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| author | 2014-07-16 11:24:09 +0200 | |
|---|---|---|
| committer | 2014-07-23 00:33:08 +0200 | |
| commit | 75775e9ef41248592cb2c27ae69737e46499e705 (patch) | |
| tree | 9bff36e351d33fd3dcf40ccfb17e23f4916a23a3 /src/core/hle/service/gsp.cpp | |
| parent | GPU: Make framebuffer code format-aware. (diff) | |
| download | yuzu-75775e9ef41248592cb2c27ae69737e46499e705.tar.gz yuzu-75775e9ef41248592cb2c27ae69737e46499e705.tar.xz yuzu-75775e9ef41248592cb2c27ae69737e46499e705.zip | |
GPU: Make use of RegisterSet.
Diffstat (limited to 'src/core/hle/service/gsp.cpp')
| -rw-r--r-- | src/core/hle/service/gsp.cpp | 49 |
1 files changed, 28 insertions, 21 deletions
diff --git a/src/core/hle/service/gsp.cpp b/src/core/hle/service/gsp.cpp index 5baa7a7a2..053c7dd2c 100644 --- a/src/core/hle/service/gsp.cpp +++ b/src/core/hle/service/gsp.cpp | |||
| @@ -139,8 +139,8 @@ void RegisterInterruptRelayQueue(Service::Interface* self) { | |||
| 139 | 139 | ||
| 140 | Kernel::SetEventLocked(g_event, false); | 140 | Kernel::SetEventLocked(g_event, false); |
| 141 | 141 | ||
| 142 | // Hack - This function will permanently set the state of the GSP event such that GPU command | 142 | // Hack - This function will permanently set the state of the GSP event such that GPU command |
| 143 | // synchronization barriers always passthrough. Correct solution would be to set this after the | 143 | // synchronization barriers always passthrough. Correct solution would be to set this after the |
| 144 | // GPU as processed all queued up commands, but due to the emulator being single-threaded they | 144 | // GPU as processed all queued up commands, but due to the emulator being single-threaded they |
| 145 | // will always be ready. | 145 | // will always be ready. |
| 146 | Kernel::SetPermanentLock(g_event, true); | 146 | Kernel::SetPermanentLock(g_event, true); |
| @@ -153,6 +153,12 @@ void RegisterInterruptRelayQueue(Service::Interface* self) { | |||
| 153 | 153 | ||
| 154 | /// This triggers handling of the GX command written to the command buffer in shared memory. | 154 | /// This triggers handling of the GX command written to the command buffer in shared memory. |
| 155 | void TriggerCmdReqQueue(Service::Interface* self) { | 155 | void TriggerCmdReqQueue(Service::Interface* self) { |
| 156 | |||
| 157 | // Utility function to convert register ID to address | ||
| 158 | auto WriteGPURegister = [](u32 id, u32 data) { | ||
| 159 | GPU::Write<u32>(0x1EF00000 + 4 * id, data); | ||
| 160 | }; | ||
| 161 | |||
| 156 | GX_CmdBufferHeader* header = (GX_CmdBufferHeader*)GX_GetCmdBufferPointer(g_thread_id); | 162 | GX_CmdBufferHeader* header = (GX_CmdBufferHeader*)GX_GetCmdBufferPointer(g_thread_id); |
| 157 | u32* cmd_buff = (u32*)GX_GetCmdBufferPointer(g_thread_id, 0x20 + (header->index * 0x20)); | 163 | u32* cmd_buff = (u32*)GX_GetCmdBufferPointer(g_thread_id, 0x20 + (header->index * 0x20)); |
| 158 | 164 | ||
| @@ -164,9 +170,9 @@ void TriggerCmdReqQueue(Service::Interface* self) { | |||
| 164 | break; | 170 | break; |
| 165 | 171 | ||
| 166 | case GXCommandId::SET_COMMAND_LIST_LAST: | 172 | case GXCommandId::SET_COMMAND_LIST_LAST: |
| 167 | GPU::Write<u32>(GPU::Registers::CommandListAddress, cmd_buff[1] >> 3); | 173 | WriteGPURegister(GPU::Regs::CommandProcessor + 2, cmd_buff[1] >> 3); // command list data address |
| 168 | GPU::Write<u32>(GPU::Registers::CommandListSize, cmd_buff[2] >> 3); | 174 | WriteGPURegister(GPU::Regs::CommandProcessor, cmd_buff[2] >> 3); // command list address |
