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authorGravatar Subv2018-02-18 13:22:19 -0500
committerGravatar Subv2018-02-18 13:25:48 -0500
commit94ee8fc97b6e3373d801d70efdd1b604ad03b85e (patch)
treecfff767e6c98925e2394fdd337e6d862b5512d8b /src/core/hle/kernel/thread.cpp
parentMerge pull request #199 from FernandoS27/update_dynarmic (diff)
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Kernel/IPC: Add a small delay after each SyncRequest to prevent thread starvation.
Ported from citra PR #3091 The delay specified here is from a Nintendo 3DS, and should be measured in a Nintendo Switch. This change is enough to prevent Puyo Puyo Tetris's main thread starvation.
Diffstat (limited to 'src/core/hle/kernel/thread.cpp')
-rw-r--r--src/core/hle/kernel/thread.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 1a33cc6cb..130b669a0 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -284,6 +284,7 @@ void Thread::ResumeFromWait() {
284 case THREADSTATUS_WAIT_SYNCH_ANY: 284 case THREADSTATUS_WAIT_SYNCH_ANY:
285 case THREADSTATUS_WAIT_ARB: 285 case THREADSTATUS_WAIT_ARB:
286 case THREADSTATUS_WAIT_SLEEP: 286 case THREADSTATUS_WAIT_SLEEP:
287 case THREADSTATUS_WAIT_IPC:
287 break; 288 break;
288 289
289 case THREADSTATUS_READY: 290 case THREADSTATUS_READY: