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| author | 2016-04-22 08:15:51 -0400 | |
|---|---|---|
| committer | 2016-04-22 08:15:51 -0400 | |
| commit | bab30bcd6e6ea43cde9f75136e711a59f094b058 (patch) | |
| tree | e5a16dc5b13ecfb831bf1986636d232f83ee4723 /src/core/hw/gpu.cpp | |
| parent | Merge pull request #1655 from JayFoxRox/hw-dot3 (diff) | |
| parent | HWRasterizer: Texture forwarding (diff) | |
| download | yuzu-bab30bcd6e6ea43cde9f75136e711a59f094b058.tar.gz yuzu-bab30bcd6e6ea43cde9f75136e711a59f094b058.tar.xz yuzu-bab30bcd6e6ea43cde9f75136e711a59f094b058.zip | |
Merge pull request #1436 from tfarley/hw-tex-forwarding
Hardware Renderer Texture Forwarding
Diffstat (limited to 'src/core/hw/gpu.cpp')
| -rw-r--r-- | src/core/hw/gpu.cpp | 327 |
1 files changed, 172 insertions, 155 deletions
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp index 7e2f9cdfa..2fe856293 100644 --- a/src/core/hw/gpu.cpp +++ b/src/core/hw/gpu.cpp | |||
| @@ -115,21 +115,39 @@ inline void Write(u32 addr, const T data) { | |||
| 115 | u8* start = Memory::GetPhysicalPointer(config.GetStartAddress()); | 115 | u8* start = Memory::GetPhysicalPointer(config.GetStartAddress()); |
| 116 | u8* end = Memory::GetPhysicalPointer(config.GetEndAddress()); | 116 | u8* end = Memory::GetPhysicalPointer(config.GetEndAddress()); |
| 117 | 117 | ||
| 118 | if (config.fill_24bit) { | 118 | // TODO: Consider always accelerating and returning vector of |
| 119 | // fill with 24-bit values | 119 | // regions that the accelerated fill did not cover to |
| 120 | for (u8* ptr = start; ptr < end; ptr += 3) { | 120 | // reduce/eliminate the fill that the cpu has to do. |
| 121 | ptr[0] = config.value_24bit_r; | 121 | // This would also mean that the flush below is not needed. |
| 122 | ptr[1] = config.value_24bit_g; | 122 | // Fill should first flush all surfaces that touch but are |
| 123 | ptr[2] = config.value_24bit_b; | 123 | // not completely within the fill range. |
| 124 | // Then fill all completely covered surfaces, and return the | ||
| 125 | // regions that were between surfaces or within the touching | ||
| 126 | // ones for cpu to manually fill here. | ||
| 127 | if (!VideoCore::g_renderer->Rasterizer()->AccelerateFill(config)) { | ||
| 128 | Memory::RasterizerFlushAndInvalidateRegion(config.GetStartAddress(), config.GetEndAddress() - config.GetStartAddress()); | ||
| 129 | |||
| 130 | if (config.fill_24bit) { | ||
| 131 | // fill with 24-bit values | ||
| 132 | for (u8* ptr = start; ptr < end; ptr += 3) { | ||
| 133 | ptr[0] = config.value_24bit_r; | ||
| 134 | ptr[1] = config.value_24bit_g; | ||
| 135 | ptr[2] = config.value_24bit_b; | ||
| 136 | } | ||
| 137 | } else if (config.fill_32bit) { | ||
| 138 | // fill with 32-bit values | ||
| 139 | if (end > start) { | ||
| 140 | u32 value = config.value_32bit; | ||
| 141 | size_t len = (end - start) / sizeof(u32); | ||
| 142 | for (size_t i = 0; i < len; ++i) | ||
| 143 | memcpy(&start[i * sizeof(u32)], &value, sizeof(u32)); | ||
| 144 | } | ||
| 145 | } else { | ||
