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| author | 2015-03-14 23:11:29 -0400 | |
|---|---|---|
| committer | 2015-03-14 23:11:29 -0400 | |
| commit | 3e5aeb9a7abb74fb5492f8f93265c03f45c1757a (patch) | |
| tree | 598e8b31a39e7e6c94f6e63b5be487e69f9f3194 /src/core/hw/gpu.cpp | |
| parent | Merge pull request #658 from Subv/ref_temporary (diff) | |
| parent | GPU: Implemented the flip_data (bit 0) bit in display transfers. (diff) | |
| download | yuzu-3e5aeb9a7abb74fb5492f8f93265c03f45c1757a.tar.gz yuzu-3e5aeb9a7abb74fb5492f8f93265c03f45c1757a.tar.xz yuzu-3e5aeb9a7abb74fb5492f8f93265c03f45c1757a.zip | |
Merge pull request #657 from Subv/flip
GPU: Implemented the flip_data (bit 0) bit in display transfers.
Diffstat (limited to 'src/core/hw/gpu.cpp')
| -rw-r--r-- | src/core/hw/gpu.cpp | 19 |
1 files changed, 14 insertions, 5 deletions
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp index f933a5e8d..07443616e 100644 --- a/src/core/hw/gpu.cpp +++ b/src/core/hw/gpu.cpp | |||
| @@ -146,8 +146,17 @@ inline void Write(u32 addr, const T data) { | |||
| 146 | for (u32 x = 0; x < output_width; ++x) { | 146 | for (u32 x = 0; x < output_width; ++x) { |
| 147 | Math::Vec4<u8> src_color = { 0, 0, 0, 0 }; | 147 | Math::Vec4<u8> src_color = { 0, 0, 0, 0 }; |
| 148 | 148 | ||
| 149 | u32 scaled_x = x * horizontal_scale; | 149 | // Calculate the [x,y] position of the input image |
| 150 | u32 scaled_y = y * vertical_scale; | 150 | // based on the current output position and the scale |
| 151 | u32 input_x = x * horizontal_scale; | ||
| 152 | u32 input_y = y * vertical_scale; | ||
| 153 | |||
| 154 | if (config.flip_vertically) { | ||
| 155 | // Flip the y value of the output data, | ||
| 156 | // we do this after calculating the [x,y] position of the input image | ||
| 157 | // to account for the scaling options. | ||
| 158 | y = output_height - y - 1; | ||
| 159 | } | ||
| 151 | 160 | ||
| 152 | u32 dst_bytes_per_pixel = GPU::Regs::BytesPerPixel(config.output_format); | 161 | u32 dst_bytes_per_pixel = GPU::Regs::BytesPerPixel(config.output_format); |
| 153 | u32 src_bytes_per_pixel = GPU::Regs::BytesPerPixel(config.input_format); | 162 | u32 src_bytes_per_pixel = GPU::Regs::BytesPerPixel(config.input_format); |
| @@ -159,14 +168,14 @@ inline void Write(u32 addr, const T data) { | |||
| 159 | u32 coarse_y = y & ~7; | 168 | u32 coarse_y = y & ~7; |
| 160 | u32 stride = output_width * dst_bytes_per_pixel; | 169 | u32 stride = output_width * dst_bytes_per_pixel; |
| 161 | 170 | ||
| 162 | src_offset = (scaled_x + scaled_y * config.input_width) * src_bytes_per_pixel; | 171 | src_offset = (input_x + input_y * config.input_width) * src_bytes_per_pixel; |
| 163 | dst_offset = VideoCore::GetMortonOffset(x, y, dst_bytes_per_pixel) + coarse_y * stride; | 172 | dst_offset = VideoCore::GetMortonOffset(x, y, dst_bytes_per_pixel) + coarse_y * stride; |
| 164 | } else { | 173 | } else { |
| 165 | // Interpret the input as tiled and the output as linear | 174 | // Interpret the input as tiled and the output as linear |
| 166 | u32 coarse_y = scaled_y & ~7; | 175 | u32 coarse_y = input_y & ~7; |
| 167 | u32 stride = config.input_width * src_bytes_per_pixel; | 176 | u32 stride = config.input_width * src_bytes_per_pixel; |
| 168 | 177 | ||
| 169 | src_offset = VideoCore::GetMortonOffset(scaled_x, scaled_y, src_bytes_per_pixel) + coarse_y * stride; | 178 | src_offset = VideoCore::GetMortonOffset(input_x, input_y, src_bytes_per_pixel) + coarse_y * stride; |
| 170 | dst_offset = (x + y * output_width) * dst_bytes_per_pixel; | 179 | dst_offset = (x + y * output_width) * dst_bytes_per_pixel; |
| 171 | } | 180 | } |
| 172 | 181 | ||