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authorGravatar bunnei2014-07-22 19:20:57 -0400
committerGravatar bunnei2014-07-22 19:20:57 -0400
commitdaa924b906ff3a6f54d00c5d19874c2f839af0a3 (patch)
tree127b4998ece87140690b7e74853215522d57ecaa /src/core/hle
parentMerge pull request #32 from yuriks/master (diff)
parentUse uniform formatting when printing hexadecimal numbers. (diff)
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Merge pull request #31 from neobrain/gpu_framebuffer
GPU framebuffer emulation improvements
Diffstat (limited to 'src/core/hle')
-rw-r--r--src/core/hle/config_mem.h6
-rw-r--r--src/core/hle/service/gsp.cpp143
-rw-r--r--src/core/hle/service/gsp.h60
3 files changed, 153 insertions, 56 deletions
diff --git a/src/core/hle/config_mem.h b/src/core/hle/config_mem.h
index da396a3e6..fa01b5cdb 100644
--- a/src/core/hle/config_mem.h
+++ b/src/core/hle/config_mem.h
@@ -1,10 +1,10 @@
1// Copyright 2014 Citra Emulator Project 1// Copyright 2014 Citra Emulator Project
2// Licensed under GPLv2 2// Licensed under GPLv2
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#pragma once 5#pragma once
6 6
7// Configuration memory stores various hardware/kernel configuration settings. This memory page is 7// Configuration memory stores various hardware/kernel configuration settings. This memory page is
8// read-only for ARM11 processes. I'm guessing this would normally be written to by the firmware/ 8// read-only for ARM11 processes. I'm guessing this would normally be written to by the firmware/
9// bootrom. Because we're not emulating this, and essentially just "stubbing" the functionality, I'm 9// bootrom. Because we're not emulating this, and essentially just "stubbing" the functionality, I'm
10// putting this as a subset of HLE for now. 10// putting this as a subset of HLE for now.
@@ -16,6 +16,6 @@
16namespace ConfigMem { 16namespace ConfigMem {
17 17
18template <typename T> 18template <typename T>
19inline void Read(T &var, const u32 addr); 19void Read(T &var, const u32 addr);
20 20
21} // namespace 21} // namespace
diff --git a/src/core/hle/service/gsp.cpp b/src/core/hle/service/gsp.cpp
index 1fdbdf342..b20203e27 100644
--- a/src/core/hle/service/gsp.cpp
+++ b/src/core/hle/service/gsp.cpp
@@ -47,11 +47,6 @@ Handle g_shared_memory = 0;
47 47
48u32 g_thread_id = 0; 48u32 g_thread_id = 0;
49 49
50enum {
51 REG_FRAMEBUFFER_1 = 0x00400468,
52 REG_FRAMEBUFFER_2 = 0x00400494,
53};
54
55/// Gets a pointer to the start (header) of a command buffer in GSP shared memory 50/// Gets a pointer to the start (header) of a command buffer in GSP shared memory
56static inline u8* GX_GetCmdBufferPointer(u32 thread_id, u32 offset=0) { 51static inline u8* GX_GetCmdBufferPointer(u32 thread_id, u32 offset=0) {
57 return Kernel::GetSharedMemoryPointer(g_shared_memory, 0x800 + (thread_id * 0x200) + offset); 52 return Kernel::GetSharedMemoryPointer(g_shared_memory, 0x800 + (thread_id * 0x200) + offset);
@@ -67,38 +62,62 @@ void GX_FinishCommand(u32 thread_id) {
67 // TODO: Increment header->index? 62 // TODO: Increment header->index?
