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authorGravatar bunnei2014-12-28 21:11:55 -0500
committerGravatar bunnei2014-12-28 21:11:55 -0500
commit77363d9590ed544cf714f26c575e98b7858e18e1 (patch)
treea48225a3b62bb3d72d94289b6e34326cbed4f5cc /src/core/hle/kernel/thread.cpp
parentMerge pull request #357 from bunnei/dyncom-pkhbt-pkhtb (diff)
parentKernel: New handle manager (diff)
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Merge pull request #331 from yuriks/handle-reform
New Handle manager
Diffstat (limited to 'src/core/hle/kernel/thread.cpp')
-rw-r--r--src/core/hle/kernel/thread.cpp27
1 files changed, 14 insertions, 13 deletions
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index c6a8dc7b9..872df2d14 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -26,8 +26,8 @@ public:
26 std::string GetName() const override { return name; } 26 std::string GetName() const override { return name; }
27 std::string GetTypeName() const override { return "Thread"; } 27 std::string GetTypeName() const override { return "Thread"; }
28 28
29 static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Thread; } 29 static const HandleType HANDLE_TYPE = HandleType::Thread;
30 Kernel::HandleType GetHandleType() const override { return Kernel::HandleType::Thread; } 30 HandleType GetHandleType() const override { return HANDLE_TYPE; }
31 31
32 inline bool IsRunning() const { return (status & THREADSTATUS_RUNNING) != 0; } 32 inline bool IsRunning() const { return (status & THREADSTATUS_RUNNING) != 0; }
33 inline bool IsStopped() const { return (status & THREADSTATUS_DORMANT) != 0; } 33 inline bool IsStopped() const { return (status & THREADSTATUS_DORMANT) != 0; }
@@ -164,7 +164,7 @@ static bool CheckWaitType(const Thread* thread, WaitType type, Handle wait_handl
164 164
165/// Stops the current thread 165/// Stops the current thread
166ResultCode StopThread(Handle handle, const char* reason) { 166ResultCode StopThread(Handle handle, const char* reason) {
167 Thread* thread = g_object_pool.Get<Thread>(handle); 167 Thread* thread = g_handle_table.Get<Thread>(handle);
168 if (thread == nullptr) return InvalidHandle(ErrorModule::Kernel); 168 if (thread == nullptr) return InvalidHandle(ErrorModule::Kernel);
169 169
170 // Release all the mutexes that this thread holds 170 // Release all the mutexes that this thread holds
@@ -173,7 +173,7 @@ ResultCode StopThread(Handle handle, const char* reason) {
173 ChangeReadyState(thread, false); 173 ChangeReadyState(thread, false);
174 thread->status = THREADSTATUS_DORMANT; 174 thread->status = THREADSTATUS_DORMANT;
175 for (Handle waiting_handle : thread->waiting_threads) { 175 for (Handle waiting_handle : thread->waiting_threads) {
176 Thread* waiting_thread = g_object_pool.Get<Thread>(waiting_handle); 176 Thread* waiting_thread = g_handle_table.Get<Thread>(waiting_handle);
177 177
178 if (CheckWaitType(waiting_thread, WAITTYPE_THREADEND, handle)) 178 if (CheckWaitType(waiting_thread, WAITTYPE_THREADEND, handle))
179 ResumeThreadFromWait(waiting_handle); 179 ResumeThreadFromWait(waiting_handle);
@@ -210,7 +210,7 @@ Handle ArbitrateHighestPriorityThread(u32 arbiter, u32 address) {
210 210
211 // Iterate through threads, find highest priority thread that is waiting to be arbitrated... 211 // Iterate through threads, find highest priority thread that is waiting to be arbitrated...
212 for (Handle handle : thread_queue) { 212 for (Handle handle : thread_queue) {
213 Thread* thread = g_object_pool.Get<Thread>(handle); 213 Thread* thread = g_handle_table.Get<Thread>(handle);
214 214
215 if (!CheckWaitType(thread, WAITTYPE_ARB, arbiter, address)) 215 if (!CheckWaitType(thread, WAITTYPE_ARB, arbiter, address))
216 continue; 216 continue;
@@ -235,7 +235,7 @@ void ArbitrateAllThreads(u32 arbiter, u32 address) {
235 235
236 // Iterate through threads, find highest priority thread that is waiting to be arbitrated... 236 // Iterate through threads, find highest priority thread that is waiting to be arbitrated...