| 146 | // fill with 16-bit values | ||
| 147 | u16 value_16bit = config.value_16bit.Value(); | ||
| 148 | for (u8* ptr = start; ptr < end; ptr += sizeof(u16)) | ||
| 149 | memcpy(ptr, &value_16bit, sizeof(u16)); | ||
| 124 | } | 150 | } |
| 125 | } else if (config.fill_32bit) { | ||
| 126 | // fill with 32-bit values | ||
| 127 | for (u32* ptr = (u32*)start; ptr < (u32*)end; ++ptr) | ||
| 128 | *ptr = config.value_32bit; | ||
| 129 | } else { | ||
| 130 | // fill with 16-bit values | ||
| 131 | for (u16* ptr = (u16*)start; ptr < (u16*)end; ++ptr) | ||
| 132 | *ptr = config.value_16bit; | ||
| 133 | } | 151 | } |
| 134 | 152 | ||
| 135 | LOG_TRACE(HW_GPU, "MemoryFill from 0x%08x to 0x%08x", config.GetStartAddress(), config.GetEndAddress()); | 153 | LOG_TRACE(HW_GPU, "MemoryFill from 0x%08x to 0x%08x", config.GetStartAddress(), config.GetEndAddress()); |
| @@ -139,8 +157,6 @@ inline void Write(u32 addr, const T data) { | |||
| 139 | } else { | 157 | } else { |
| 140 | GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC1); | 158 | GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC1); |
| 141 | } | 159 | } |
| 142 | |||
| 143 | VideoCore::g_renderer->Rasterizer()->InvalidateRegion(config.GetStartAddress(), config.GetEndAddress() - config.GetStartAddress()); | ||
| 144 | } | 160 | } |
| 145 | 161 | ||
| 146 | // Reset "trigger" flag and set the "finish" flag | 162 | // Reset "trigger" flag and set the "finish" flag |
| @@ -161,184 +177,185 @@ inline void Write(u32 addr, const T data) { | |||
| 161 | if (Pica::g_debug_context) | 177 | if (Pica::g_debug_context) |
| 162 | Pica::g_debug_context->OnEvent(Pica::DebugContext::Event::IncomingDisplayTransfer, nullptr); | 178 | Pica::g_debug_context->OnEvent(Pica::DebugContext::Event::IncomingDisplayTransfer, nullptr); |
| 163 | 179 | ||
| 164 | u8* src_pointer = Memory::GetPhysicalPointer(config.GetPhysicalInputAddress()); | 180 | if (!VideoCore::g_renderer->Rasterizer()->AccelerateDisplayTransfer(config)) { |
| 165 | u8* dst_pointer = Memory::GetPhysicalPointer(config.GetPhysicalOutputAddress()); | 181 | u8* src_pointer = Memory::GetPhysicalPointer(config.GetPhysicalInputAddress()); |
| 166 | 182 | u8* dst_pointer = Memory::GetPhysicalPointer(config.GetPhysicalOutputAddress()); | |
| 167 | if (config.is_texture_copy) { | ||
| 168 | u32 input_width = config.texture_copy.input_width * 16; | ||
| 169 | u32 input_gap = config.texture_copy.input_gap * 16; | ||
| 170 | u32 output_width = config.texture_copy.output_width * 16; | ||
| 171 | u32 output_gap = config.texture_copy.output_gap * 16; | ||
| 172 | |||
| 173 | size_t contiguous_input_size = config.texture_copy.size / input_width * (input_width + input_gap); | ||
| 174 | VideoCore::g_renderer->Rasterizer()->FlushRegion(config.GetPhysicalInputAddress(), contiguous_input_size); | ||
| 175 | |||
| 176 | u32 remaining_size = config.texture_copy.size; | ||
| 177 | u32 remaining_input = input_width; | ||
| 178 | u32 remaining_output = output_width; | ||
| 179 | while (remaining_size > 0) { | ||