68} 63}
69 64
65/// Write a GSP GPU hardware register
66void WriteHWRegs(Service::Interface* self) {
67 u32* cmd_buff = Service::GetCommandBuffer();
68 u32 reg_addr = cmd_buff[1];
69 u32 size = cmd_buff[2];
70
71 // TODO: Return proper error codes
72 if (reg_addr + size >= 0x420000) {
73 ERROR_LOG(GPU, "Write address out of range! (address=0x%08x, size=0x%08x)", reg_addr, size);
74 return;
75 }
76
77 // size should be word-aligned
78 if ((size % 4) != 0) {
79 ERROR_LOG(GPU, "Invalid size 0x%08x", size);
80 return;
81 }
82
83 u32* src = (u32*)Memory::GetPointer(cmd_buff[0x4]);
84
85 while (size > 0) {
86 GPU::Write<u32>(reg_addr + 0x1EB00000, *src);
87
88 size -= 4;
89 ++src;
90 reg_addr += 4;
91 }
92}
93
70/// Read a GSP GPU hardware register 94/// Read a GSP GPU hardware register
71void ReadHWRegs(Service::Interface* self) { 95void ReadHWRegs(Service::Interface* self) {
72 static const u32 framebuffer_1[] = {GPU::PADDR_VRAM_TOP_LEFT_FRAME1, GPU::PADDR_VRAM_TOP_RIGHT_FRAME1};
73 static const u32 framebuffer_2[] = {GPU::PADDR_VRAM_TOP_LEFT_FRAME2, GPU::PADDR_VRAM_TOP_RIGHT_FRAME2};
74
75 u32* cmd_buff = Service::GetCommandBuffer(); 96 u32* cmd_buff = Service::GetCommandBuffer();
76 u32 reg_addr = cmd_buff[1]; 97 u32 reg_addr = cmd_buff[1];
77 u32 size = cmd_buff[2]; 98 u32 size = cmd_buff[2];
78 u32* dst = (u32*)Memory::GetPointer(cmd_buff[0x41]);
79 99
80 switch (reg_addr) { 100 // TODO: Return proper error codes
101 if (reg_addr + size >= 0x420000) {
102 ERROR_LOG(GPU, "Read address out of range! (address=0x%08x, size=0x%08x)", reg_addr, size);
103 return;
104 }
81 105
82 // NOTE: Calling SetFramebufferLocation here is a hack... Not sure the correct way yet to set 106 // size should be word-aligned
83 // whether the framebuffers should be in VRAM or GSP heap, but from what I understand, if the 107 if ((size % 4) != 0) {
84 // user application is reading from either of these registers, then its going to be in VRAM. 108 ERROR_LOG(GPU, "Invalid size 0x%08x", size);
109 return;
110 }
85 111
86 // Top framebuffer 1 addresses 112 u32* dst = (u32*)Memory::GetPointer(cmd_buff[0x41]);
87 case REG_FRAMEBUFFER_1:
88 GPU::SetFramebufferLocation(GPU::FRAMEBUFFER_LOCATION_VRAM);
89 memcpy(dst, framebuffer_1, size);
90 break;
91 113
92 // Top framebuffer 2 addresses 114 while (size > 0) {
93 case REG_FRAMEBUFFER_2: 115 GPU::Read<u32>(*dst, reg_addr + 0x1EB00000);
94 GPU::SetFramebufferLocation(GPU::FRAMEBUFFER_LOCATION_VRAM);
95 memcpy(dst, framebuffer_2, size);
96 break;
97 116
98 default: 117 size -= 4;
99 ERROR_LOG(GSP, "unknown register read at address %08X", reg_addr); 118 ++dst;
119 reg_addr += 4;
100 } 120 }
101
102} 121}
103 122
104/** 123/**
@@ -120,8 +139,8 @@ void RegisterInterruptRelayQueue(Service::Interface* self) {
120 139
121 Kernel::SetEventLocked(g_event, false); 140 Kernel::SetEventLocked(g_event, false);
122 141
123 // Hack - This function will permanently set the state of the GSP event such that GPU command 142 // Hack - This function will permanently set the state of the GSP event such that GPU command
124 // synchronization barriers always passthrough. Correct solution would be to set this after the 143 // synchronization barriers always passthrough. Correct solution would be to set this after the
125 // GPU as processed all queued up commands, but due to the emulator being single-threaded they 144 // GPU as processed all queued up commands, but due to the emulator being single-threaded they
126 // will always be ready. 145 // will always be ready.
127 Kernel::SetPermanentLock(g_event, true); 146 Kernel::SetPermanentLock(g_event, true);
@@ -134,52 +153,92 @@ void RegisterInterruptRelayQueue(Service::Interface* self) {
134 153
135/// This triggers handling of the GX command written to the command buffer in shared memory. 154/// This triggers handling of the GX command written to the command buffer in shared memory.
