 u32 address;
43 160
44extern Registers g_regs; 161 u32 pad1;
162
163 // it seems that writing to this field triggers command list processing
164 u32 trigger;
165};
166static_assert(sizeof(Regs::Struct<Regs::CommandProcessor>) == 0x14, "Structure size and register block length don't match");
167
168
169extern RegisterSet<u32, Regs> g_regs;
45 170
46enum { 171enum {
47 TOP_ASPECT_X = 0x5, 172 TOP_ASPECT_X = 0x5,
@@ -51,23 +176,35 @@ enum {
51 TOP_WIDTH = 400, 176 TOP_WIDTH = 400,
52 BOTTOM_WIDTH = 320, 177 BOTTOM_WIDTH = 320,
53 178
54 // Physical addresses in FCRAM used by ARM9 applications - these are correct for real hardware 179 // Physical addresses in FCRAM (chosen arbitrarily)
55 PADDR_FRAMEBUFFER_SEL = 0x20184E59, 180 PADDR_TOP_LEFT_FRAME1 = 0x201D4C00,
56 PADDR_TOP_LEFT_FRAME1 = 0x20184E60, 181 PADDR_TOP_LEFT_FRAME2 = 0x202D4C00,
182 PADDR_TOP_RIGHT_FRAME1 = 0x203D4C00,
183 PADDR_TOP_RIGHT_FRAME2 = 0x204D4C00,
184 PADDR_SUB_FRAME1 = 0x205D4C00,
185 PADDR_SUB_FRAME2 = 0x206D4C00,
186 // Physical addresses in FCRAM used by ARM9 applications
187/* PADDR_TOP_LEFT_FRAME1 = 0x20184E60,
57 PADDR_TOP_LEFT_FRAME2 = 0x201CB370, 188 PADDR_TOP_LEFT_FRAME2 = 0x201CB370,
58 PADDR_TOP_RIGHT_FRAME1 = 0x20282160, 189 PADDR_TOP_RIGHT_FRAME1 = 0x20282160,
59 PADDR_TOP_RIGHT_FRAME2 = 0x202C8670, 190 PADDR_TOP_RIGHT_FRAME2 = 0x202C8670,
60 PADDR_SUB_FRAME1 = 0x202118E0, 191 PADDR_SUB_FRAME1 = 0x202118E0,
61 PADDR_SUB_FRAME2 = 0x20249CF0, 192 PADDR_SUB_FRAME2 = 0x20249CF0,*/
62 193
63 // Physical addresses in VRAM - I'm not sure how these are actually allocated (so not real) 194 // Physical addresses in VRAM
64 PADDR_VRAM_FRAMEBUFFER_SEL = 0x18184E59, 195 // TODO: These should just be deduced from the ones above
65 PADDR_VRAM_TOP_LEFT_FRAME1 = 0x18184E60, 196 PADDR_VRAM_TOP_LEFT_FRAME1 = 0x181D4C00,
66 PADDR_VRAM_TOP_LEFT_FRAME2 = 0x181CB370, 197 PADDR_VRAM_TOP_LEFT_FRAME2 = 0x182D4C00,
198 PADDR_VRAM_TOP_RIGHT_FRAME1 = 0x183D4C00,
199 PADDR_VRAM_TOP_RIGHT_FRAME2 = 0x184D4C00,
200 PADDR_VRAM_SUB_FRAME1 = 0x185D4C00,
201 PADDR_VRAM_SUB_FRAME2 = 0x186D4C00,
202 // Physical addresses in VRAM used by ARM9 applications
203/* PADDR_VRAM_TOP_LEFT_FRAME2 = 0x181CB370,
67 PADDR_VRAM_TOP_RIGHT_FRAME1 = 0x18282160, 204 PADDR_VRAM_TOP_RIGHT_FRAME1 = 0x18282160,
68 PADDR_VRAM_TOP_RIGHT_FRAME2 = 0x182C8670, 205 PADDR_VRAM_TOP_RIGHT_FRAME2 = 0x182C8670,
69 PADDR_VRAM_SUB_FRAME1 = 0x182118E0, 206 PADDR_VRAM_SUB_FRAME1 = 0x182118E0,
70 PADDR_VRAM_SUB_FRAME2 = 0x18249CF0, 207 PADDR_VRAM_SUB_FRAME2 = 0x18249CF0,*/
71}; 208};
72 209
73/// Framebuffer location 210/// Framebuffer location
@@ -79,7 +216,7 @@ enum FramebufferLocation {
79 216
80/** 217/**
81 * Sets whether the framebuffers are in the GSP heap (FCRAM) or VRAM 218 * Sets whether the framebuffers are in the GSP heap (FCRAM) or VRAM
82 * @param 219 * @param
83 */ 220 */
84void SetFramebufferLocation(const FramebufferLocation mode); 221void SetFramebufferLocation(const FramebufferLocation mode);
85 222
@@ -90,16 +227,18 @@ void SetFramebufferLocation(const FramebufferLocation mode);
90 */ 227 */
91const u8* GetFramebufferPointer(const u32 address); 228const u8* GetFramebufferPointer(const u32 address);
92 229
230u32 GetFramebufferAddr(const u32 address);
231
93/** 232/**
94 * Gets the location of the framebuffers 233 * Gets the location of the framebuffers
95 */ 234 */
96const FramebufferLocation GetFramebufferLocation(); 235FramebufferLocation GetFramebufferLocation(u32 address);
97 236
98template <typename T> 237template <typename T>
99inline void Read(T &var, const u32 addr); 238void Read(T &var, const u32 addr);
100 239
101template <typename T> 240template <typename T>
102inline void Write(u32 addr, const T data); 241void Write(u32 addr, const T data);
103 242
104/// Update hardware 243/// Update hardware
105void Update(); 244void Update();