| 180 | u32 copy_size = std::min({ remaining_input, remaining_output, remaining_size }); | ||
| 181 | 183 | ||
| 182 | std::memcpy(dst_pointer, src_pointer, copy_size); | 184 | if (config.is_texture_copy) { |
| 183 | src_pointer += copy_size; | 185 | u32 input_width = config.texture_copy.input_width * 16; |
| 184 | dst_pointer += copy_size; | 186 | u32 input_gap = config.texture_copy.input_gap * 16; |
| 187 | u32 output_width = config.texture_copy.output_width * 16; | ||
| 188 | u32 output_gap = config.texture_copy.output_gap * 16; | ||
| 185 | 189 | ||
| 186 | remaining_input -= copy_size; | 190 | size_t contiguous_input_size = config.texture_copy.size / input_width * (input_width + input_gap); |
| 187 | remaining_output -= copy_size; | 191 | Memory::RasterizerFlushRegion(config.GetPhysicalInputAddress(), contiguous_input_size); |
| 188 | remaining_size -= copy_size; | ||
| 189 | 192 | ||
| 190 | if (remaining_input == 0) { | 193 | size_t contiguous_output_size = config.texture_copy.size / output_width * (output_width + output_gap); |
| 191 | remaining_input = input_width; | 194 | Memory::RasterizerFlushAndInvalidateRegion(config.GetPhysicalOutputAddress(), contiguous_output_size); |
| 192 | src_pointer += input_gap; | ||
| 193 | } | ||
| 194 | if (remaining_output == 0) { | ||
| 195 | remaining_output = output_width; | ||
| 196 | dst_pointer += output_gap; | ||
| 197 | } | ||
| 198 | } | ||
| 199 | 195 | ||
| 200 | LOG_TRACE(HW_GPU, "TextureCopy: 0x%X bytes from 0x%08X(%u+%u)-> 0x%08X(%u+%u), flags 0x%08X", | 196 | u32 remaining_size = config.texture_copy.size; |
| 201 | config.texture_copy.size, | 197 | u32 remaining_input = input_width; |
| 202 | config.GetPhysicalInputAddress(), input_width, input_gap, | 198 | u32 remaining_output = output_width; |
| 203 | config.GetPhysicalOutputAddress(), output_width, output_gap, | 199 | while (remaining_size > 0) { |
| 204 | config.flags); | 200 | u32 copy_size = std::min({ remaining_input, remaining_output, remaining_size }); |
| 205 | 201 | ||
| 206 | size_t contiguous_output_size = config.texture_copy.size / output_width * (output_width + output_gap); | 202 | std::memcpy(dst_pointer, src_pointer, copy_size); |
| 207 | VideoCore::g_renderer->Rasterizer()->InvalidateRegion(config.GetPhysicalOutputAddress(), contiguous_output_size); | 203 | src_pointer += copy_size; |
| 204 | dst_pointer += copy_size; | ||
| 208 | 205 | ||
| 209 | GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PPF); | 206 | remaining_input -= copy_size; |
| 210 | break; | 207 | remaining_output -= copy_size; |
| 211 | } | 208 | remaining_size -= copy_size; |
| 212 | 209 | ||
| 213 | if (config.scaling > config.ScaleXY) { | 210 | if (remaining_input == 0) { |
| 214 | LOG_CRITICAL(HW_GPU, "Unimplemented display transfer scaling mode %u", config.scaling.Value()); | 211 | remaining_input = input_width; |
| 215 | UNIMPLEMENTED(); | 212 | src_pointer += input_gap; |
| 216 | break; | 213 | } |
| 217 | } | 214 | if (remaining_output == 0) { |
| 215 | remaining_output = output_width; | ||
| 216 | dst_pointer += output_gap; | ||
