diff options
| author | 2015-02-02 13:04:04 -0500 | |
|---|---|---|
| committer | 2015-02-02 13:04:04 -0500 | |
| commit | 7f730ed158bc9bba064100b9644b318134ef0bb3 (patch) | |
| tree | c4181a69ff882e1af1b7d65bf3596a6cb3dd88b9 /src/core/hle/kernel/thread.cpp | |
| parent | Merge pull request #517 from bunnei/blend-factors (diff) | |
| parent | Kernel: Stop creating useless Handles during object creation (diff) | |
| download | yuzu-7f730ed158bc9bba064100b9644b318134ef0bb3.tar.gz yuzu-7f730ed158bc9bba064100b9644b318134ef0bb3.tar.xz yuzu-7f730ed158bc9bba064100b9644b318134ef0bb3.zip | |
Merge pull request #523 from yuriks/kernel-lifetime5
Kernel Lifetime Reform Pt. 5: The Reckoning
Diffstat (limited to 'src/core/hle/kernel/thread.cpp')
| -rw-r--r-- | src/core/hle/kernel/thread.cpp | 53 |
1 files changed, 25 insertions, 28 deletions
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index 56950ebd4..3987f9608 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp | |||
| @@ -4,7 +4,6 @@ | |||
| 4 | 4 | ||
| 5 | #include <algorithm> | 5 | #include <algorithm> |
| 6 | #include <list> | 6 | #include <list> |
| 7 | #include <map> | ||
| 8 | #include <vector> | 7 | #include <vector> |
| 9 | 8 | ||
| 10 | #include "common/common.h" | 9 | #include "common/common.h" |
| @@ -41,6 +40,9 @@ static Thread* current_thread; | |||
| 41 | static const u32 INITIAL_THREAD_ID = 1; ///< The first available thread id at startup | 40 | static const u32 INITIAL_THREAD_ID = 1; ///< The first available thread id at startup |
| 42 | static u32 next_thread_id; ///< The next available thread id | 41 | static u32 next_thread_id; ///< The next available thread id |
| 43 | 42 | ||
| 43 | Thread::Thread() {} | ||
| 44 | Thread::~Thread() {} | ||
| 45 | |||
| 44 | Thread* GetCurrentThread() { | 46 | Thread* GetCurrentThread() { |
| 45 | return current_thread; | 47 | return current_thread; |
| 46 | } | 48 | } |
| @@ -108,6 +110,9 @@ void Thread::Stop(const char* reason) { | |||
| 108 | WakeupAllWaitingThreads(); | 110 | WakeupAllWaitingThreads(); |
| 109 | 111 | ||
| 110 | // Stopped threads are never waiting. | 112 | // Stopped threads are never waiting. |
| 113 | for (auto& wait_object : wait_objects) { | ||
| 114 | wait_object->RemoveWaitingThread(this); | ||
| 115 | } | ||
| 111 | wait_objects.clear(); | 116 | wait_objects.clear(); |
| 112 | wait_address = 0; | 117 | wait_address = 0; |
| 113 | } | 118 | } |
| @@ -228,13 +233,15 @@ void WaitCurrentThread_ArbitrateAddress(VAddr wait_address) { | |||
| 228 | 233 | ||
| 229 | /// Event type for the thread wake up event | 234 | /// Event type for the thread wake up event |
| 230 | static int ThreadWakeupEventType = -1; | 235 | static int ThreadWakeupEventType = -1; |
| 236 | // TODO(yuriks): This can be removed if Thread objects are explicitly pooled in the future, allowing | ||
| 237 | // us to simply use a pool index or similar. | ||
| 238 | static Kernel::HandleTable wakeup_callback_handle_table; | ||
| 231 | 239 | ||
| 232 | /// Callback that will wake up the thread it was scheduled for | 240 | /// Callback that will wake up the thread it was scheduled for |
| 233 | static void ThreadWakeupCallback(u64 parameter, int cycles_late) { | 241 | static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) { |
| 234 | Handle handle = static_cast<Handle>(parameter); | 242 | SharedPtr<Thread> thread = wakeup_callback_handle_table.Get<Thread>((Handle)thread_handle); |
