diff options
| author | 2016-02-25 19:21:50 -0500 | |
|---|---|---|
| committer | 2016-02-25 19:21:50 -0500 | |
| commit | af7282b5ea8ed3ebfb47f35f6ac8212cfcb4c4fd (patch) | |
| tree | 1ae5c0281f70ff811ea2370610745b3957060fa5 /src/core/hw/gpu.cpp | |
| parent | Merge pull request #1422 from vgturtle127/patch-1 (diff) | |
| parent | AudioCore: Skeleton Implementation (diff) | |
| download | yuzu-af7282b5ea8ed3ebfb47f35f6ac8212cfcb4c4fd.tar.gz yuzu-af7282b5ea8ed3ebfb47f35f6ac8212cfcb4c4fd.tar.xz yuzu-af7282b5ea8ed3ebfb47f35f6ac8212cfcb4c4fd.zip | |
Merge pull request #1386 from MerryMage/audio-core-skeleton
Audio Core: Skeleton
Diffstat (limited to 'src/core/hw/gpu.cpp')
| -rw-r--r-- | src/core/hw/gpu.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp index c60310586..5312baa83 100644 --- a/src/core/hw/gpu.cpp +++ b/src/core/hw/gpu.cpp | |||
| @@ -17,7 +17,6 @@ | |||
| 17 | #include "core/core_timing.h" | 17 | #include "core/core_timing.h" |
| 18 | 18 | ||
| 19 | #include "core/hle/service/gsp_gpu.h" | 19 | #include "core/hle/service/gsp_gpu.h" |
| 20 | #include "core/hle/service/dsp_dsp.h" | ||
| 21 | #include "core/hle/service/hid/hid.h" | 20 | #include "core/hle/service/hid/hid.h" |
| 22 | 21 | ||
| 23 | #include "core/hw/hw.h" | 22 | #include "core/hw/hw.h" |
| @@ -414,11 +413,6 @@ static void VBlankCallback(u64 userdata, int cycles_late) { | |||
| 414 | GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PDC0); | 413 | GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PDC0); |
| 415 | GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PDC1); | 414 | GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PDC1); |
| 416 | 415 | ||
| 417 | // TODO(bunnei): Fake a DSP interrupt on each frame. This does not belong here, but | ||
| 418 | // until we can emulate DSP interrupts, this is probably the only reasonable place to do | ||
| 419 | // this. Certain games expect this to be periodically signaled. | ||
| 420 | DSP_DSP::SignalInterrupt(); | ||
| 421 | |||
| 422 | // Check for user input updates | 416 | // Check for user input updates |
| 423 | Service::HID::Update(); | 417 | Service::HID::Update(); |
| 424 | 418 | ||