| 217 | } | ||
| 218 | } | ||
| 218 | 219 | ||
| 219 | if (config.input_linear && config.scaling != config.NoScale) { | 220 | LOG_TRACE(HW_GPU, "TextureCopy: 0x%X bytes from 0x%08X(%u+%u)-> 0x%08X(%u+%u), flags 0x%08X", |
| 220 | LOG_CRITICAL(HW_GPU, "Scaling is only implemented on tiled input"); | 221 | config.texture_copy.size, |
| 221 | UNIMPLEMENTED(); | 222 | config.GetPhysicalInputAddress(), input_width, input_gap, |
| 222 | break; | 223 | config.GetPhysicalOutputAddress(), output_width, output_gap, |
| 223 | } | 224 | config.flags); |
| 224 | 225 | ||
| 225 | bool horizontal_scale = config.scaling != config.NoScale; | 226 | GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PPF); |
| 226 | bool vertical_scale = config.scaling == config.ScaleXY; | 227 | break; |
| 228 | } | ||
| 227 | 229 | ||
| 228 | u32 output_width = config.output_width >> horizontal_scale; | 230 | if (config.scaling > config.ScaleXY) { |
| 229 | u32 output_height = config.output_height >> vertical_scale; | 231 | LOG_CRITICAL(HW_GPU, "Unimplemented display transfer scaling mode %u", config.scaling.Value()); |
| 232 | UNIMPLEMENTED(); | ||
| 233 | break; | ||
| 234 | } | ||
| 230 | 235 | ||
| 231 | u32 input_size = config.input_width * config.input_height * GPU::Regs::BytesPerPixel(config.input_format); | 236 | if (config.input_linear && config.scaling != config.NoScale) { |
| 232 | u32 output_size = output_width * output_height * GPU::Regs::BytesPerPixel(config.output_format); | 237 | LOG_CRITICAL(HW_GPU, "Scaling is only implemented on tiled input"); |
| 238 | UNIMPLEMENTED(); | ||
| 239 | break; | ||
| 240 | } | ||
| 233 | 241 | ||
| 234 | VideoCore::g_renderer->Rasterizer()->FlushRegion(config.GetPhysicalInputAddress(), input_size); | 242 | int horizontal_scale = config.scaling != config.NoScale ? 1 : 0; |
| 243 | int vertical_scale = config.scaling == config.ScaleXY ? 1 : 0; | ||
| 235 | 244 | ||
| 236 | for (u32 y = 0; y < output_height; ++y) { | 245 | u32 output_width = config.output_width >> horizontal_scale; |
| 237 | for (u32 x = 0; x < output_width; ++x) { | 246 | u32 output_height = config.output_height >> vertical_scale; |
| 238 | Math::Vec4<u8> src_color; | ||
| 239 | 247 | ||
| 240 | // Calculate the [x,y] position of the input image | 248 | u32 input_size = config.input_width * config.input_height * GPU::Regs::BytesPerPixel(config.input_format); |
| 241 | // based on the current output position and the scale | 249 | u32 output_size = output_width * output_height * GPU::Regs::BytesPerPixel(config.output_format); |
| 242 | u32 input_x = x << horizontal_scale; | ||
| 243 | u32 input_y = y << vertical_scale; | ||
| 244 | 250 | ||
| 245 | if (config.flip_vertically) { | 251 | Memory::RasterizerFlushRegion(config.GetPhysicalInputAddress(), input_size); |
| 246 | // Flip the y value of the output data, | 252 | Memory::RasterizerFlushAndInvalidateRegion(config.GetPhysicalOutputAddress(), output_size); |
| 247 | // we do this after calculating the [x,y] position of the input image | ||
| 248 | // to account for the scaling options. | ||
