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authorGravatar Subv2018-08-11 19:21:31 -0500
committerGravatar Subv2018-08-14 22:25:07 -0500
commitc5284efd4f04bca05b1f5c61dce59090a7edf61e (patch)
treea4bf294444c67058812f010d01a60e44aa1c80b6 /src/core/hle/kernel/thread.cpp
parentMerge pull request #1069 from bunnei/vtx-sz (diff)
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Rasterizer: Implemented instanced rendering.
We keep track of the current instance and update an uniform in the shaders to let them know which instance they are. Instanced vertex arrays are not yet implemented.
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