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authorGravatar Kelebek12023-12-13 06:26:20 +0000
committerGravatar Liam2023-12-16 12:49:28 -0500
commitffbba74c91e2200868047f76ab5c452bb9aa338d (patch)
treebf3477ac30013763ea12486272b4aaf42a94cef3 /src/core/hle/service/audio
parentMerge pull request #12184 from Kelebek1/system_settings (diff)
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Have GetActiveChannelCount return the system channels instead of host device channels
Diffstat (limited to 'src/core/hle/service/audio')
-rw-r--r--src/core/hle/service/audio/audren_u.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
index 2f09cade5..23e56c77a 100644
--- a/src/core/hle/service/audio/audren_u.cpp
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -359,7 +359,7 @@ private:
359 359
360 void GetActiveChannelCount(HLERequestContext& ctx) { 360 void GetActiveChannelCount(HLERequestContext& ctx) {
361 const auto& sink{system.AudioCore().GetOutputSink()}; 361 const auto& sink{system.AudioCore().GetOutputSink()};
362 u32 channel_count{sink.GetDeviceChannels()}; 362 u32 channel_count{sink.GetSystemChannels()};
363 363
364 LOG_DEBUG(Service_Audio, "(STUBBED) called. Channels={}", channel_count); 364 LOG_DEBUG(Service_Audio, "(STUBBED) called. Channels={}", channel_count);
365 365