| 249 | y = output_height - y - 1; | ||
| 250 | } | ||
| 251 | 253 | ||
| 252 | u32 dst_bytes_per_pixel = GPU::Regs::BytesPerPixel(config.output_format); | 254 | for (u32 y = 0; y < output_height; ++y) { |
| 253 | u32 src_bytes_per_pixel = GPU::Regs::BytesPerPixel(config.input_format); | 255 | for (u32 x = 0; x < output_width; ++x) { |
| 254 | u32 src_offset; | 256 | Math::Vec4<u8> src_color; |
| 255 | u32 dst_offset; | ||
| 256 | 257 | ||
| 257 | if (config.input_linear) { | 258 | // Calculate the [x,y] position of the input image |
| 258 | if (!config.dont_swizzle) { | 259 | // based on the current output position and the scale |
| 259 | // Interpret the input as linear and the output as tiled | 260 | u32 input_x = x << horizontal_scale; |
| 260 | u32 coarse_y = y & ~7; | 261 | u32 input_y = y << vertical_scale; |
| 261 | u32 stride = output_width * dst_bytes_per_pixel; | ||
| 262 | 262 | ||
| 263 | src_offset = (input_x + input_y * config.input_width) * src_bytes_per_pixel; | 263 | if (config.flip_vertically) { |
| 264 | dst_offset = VideoCore::GetMortonOffset(x, y, dst_bytes_per_pixel) + coarse_y * stride; | 264 | // Flip the y value of the output data, |
| 265 | } else { | 265 | // we do this after calculating the [x,y] position of the input image |
| 266 | // Both input and output are linear | 266 | // to account for the scaling options. |
| 267 | src_offset = (input_x + input_y * config.input_width) * src_bytes_per_pixel; | 267 | y = output_height - y - 1; |
| 268 | dst_offset = (x + y * output_width) * dst_bytes_per_pixel; | ||
| 269 | } | 268 | } |
| 270 | } else { | ||
| 271 | if (!config.dont_swizzle) { | ||
| 272 | // Interpret the input as tiled and the output as linear | ||
| 273 | u32 coarse_y = input_y & ~7; | ||
| 274 | u32 stride = config.input_width * src_bytes_per_pixel; | ||
| 275 | 269 | ||
| 276 | src_offset = VideoCore::GetMortonOffset(input_x, input_y, src_bytes_per_pixel) + coarse_y * stride; | 270 | u32 dst_bytes_per_pixel = GPU::Regs::BytesPerPixel(config.output_format); |
| 277 | dst_offset = (x + y * output_width) * dst_bytes_per_pixel; | 271 | u32 src_bytes_per_pixel = GPU::Regs::BytesPerPixel(config.input_format); |
| 272 | u32 src_offset; | ||
| 273 | u32 dst_offset; | ||
| 274 | |||
| 275 | if (config.input_linear) { | ||
| 276 | if (!config.dont_swizzle) { | ||
| 277 | // Interpret the input as linear and the output as tiled | ||
| 278 | u32 coarse_y = y & ~7; | ||
| 279 | u32 stride = output_width * dst_bytes_per_pixel; | ||
| 280 | |||
| 281 | src_offset = (input_x + input_y * config.input_width) * src_bytes_per_pixel; | ||
| 282 | dst_offset = VideoCore::GetMortonOffset(x, y, dst_bytes_per_pixel) + coarse_y * stride; | ||
| 283 | } else { | ||
| 284 | // Both input and output are linear | ||
| 285 | src_offset = (input_x + input_y * config.input_width) * src_bytes_per_pixel; | ||
| 286 | dst_offset = (x + y * output_width) * dst_bytes_per_pixel; | ||
| 287 | } | ||
| 278 | } else { | 288 | } else { |
| 279 | // Both input and output are tiled | 289 | if (!config.dont_swizzle) { |