| 235 | SharedPtr<Thread> thread = Kernel::g_handle_table.Get<Thread>(handle); | ||
| 236 | if (thread == nullptr) { | 243 | if (thread == nullptr) { |
| 237 | LOG_ERROR(Kernel, "Thread doesn't exist %u", handle); | 244 | LOG_CRITICAL(Kernel, "Callback fired for invalid thread %08X", thread_handle); |
| 238 | return; | 245 | return; |
| 239 | } | 246 | } |
| 240 | 247 | ||
| @@ -248,14 +255,13 @@ static void ThreadWakeupCallback(u64 parameter, int cycles_late) { | |||
| 248 | } | 255 | } |
| 249 | 256 | ||
| 250 | 257 | ||
| 251 | void WakeThreadAfterDelay(Thread* thread, s64 nanoseconds) { | 258 | void Thread::WakeAfterDelay(s64 nanoseconds) { |
| 252 | // Don't schedule a wakeup if the thread wants to wait forever | 259 | // Don't schedule a wakeup if the thread wants to wait forever |
| 253 | if (nanoseconds == -1) | 260 | if (nanoseconds == -1) |
| 254 | return; | 261 | return; |
| 255 | _dbg_assert_(Kernel, thread != nullptr); | ||
| 256 | 262 | ||
| 257 | u64 microseconds = nanoseconds / 1000; | 263 | u64 microseconds = nanoseconds / 1000; |
| 258 | CoreTiming::ScheduleEvent(usToCycles(microseconds), ThreadWakeupEventType, thread->GetHandle()); | 264 | CoreTiming::ScheduleEvent(usToCycles(microseconds), ThreadWakeupEventType, callback_handle); |
| 259 | } | 265 | } |
| 260 | 266 | ||
| 261 | void Thread::ReleaseWaitObject(WaitObject* wait_object) { | 267 | void Thread::ReleaseWaitObject(WaitObject* wait_object) { |
| @@ -302,7 +308,7 @@ void Thread::ReleaseWaitObject(WaitObject* wait_object) { | |||
| 302 | 308 | ||
| 303 | void Thread::ResumeFromWait() { | 309 | void Thread::ResumeFromWait() { |
| 304 | // Cancel any outstanding wakeup events | 310 | // Cancel any outstanding wakeup events |
| 305 | CoreTiming::UnscheduleEvent(ThreadWakeupEventType, GetHandle()); | 311 | CoreTiming::UnscheduleEvent(ThreadWakeupEventType, callback_handle); |
| 306 | 312 | ||
| 307 | status &= ~THREADSTATUS_WAIT; | 313 | status &= ~THREADSTATUS_WAIT; |
| 308 | 314 | ||
| @@ -326,11 +332,11 @@ static void DebugThreadQueue() { | |||
| 326 | if (!thread) { | 332 | if (!thread) { |
| 327 | return; | 333 | return; |
| 328 | } | 334 | } |
| 329 | LOG_DEBUG(Kernel, "0x%02X 0x%08X (current)", thread->current_priority, GetCurrentThread()->GetHandle()); | 335 | LOG_DEBUG(Kernel, "0x%02X %u (current)", thread->current_priority, GetCurrentThread()->GetObjectId()); |
| 330 | for (auto& t : thread_list) { | 336 | for (auto& t : thread_list) { |
| 331 | s32 priority = thread_ready_queue.contains(t.get()); | 337 | s32 priority = thread_ready_queue.contains(t.get()); |
| 332 | if (priority != -1) { | 338 | if (priority != -1) { |
| 333 | LOG_DEBUG(Kernel, "0x%02X 0x%08X", priority, t->GetHandle()); | 339 | LOG_DEBUG(Kernel, "0x%02X %u", priority, t->GetObjectId()); |
| 334 | } | 340 | } |
| 335 | } | 341 | } |
| 336 | } | 342 | } |
| @@ -362,14 +368,6 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, | |||
| 362 | 368 | ||
| 363 | SharedPtr<Thread> thread(new Thread); | 369 | SharedPtr<Thread> thread(new Thread); |
| 364 | 370 | ||
| 365 | // TODO(yuriks): Thread requires a handle to be inserted into the various scheduling queues for | ||
| 366 | // the time being. Create a handle here, it will be copied to the handle field in | ||
| 367 | // the object and use by the rest of the code. This should be removed when other | ||