237 for (Handle handle : thread_queue) { 237 for (Handle handle : thread_queue) {
238 Thread* thread = g_object_pool.Get<Thread>(handle); 238 Thread* thread = g_handle_table.Get<Thread>(handle);
239 239
240 if (CheckWaitType(thread, WAITTYPE_ARB, arbiter, address)) 240 if (CheckWaitType(thread, WAITTYPE_ARB, arbiter, address))
241 ResumeThreadFromWait(handle); 241 ResumeThreadFromWait(handle);
@@ -288,7 +288,7 @@ Thread* NextThread() {
288 if (next == 0) { 288 if (next == 0) {
289 return nullptr; 289 return nullptr;
290 } 290 }
291 return Kernel::g_object_pool.Get<Thread>(next); 291 return Kernel::g_handle_table.Get<Thread>(next);
292} 292}
293 293
294void WaitCurrentThread(WaitType wait_type, Handle wait_handle) { 294void WaitCurrentThread(WaitType wait_type, Handle wait_handle) {
@@ -305,7 +305,7 @@ void WaitCurrentThread(WaitType wait_type, Handle wait_handle, VAddr wait_addres
305 305
306/// Resumes a thread from waiting by marking it as "ready" 306/// Resumes a thread from waiting by marking it as "ready"
307void ResumeThreadFromWait(Handle handle) { 307void ResumeThreadFromWait(Handle handle) {
308 Thread* thread = Kernel::g_object_pool.Get<Thread>(handle); 308 Thread* thread = Kernel::g_handle_table.Get<Thread>(handle);
309 if (thread) { 309 if (thread) {
310 thread->status &= ~THREADSTATUS_WAIT; 310 thread->status &= ~THREADSTATUS_WAIT;
311 thread->wait_handle = 0; 311 thread->wait_handle = 0;
@@ -341,7 +341,8 @@ Thread* CreateThread(Handle& handle, const char* name, u32 entry_point, s32 prio
341 341
342 Thread* thread = new Thread; 342 Thread* thread = new Thread;
343 343
344 handle = Kernel::g_object_pool.Create(thread); 344 // TOOD(yuriks): Fix error reporting
345 handle = Kernel::g_handle_table.Create(thread).ValueOr(INVALID_HANDLE);
345 346
346 thread_queue.push_back(handle); 347 thread_queue.push_back(handle);
347 thread_ready_queue.prepare(priority); 348 thread_ready_queue.prepare(priority);
@@ -398,7 +399,7 @@ Handle CreateThread(const char* name, u32 entry_point, s32 priority, u32 arg, s3
398 399
399/// Get the priority of the thread specified by handle 400/// Get the priority of the thread specified by handle
400ResultVal<u32> GetThreadPriority(const Handle handle) { 401ResultVal<u32> GetThreadPriority(const Handle handle) {
401 Thread* thread = g_object_pool.Get<Thread>(handle); 402 Thread* thread = g_handle_table.Get<Thread>(handle);
402 if (thread == nullptr) return InvalidHandle(ErrorModule::Kernel); 403 if (thread == nullptr) return InvalidHandle(ErrorModule::Kernel);
403 404
404 return MakeResult<u32>(thread->current_priority); 405 return MakeResult<u32>(thread->current_priority);
@@ -410,7 +411,7 @@ ResultCode SetThreadPriority(Handle handle, s32 priority) {
410 if (!handle) { 411 if (!handle) {
411 thread = GetCurrentThread(); // TODO(bunnei): Is this correct behavior? 412 thread = GetCurrentThread(); // TODO(bunnei): Is this correct behavior?
412 } else { 413 } else {
413 thread = g_object_pool.Get<Thread>(handle); 414 thread = g_handle_table.Get<Thread>(handle);
414 if (thread == nullptr) { 415 if (thread == nullptr) {
415 return InvalidHandle(ErrorModule::Kernel); 416 return InvalidHandle(ErrorModule::Kernel);
416 } 417 }
@@ -481,7 +482,7 @@ void Reschedule() {
481 LOG_TRACE(Kernel, "cannot context switch from 0x%08X, no higher priority thread!", prev->GetHandle()); 482 LOG_TRACE(Kernel, "cannot context switch from 0x%08X, no higher priority thread!", prev->GetHandle());
482 483
483 for (Handle handle : thread_queue) { 484 for (Handle handle : thread_queue) {
484 Thread* thread = g_object_pool.Get<Thread>(handle); 485 Thread* thread = g_handle_table.Get<Thread>(handle);
485 LOG_TRACE(Kernel, "\thandle=0x%08X prio=0x%02X, status=0x%08X wait_type=0x%08X wait_handle=0x%08X", 486 LOG_TRACE(Kernel, "\thandle=0x%08X prio=0x%02X, status=0x%08X wait_type=0x%08X wait_handle=0x%08X",
486 thread->GetHandle(), thread->current_priority, thread->status, thread->wait_type, thread->wait_handle); 487 thread->GetHandle(), thread->current_priority, thread->status, thread->wait_type, thread->wait_handle);
487 } 488 }
@@ -497,7 +498,7 @@ void Reschedule() {
497} 498}
498 499
499ResultCode GetThreadId(u32* thread_id, Handle handle) { 500ResultCode GetThreadId(u32* thread_id, Handle handle) {
500 Thread* thread = g_object_pool.Get<Thread>(handle); 501 Thread* thread = g_handle_table.Get<Thread>(handle);
501 if (thread == nullptr) 502 if (thread == nullptr)
502 return ResultCode(ErrorDescription::InvalidHandle, ErrorModule::OS, 503 return ResultCode(ErrorDescription::InvalidHandle, ErrorModule::OS,
503 ErrorSummary::WrongArgument, ErrorLevel::Permanent); 504 ErrorSummary::WrongArgument, ErrorLevel::Permanent);