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authorGravatar Subv2018-06-08 17:05:52 -0500
committerGravatar Subv2018-06-08 17:05:52 -0500
commitc011b6f67e909cffe6496bc07d3359b5b74b1d63 (patch)
tree7a0b9eec6e73ffb8bdf5a39a79d729534313ed4e /src/core/hle/kernel/timer.cpp
parentGPU: Added registers for normal and independent blending. (diff)
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GPU: Synchronize the blend state on every draw call.
Only independent blending on render target 0 is implemented for now. This fixes the elongated squids in Splatoon 2's boot screen.
Diffstat (limited to 'src/core/hle/kernel/timer.cpp')
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