| 368 | // code doesn't rely on the handle anymore. | ||
| 369 | ResultVal<Handle> handle = Kernel::g_handle_table.Create(thread); | ||
| 370 | if (handle.Failed()) | ||
| 371 | return handle.Code(); | ||
| 372 | |||
| 373 | thread_list.push_back(thread); | 371 | thread_list.push_back(thread); |
| 374 | thread_ready_queue.prepare(priority); | 372 | thread_ready_queue.prepare(priority); |
| 375 | 373 | ||
| @@ -385,6 +383,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, | |||
| 385 | thread->wait_objects.clear(); | 383 | thread->wait_objects.clear(); |
| 386 | thread->wait_address = 0; | 384 | thread->wait_address = 0; |
| 387 | thread->name = std::move(name); | 385 | thread->name = std::move(name); |
| 386 | thread->callback_handle = wakeup_callback_handle_table.Create(thread).MoveFrom(); | ||
| 388 | 387 | ||
| 389 | ResetThread(thread.get(), arg, 0); | 388 | ResetThread(thread.get(), arg, 0); |
| 390 | CallThread(thread.get()); | 389 | CallThread(thread.get()); |
| @@ -418,16 +417,14 @@ void Thread::SetPriority(s32 priority) { | |||
| 418 | } | 417 | } |
| 419 | } | 418 | } |
| 420 | 419 | ||
| 421 | Handle SetupIdleThread() { | 420 | SharedPtr<Thread> SetupIdleThread() { |
| 422 | // We need to pass a few valid values to get around parameter checking in Thread::Create. | 421 | // We need to pass a few valid values to get around parameter checking in Thread::Create. |
| 423 | auto thread_res = Thread::Create("idle", Memory::KERNEL_MEMORY_VADDR, THREADPRIO_LOWEST, 0, | 422 | auto thread = Thread::Create("idle", Memory::KERNEL_MEMORY_VADDR, THREADPRIO_LOWEST, 0, |
| 424 | THREADPROCESSORID_0, 0, Kernel::DEFAULT_STACK_SIZE); | 423 | THREADPROCESSORID_0, 0, Kernel::DEFAULT_STACK_SIZE).MoveFrom(); |
| 425 | _dbg_assert_(Kernel, thread_res.Succeeded()); | ||
| 426 | SharedPtr<Thread> thread = std::move(*thread_res); | ||
| 427 | 424 | ||
| 428 | thread->idle = true; | 425 | thread->idle = true; |
| 429 | CallThread(thread.get()); | 426 | CallThread(thread.get()); |
| 430 | return thread->GetHandle(); | 427 | return thread; |
| 431 | } | 428 | } |
| 432 | 429 | ||
| 433 | SharedPtr<Thread> SetupMainThread(s32 priority, u32 stack_size) { | 430 | SharedPtr<Thread> SetupMainThread(s32 priority, u32 stack_size) { |
| @@ -460,13 +457,13 @@ void Reschedule() { | |||
| 460 | HLE::g_reschedule = false; | 457 | HLE::g_reschedule = false; |
| 461 | 458 | ||
| 462 | if (next != nullptr) { | 459 | if (next != nullptr) { |
| 463 | LOG_TRACE(Kernel, "context switch 0x%08X -> 0x%08X", prev->GetHandle(), next->GetHandle()); | 460 | LOG_TRACE(Kernel, "context switch %u -> %u", prev->GetObjectId(), next->GetObjectId()); |
| 464 | SwitchContext(next); | 461 | SwitchContext(next); |
| 465 | } else { | 462 | } else { |
| 466 | LOG_TRACE(Kernel, "cannot context switch from 0x%08X, no higher priority thread!", prev->GetHandle()); | 463 | LOG_TRACE(Kernel, "cannot context switch from %u, no higher priority thread!", prev->GetObjectId()); |
| 467 | 464 | ||
| 468 | for (auto& thread : thread_list) { | 465 | for (auto& thread : thread_list) { |
| 469 | LOG_TRACE(Kernel, "\thandle=0x%08X prio=0x%02X, status=0x%08X", thread->GetHandle(), | 466 | LOG_TRACE(Kernel, "\tid=%u prio=0x%02X, status=0x%08X", thread->GetObjectId(), |
| 470 | thread->current_priority, thread->status); | 467 | thread->current_priority, thread->status); |
| 471 | } | 468 | } |
| 472 | } | 469 | } |