136void TriggerCmdReqQueue(Service::Interface* self) { 155void TriggerCmdReqQueue(Service::Interface* self) {
156
157 // Utility function to convert register ID to address
158 auto WriteGPURegister = [](u32 id, u32 data) {
159 GPU::Write<u32>(0x1EF00000 + 4 * id, data);
160 };
161
137 GX_CmdBufferHeader* header = (GX_CmdBufferHeader*)GX_GetCmdBufferPointer(g_thread_id); 162 GX_CmdBufferHeader* header = (GX_CmdBufferHeader*)GX_GetCmdBufferPointer(g_thread_id);
138 u32* cmd_buff = (u32*)GX_GetCmdBufferPointer(g_thread_id, 0x20 + (header->index * 0x20)); 163 auto& command = *(const GXCommand*)GX_GetCmdBufferPointer(g_thread_id, 0x20 + (header->index * 0x20));
139 164
140 switch (static_cast<GXCommandId>(cmd_buff[0])) { 165 switch (command.id) {
141 166
142 // GX request DMA - typically used for copying memory from GSP heap to VRAM 167 // GX request DMA - typically used for copying memory from GSP heap to VRAM
143 case GXCommandId::REQUEST_DMA: 168 case GXCommandId::REQUEST_DMA:
144 memcpy(Memory::GetPointer(cmd_buff[2]), Memory::GetPointer(cmd_buff[1]), cmd_buff[3]); 169 memcpy(Memory::GetPointer(command.dma_request.dest_address),
170 Memory::GetPointer(command.dma_request.source_address),
171 command.dma_request.size);
145 break; 172 break;
146 173
174 // ctrulib homebrew sends all relevant command list data with this command,
175 // hence we do all "interesting" stuff here and do nothing in SET_COMMAND_LIST_FIRST.
176 // TODO: This will need some rework in the future.
147 case GXCommandId::SET_COMMAND_LIST_LAST: 177 case GXCommandId::SET_COMMAND_LIST_LAST:
148 GPU::Write<u32>(GPU::Registers::CommandListAddress, cmd_buff[1] >> 3); 178 {
149 GPU::Write<u32>(GPU::Registers::CommandListSize, cmd_buff[2] >> 3); 179 auto& params = command.set_command_list_last;
150 GPU::Write<u32>(GPU::Registers::ProcessCommandList, 1); // TODO: Not sure if we are supposed to always write this 180 WriteGPURegister(GPU::Regs::CommandProcessor + 2, params.address >> 3);
181 WriteGPURegister(GPU::Regs::CommandProcessor, params.size >> 3);
182 WriteGPURegister(GPU::Regs::CommandProcessor + 4, 1); // TODO: Not sure if we are supposed to always write this .. seems to trigger processing though
151 183
152 // TODO: Move this to GPU 184 // TODO: Move this to GPU
153 // TODO: Not sure what units the size is measured in 185 // TODO: Not sure what units the size is measured in
154 g_debugger.CommandListCalled(cmd_buff[1], (u32*)Memory::GetPointer(cmd_buff[1]), cmd_buff[2]); 186 g_debugger.CommandListCalled(params.address,
187 (u32*)Memory::GetPointer(params.address),
188 params.size);
155 break; 189 break;
190 }
156 191
192 // It's assumed that the two "blocks" behave equivalently.
193 // Presumably this is done simply to allow two memory fills to run in parallel.
157 case GXCommandId::SET_MEMORY_FILL: 194 case GXCommandId::SET_MEMORY_FILL:
195 {
196 auto& params = command.memory_fill;
197 WriteGPURegister(GPU::Regs::MemoryFill, params.start1 >> 3);
198 WriteGPURegister(GPU::Regs::MemoryFill + 1, params.end1 >> 3);
199 WriteGPURegister(GPU::Regs::MemoryFill + 2, params.end1 - params.start1);
200 WriteGPURegister(GPU::Regs::MemoryFill + 3, params.value1);
201
202 WriteGPURegister(GPU::Regs::MemoryFill + 4, params.start2 >> 3);
203 WriteGPURegister(GPU::Regs::MemoryFill + 5, params.end2 >> 3);
204 WriteGPURegister(GPU::Regs::MemoryFill + 6, params.end2 - params.start2);
205 WriteGPURegister(GPU::Regs::MemoryFill + 7, params.value2);
158 break; 206 break;
207 }
159 208
209 // TODO: Check if texture copies are implemented correctly..
160 case GXCommandId::SET_DISPLAY_TRANSFER: 210 case GXCommandId::SET_DISPLAY_TRANSFER:
161 break;
162
163 case GXCommandId::SET_TEXTURE_COPY: 211 case GXCommandId::SET_TEXTURE_COPY:
212 {
213 auto& params = command.image_copy;
214 WriteGPURegister(GPU::Regs::DisplayTransfer, params.in_buffer_address >> 3);
215 WriteGPURegister(GPU::Regs::DisplayTransfer + 1, params.out_buffer_address >> 3);
216 WriteGPURegister(GPU::Regs::DisplayTransfer + 3, params.in_buffer_size);
217 WriteGPURegister(GPU::Regs::DisplayTransfer + 2, params.out_buffer_size);
218 WriteGPURegister(GPU::Regs::DisplayTransfer + 4, params.flags);
219
220 // TODO: Should this only be ORed with 1 for texture copies?
221 // trigger transfer
222 WriteGPURegister(GPU::Regs::DisplayTransfer + 6, 1);
164 break; 223 break;
224 }
165 225
226 // TODO: Figure out what exactly SET_COMMAND_LIST_FIRST and SET_COMMAND_LIST_LAST
227 // are supposed to do.
