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authorGravatar Subv2018-04-17 10:08:10 -0500
committerGravatar Subv2018-04-17 10:16:50 -0500
commit7fc516cc1ad81b02308b5b23fd18562e651c770e (patch)
tree5b3986b8db0c481f6e73e4b2ace16f1645d8d770 /src/core/hle/kernel/timer.cpp
parentMerge pull request #338 from bunnei/unrequire-shared-font (diff)
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MaxwellToGL: Added a TODO and partial implementation of maxwell wrap mode 4 (Clamp, GL_CLAMP).
This clamp mode was removed from OpenGL as of 3.1, we can emulate it by using GL_CLAMP_TO_BORDER to get the border color of the texture, and then manually sampling the edge to mix them in the fragment shader.
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