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authorGravatar Subv2015-05-10 18:35:37 -0500
committerGravatar Subv2015-05-10 18:35:37 -0500
commit000876858d52d7e4fa8e21bc4407d43d548eff30 (patch)
treef0af4cde78349cfe4ea7875b24d37cf85eb3eb03 /src/core/hle/kernel/thread.h
parentMerge pull request #726 from bunnei/gpu-improvements (diff)
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Core/Memory: Give every emulated thread it's own TLS area.
The TLS area for thread T with id Ti is located at TLS_AREA_VADDR + (Ti - 1) * 0x200. This allows some games like Mario Kart 7 to continue further.
Diffstat (limited to 'src/core/hle/kernel/thread.h')
-rw-r--r--src/core/hle/kernel/thread.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 9958b16e6..17bb69f45 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -135,6 +135,12 @@ public:
135 */ 135 */
136 void Stop(); 136 void Stop();
137 137
138 /*
139 * Returns the Thread Local Storage address of the current thread
140 * @returns VAddr of the thread's TLS
141 */
142 VAddr GetTLSAddress() const;
143
138 Core::ThreadContext context; 144 Core::ThreadContext context;
139 145
140 u32 thread_id; 146 u32 thread_id;