166 case GXCommandId::SET_COMMAND_LIST_FIRST: 228 case GXCommandId::SET_COMMAND_LIST_FIRST:
167 { 229 {
168 //u32* buf0_data = (u32*)Memory::GetPointer(cmd_buff[1]);
169 //u32* buf1_data = (u32*)Memory::GetPointer(cmd_buff[3]);
170 //u32* buf2_data = (u32*)Memory::GetPointer(cmd_buff[5]);
171 break; 230 break;
172 } 231 }
173 232
174 default: 233 default:
175 ERROR_LOG(GSP, "unknown command 0x%08X", cmd_buff[0]); 234 ERROR_LOG(GSP, "unknown command 0x%08X", (int)command.id.Value());
176 } 235 }
177 236
178 GX_FinishCommand(g_thread_id); 237 GX_FinishCommand(g_thread_id);
179} 238}
180 239
181const Interface::FunctionInfo FunctionTable[] = { 240const Interface::FunctionInfo FunctionTable[] = {
182 {0x00010082, nullptr, "WriteHWRegs"}, 241 {0x00010082, WriteHWRegs, "WriteHWRegs"},
183 {0x00020084, nullptr, "WriteHWRegsWithMask"}, 242 {0x00020084, nullptr, "WriteHWRegsWithMask"},
184 {0x00030082, nullptr, "WriteHWRegRepeat"}, 243 {0x00030082, nullptr, "WriteHWRegRepeat"},
185 {0x00040080, ReadHWRegs, "ReadHWRegs"}, 244 {0x00040080, ReadHWRegs, "ReadHWRegs"},
diff --git a/src/core/hle/service/gsp.h b/src/core/hle/service/gsp.h
index 214de140f..a83cb4846 100644
--- a/src/core/hle/service/gsp.h
+++ b/src/core/hle/service/gsp.h
@@ -4,6 +4,7 @@
4 4
5#pragma once 5#pragma once
6 6
7#include "common/bit_field.h"
7#include "core/hle/service/service.h" 8#include "core/hle/service/service.h"
8 9
9//////////////////////////////////////////////////////////////////////////////////////////////////// 10////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -12,21 +13,58 @@
12namespace GSP_GPU { 13namespace GSP_GPU {
13 14
14enum class GXCommandId : u32 { 15enum class GXCommandId : u32 {
15 REQUEST_DMA = 0x00000000, 16 REQUEST_DMA = 0x00,
16 SET_COMMAND_LIST_LAST = 0x00000001, 17 SET_COMMAND_LIST_LAST = 0x01,
17 SET_MEMORY_FILL = 0x00000002, // TODO: Confirm? (lictru uses 0x01000102) 18
18 SET_DISPLAY_TRANSFER = 0x00000003, 19 // Fills a given memory range with a particular value
19 SET_TEXTURE_COPY = 0x00000004, 20 SET_MEMORY_FILL = 0x02,
20 SET_COMMAND_LIST_FIRST = 0x00000005, 21
22 // Copies an image and optionally performs color-conversion or scaling.
23 // This is highly similar to the GameCube's EFB copy feature
24 SET_DISPLAY_TRANSFER = 0x03,
25
26 // Conceptionally similar to SET_DISPLAY_TRANSFER and presumable uses the same hardware path
27 SET_TEXTURE_COPY = 0x04,
28
29 SET_COMMAND_LIST_FIRST = 0x05,
21}; 30};
22 31
23union GXCommand { 32struct GXCommand {
24 struct { 33 BitField<0, 8, GXCommandId> id;
25 GXCommandId id;
26 };
27 34
28 u32 data[0x20]; 35 union {
36 struct {
37 u32 source_address;
38 u32 dest_address;
39 u32 size;
40 } dma_request;
41
42 struct {
43 u32 address;
44 u32 size;
45 } set_command_list_last;
46
47 struct {
48 u32 start1;
49 u32 value1;
50 u32 end1;
51 u32 start2;
52 u32 value2;
53 u32 end2;
54 } memory_fill;
55
56 struct {
57 u32 in_buffer_address;
58 u32 out_buffer_address;
59 u32 in_buffer_size;
60 u32 out_buffer_size;
61 u32 flags;
62 } image_copy;
63
64 u8 raw_data[0x1C];
65 };
29}; 66};
67static_assert(sizeof(GXCommand) == 0x20, "GXCommand struct has incorrect size");
30 68
31/// Interface to "srv:" service 69/// Interface to "srv:" service
32class Interface : public Service::Interface { 70class Interface : public Service::Interface {