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authorGravatar Subv2018-03-23 18:56:27 -0500
committerGravatar Subv2018-03-24 11:31:53 -0500
commit2c785bd06c8f979fbb869d533204b29d93973d83 (patch)
treec5f800ae155cddb0b36c3ac54febbf8169c709e5 /src/core/hle/kernel/thread.cpp
parentFrontend: Updated the surface view debug widget to work with Maxwell surfaces. (diff)
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GPU: Added a function to retrieve the active textures for a shader stage.
TODO: A shader may not use all of these textures at the same time, shader analysis should be performed to determine which textures are actually sampled.
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