| 169 | GPU::Write<u32>(GPU::Registers::ProcessCommandList, 1); // TODO: Not sure if we are supposed to always write this | 175 | WriteGPURegister(GPU::Regs::CommandProcessor + 4, 1); // TODO: Not sure if we are supposed to always write this .. seems to trigger processing though |
| 170 | 176 | ||
| 171 | // TODO: Move this to GPU | 177 | // TODO: Move this to GPU |
| 172 | // TODO: Not sure what units the size is measured in | 178 | // TODO: Not sure what units the size is measured in |
| @@ -174,27 +180,28 @@ void TriggerCmdReqQueue(Service::Interface* self) { | |||
| 174 | break; | 180 | break; |
| 175 | 181 | ||
| 176 | case GXCommandId::SET_MEMORY_FILL: | 182 | case GXCommandId::SET_MEMORY_FILL: |
| 177 | GPU::Write<u32>(GPU::Registers::MemoryFillStart1, cmd_buff[1] >> 3); | 183 | WriteGPURegister(GPU::Regs::MemoryFill, cmd_buff[1] >> 3); // Start 1 |
| 178 | GPU::Write<u32>(GPU::Registers::MemoryFillEnd1, cmd_buff[3] >> 3); | 184 | WriteGPURegister(GPU::Regs::MemoryFill + 1, cmd_buff[3] >> 3); // End 1 |
| 179 | GPU::Write<u32>(GPU::Registers::MemoryFillSize1, cmd_buff[3] - cmd_buff[1]); | 185 | WriteGPURegister(GPU::Regs::MemoryFill + 2, cmd_buff[3] - cmd_buff[1]); // Size 1 |
| 180 | GPU::Write<u32>(GPU::Registers::MemoryFillValue1, cmd_buff[2]); | 186 | WriteGPURegister(GPU::Regs::MemoryFill + 3, cmd_buff[2]); // Value 1 |
| 181 | GPU::Write<u32>(GPU::Registers::MemoryFillStart2, cmd_buff[4] >> 3); | 187 | |
| 182 | GPU::Write<u32>(GPU::Registers::MemoryFillEnd2, cmd_buff[6] >> 3); | 188 | WriteGPURegister(GPU::Regs::MemoryFill + 4, cmd_buff[4] >> 3); // Start 2 |
| 183 | GPU::Write<u32>(GPU::Registers::MemoryFillSize2, cmd_buff[6] - cmd_buff[4]); | 189 | WriteGPURegister(GPU::Regs::MemoryFill + 5, cmd_buff[6] >> 3); // End 2 |
| 184 | GPU::Write<u32>(GPU::Registers::MemoryFillValue2, cmd_buff[5]); | 190 | WriteGPURegister(GPU::Regs::MemoryFill + 6, cmd_buff[6] - cmd_buff[4]); // Size 2 |
| 191 | WriteGPURegister(GPU::Regs::MemoryFill + 7, cmd_buff[5]); // Value 2 | ||
| 185 | break; | 192 | break; |
| 186 | 193 | ||
| 187 | // TODO: Check if texture copies are implemented correctly.. | 194 | // TODO: Check if texture copies are implemented correctly.. |
| 188 | case GXCommandId::SET_DISPLAY_TRANSFER: | 195 | case GXCommandId::SET_DISPLAY_TRANSFER: |
| 189 | case GXCommandId::SET_TEXTURE_COPY: | 196 | case GXCommandId::SET_TEXTURE_COPY: |
| 190 | GPU::Write<u32>(GPU::Registers::DisplayInputBufferAddr, cmd_buff[1] >> 3); | 197 | WriteGPURegister(GPU::Regs::DisplayTransfer, cmd_buff[1] >> 3); // input buffer address |
| 191 | GPU::Write<u32>(GPU::Registers::DisplayOutputBufferAddr, cmd_buff[2] >> 3); | 198 | WriteGPURegister(GPU::Regs::DisplayTransfer + 1, cmd_buff[2] >> 3); // output buffer address |
| 192 | GPU::Write<u32>(GPU::Registers::DisplayInputBufferSize, cmd_buff[3]); | 199 | WriteGPURegister(GPU::Regs::DisplayTransfer + 3, cmd_buff[3]); // input buffer size |
| 193 | GPU::Write<u32>(GPU::Registers::DisplayOutputBufferSize, cmd_buff[4]); | 200 | WriteGPURegister(GPU::Regs::DisplayTransfer + 2, cmd_buff[4]); // output buffer size |
| 194 | GPU::Write<u32>(GPU::Registers::DisplayTransferFlags, cmd_buff[5]); | 201 | WriteGPURegister(GPU::Regs::DisplayTransfer + 4, cmd_buff[5]); // transfer flags |
| 195 | 202 | ||
| 196 | // TODO: GPU::Registers::DisplayTriggerTransfer should be ORed with 1 for texture copies? | 203 | // TODO: Should this only be ORed with 1 for texture copies? |
| 197 | GPU::Write<u32>(GPU::Registers::DisplayTriggerTransfer, 1); | 204 | WriteGPURegister(GPU::Regs::DisplayTransfer + 6, 1); // trigger transfer |
| 198 | break; | 205 | break; |
| 199 | 206 | ||
| 200 | case GXCommandId::SET_COMMAND_LIST_FIRST: | 207 | case GXCommandId::SET_COMMAND_LIST_FIRST: |