| 280 | u32 out_coarse_y = y & ~7; | 290 | // Interpret the input as tiled and the output as linear |
| 281 | u32 out_stride = output_width * dst_bytes_per_pixel; | 291 | u32 coarse_y = input_y & ~7; |
| 282 | 292 | u32 stride = config.input_width * src_bytes_per_pixel; | |
| 283 | u32 in_coarse_y = input_y & ~7; | 293 | |
| 284 | u32 in_stride = config.input_width * src_bytes_per_pixel; | 294 | src_offset = VideoCore::GetMortonOffset(input_x, input_y, src_bytes_per_pixel) + coarse_y * stride; |
| 285 | 295 | dst_offset = (x + y * output_width) * dst_bytes_per_pixel; | |
| 286 | src_offset = VideoCore::GetMortonOffset(input_x, input_y, src_bytes_per_pixel) + in_coarse_y * in_stride; | 296 | } else { |
| 287 | dst_offset = VideoCore::GetMortonOffset(x, y, dst_bytes_per_pixel) + out_coarse_y * out_stride; | 297 | // Both input and output are tiled |
| 298 | u32 out_coarse_y = y & ~7; | ||
| 299 | u32 out_stride = output_width * dst_bytes_per_pixel; | ||
| 300 | |||
| 301 | u32 in_coarse_y = input_y & ~7; | ||
| 302 | u32 in_stride = config.input_width * src_bytes_per_pixel; | ||
| 303 | |||
| 304 | src_offset = VideoCore::GetMortonOffset(input_x, input_y, src_bytes_per_pixel) + in_coarse_y * in_stride; | ||
| 305 | dst_offset = VideoCore::GetMortonOffset(x, y, dst_bytes_per_pixel) + out_coarse_y * out_stride; | ||
| 306 | } | ||
| 288 | } | 307 | } |
| 289 | } | ||
| 290 | 308 | ||
| 291 | const u8* src_pixel = src_pointer + src_offset; | 309 | const u8* src_pixel = src_pointer + src_offset; |
| 292 | src_color = DecodePixel(config.input_format, src_pixel); | 310 | src_color = DecodePixel(config.input_format, src_pixel); |
| 293 | if (config.scaling == config.ScaleX) { | 311 | if (config.scaling == config.ScaleX) { |
| 294 | Math::Vec4<u8> pixel = DecodePixel(config.input_format, src_pixel + src_bytes_per_pixel); | 312 | Math::Vec4<u8> pixel = DecodePixel(config.input_format, src_pixel + src_bytes_per_pixel); |
| 295 | src_color = ((src_color + pixel) / 2).Cast<u8>(); | 313 | src_color = ((src_color + pixel) / 2).Cast<u8>(); |
| 296 | } else if (config.scaling == config.ScaleXY) { | 314 | } else if (config.scaling == config.ScaleXY) { |
| 297 | Math::Vec4<u8> pixel1 = DecodePixel(config.input_format, src_pixel + 1 * src_bytes_per_pixel); | 315 | Math::Vec4<u8> pixel1 = DecodePixel(config.input_format, src_pixel + 1 * src_bytes_per_pixel); |
| 298 | Math::Vec4<u8> pixel2 = DecodePixel(config.input_format, src_pixel + 2 * src_bytes_per_pixel); | 316 | Math::Vec4<u8> pixel2 = DecodePixel(config.input_format, src_pixel + 2 * src_bytes_per_pixel); |
| 299 | Math::Vec4<u8> pixel3 = DecodePixel(config.input_format, src_pixel + 3 * src_bytes_per_pixel); | 317 | Math::Vec4<u8> pixel3 = DecodePixel(config.input_format, src_pixel + 3 * src_bytes_per_pixel); |
| 300 | src_color = (((src_color + pixel1) + (pixel2 + pixel3)) / 4).Cast<u8>(); | 318 | src_color = (((src_color + pixel1) + (pixel2 + pixel3)) / 4).Cast<u8>(); |
| 301 | } | 319 | } |
| 302 | 320 | ||
