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| author | 2018-08-12 16:35:27 -0500 | |
|---|---|---|
| committer | 2018-08-12 16:35:27 -0500 | |
| commit | 5224cc49c4daa8d20999bad15a9b16d8d16b9d10 (patch) | |
| tree | 1adb522e7319f520a382a34cd635b08a0f04a989 /src/core/hle/kernel/thread.cpp | |
| parent | Merge pull request #1029 from bunnei/fix-out-attrib (diff) | |
| download | yuzu-5224cc49c4daa8d20999bad15a9b16d8d16b9d10.tar.gz yuzu-5224cc49c4daa8d20999bad15a9b16d8d16b9d10.tar.xz yuzu-5224cc49c4daa8d20999bad15a9b16d8d16b9d10.zip | |
Kernel/Mutex: Don't duplicate threads in the mutex waiter list.
Exit from AddMutexWaiter early if the thread is already waiting for a mutex owned by the owner thread.
This accounts for the possibility of a thread that is waiting on a condition variable being awakened twice in a row.
Also added more validation asserts.
This should fix one of the random crashes in Breath Of The Wild.
Diffstat (limited to 'src/core/hle/kernel/thread.cpp')
| -rw-r--r-- | src/core/hle/kernel/thread.cpp | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index b9022feae..40918ca81 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp | |||
| @@ -419,12 +419,33 @@ VAddr Thread::GetCommandBufferAddress() const { | |||
| 419 | } | 419 | } |
| 420 | 420 | ||
| 421 | void Thread::AddMutexWaiter(SharedPtr<Thread> thread) { | 421 | void Thread::AddMutexWaiter(SharedPtr<Thread> thread) { |
| 422 | if (thread->lock_owner == this) { | ||
| 423 | // If the thread is already waiting for this thread to release the mutex, ensure that the | ||
| 424 | // waiters list is consistent and return without doing anything. | ||
| 425 | auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread); | ||
| 426 | ASSERT(itr != wait_mutex_threads.end()); | ||
| 427 | return; | ||
| 428 | } | ||
| 429 | |||
| 430 | // A thread can't wait on two different mutexes at the same time. | ||
| 431 | ASSERT(thread->lock_owner == nullptr); | ||
| 432 | |||
| 433 | // Ensure that the thread is not already in the list of mutex waiters | ||
| 434 | auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread); | ||
| 435 | ASSERT(itr == wait_mutex_threads.end()); | ||
| 436 | |||
| 422 | thread->lock_owner = this; | 437 | thread->lock_owner = this; |
| 423 | wait_mutex_threads.emplace_back(std::move(thread)); | 438 | wait_mutex_threads.emplace_back(std::move(thread)); |
| 424 | UpdatePriority(); | 439 | UpdatePriority(); |
| 425 | } | 440 | } |
| 426 | 441 | ||
| 427 | void Thread::RemoveMutexWaiter(SharedPtr<Thread> thread) { | 442 | void Thread::RemoveMutexWaiter(SharedPtr<Thread> thread) { |
| 443 | ASSERT(thread->lock_owner == this); | ||
| 444 | |||
| 445 | // Ensure that the thread is in the list of mutex waiters | ||
| 446 | auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread); | ||
| 447 | ASSERT(itr != wait_mutex_threads.end()); | ||
| 448 | |||
| 428 | boost::remove_erase(wait_mutex_threads, thread); | 449 | boost::remove_erase(wait_mutex_threads, thread); |
| 429 | thread->lock_owner = nullptr; | 450 | thread->lock_owner = nullptr; |
| 430 | UpdatePriority(); | 451 | UpdatePriority(); |