| 303 | u8* dst_pixel = dst_pointer + dst_offset; | 321 | u8* dst_pixel = dst_pointer + dst_offset; |
| 304 | switch (config.output_format) { | 322 | switch (config.output_format) { |
| 305 | case Regs::PixelFormat::RGBA8: | 323 | case Regs::PixelFormat::RGBA8: |
| 306 | Color::EncodeRGBA8(src_color, dst_pixel); | 324 | Color::EncodeRGBA8(src_color, dst_pixel); |
| 307 | break; | 325 | break; |
| 308 | 326 | ||
| 309 | case Regs::PixelFormat::RGB8: | 327 | case Regs::PixelFormat::RGB8: |
| 310 | Color::EncodeRGB8(src_color, dst_pixel); | 328 | Color::EncodeRGB8(src_color, dst_pixel); |
| 311 | break; | 329 | break; |
| 312 | 330 | ||
| 313 | case Regs::PixelFormat::RGB565: | 331 | case Regs::PixelFormat::RGB565: |
| 314 | Color::EncodeRGB565(src_color, dst_pixel); | 332 | Color::EncodeRGB565(src_color, dst_pixel); |
| 315 | break; | 333 | break; |
| 316 | 334 | ||
| 317 | case Regs::PixelFormat::RGB5A1: | 335 | case Regs::PixelFormat::RGB5A1: |
| 318 | Color::EncodeRGB5A1(src_color, dst_pixel); | 336 | Color::EncodeRGB5A1(src_color, dst_pixel); |
| 319 | break; | 337 | break; |
| 320 | 338 | ||
| 321 | case Regs::PixelFormat::RGBA4: | 339 | case Regs::PixelFormat::RGBA4: |
| 322 | Color::EncodeRGBA4(src_color, dst_pixel); | 340 | Color::EncodeRGBA4(src_color, dst_pixel); |
| 323 | break; | 341 | break; |
| 324 | 342 | ||
| 325 | default: | 343 | default: |
| 326 | LOG_ERROR(HW_GPU, "Unknown destination framebuffer format %x", config.output_format.Value()); | 344 | LOG_ERROR(HW_GPU, "Unknown destination framebuffer format %x", config.output_format.Value()); |
| 327 | break; | 345 | break; |
| 346 | } | ||
| 328 | } | 347 | } |
| 329 | } | 348 | } |
| 330 | } | ||
| 331 | 349 | ||
| 332 | LOG_TRACE(HW_GPU, "DisplayTriggerTransfer: 0x%08x bytes from 0x%08x(%ux%u)-> 0x%08x(%ux%u), dst format %x, flags 0x%08X", | 350 | LOG_TRACE(HW_GPU, "DisplayTriggerTransfer: 0x%08x bytes from 0x%08x(%ux%u)-> 0x%08x(%ux%u), dst format %x, flags 0x%08X", |
| 333 | config.output_height * output_width * GPU::Regs::BytesPerPixel(config.output_format), | 351 | config.output_height * output_width * GPU::Regs::BytesPerPixel(config.output_format), |
| 334 | config.GetPhysicalInputAddress(), config.input_width.Value(), config.input_height.Value(), | 352 | config.GetPhysicalInputAddress(), config.input_width.Value(), config.input_height.Value(), |
| 335 | config.GetPhysicalOutputAddress(), output_width, output_height, | 353 | config.GetPhysicalOutputAddress(), output_width, output_height, |
| 336 | config.output_format.Value(), config.flags); | 354 | config.output_format.Value(), config.flags); |
| 355 | } | ||
| 337 | 356 | ||
| 338 | g_regs.display_transfer_config.trigger = 0; | 357 | g_regs.display_transfer_config.trigger = 0; |
| 339 | GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PPF); | 358 | GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PPF); |
| 340 | |||
| 341 | VideoCore::g_renderer->Rasterizer()->InvalidateRegion(config.GetPhysicalOutputAddress(), output_size); | ||
| 342 | } | 359 | } |
| 343 | break; | 360 | break; |
| 344 | } | 361 | } |