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| author | 2020-02-14 14:40:20 -0500 | |
|---|---|---|
| committer | 2020-02-14 14:40:20 -0500 | |
| commit | f552d553bac1374c583d748dad27f8c86e86c4a0 (patch) | |
| tree | 1da4aa037ff417fa4fd43bffac267dcb2b55a72d /src/core/hle/kernel/synchronization.cpp | |
| parent | Merge pull request #3379 from ReinUsesLisp/cbuf-offset (diff) | |
| parent | Core: Correct compilition in GCC (diff) | |
| download | yuzu-f552d553bac1374c583d748dad27f8c86e86c4a0.tar.gz yuzu-f552d553bac1374c583d748dad27f8c86e86c4a0.tar.xz yuzu-f552d553bac1374c583d748dad27f8c86e86c4a0.zip | |
Merge pull request #3401 from FernandoS27/synchronization
Set of refactors for Kernel Synchronization and Hardware Constants
Diffstat (limited to 'src/core/hle/kernel/synchronization.cpp')
| -rw-r--r-- | src/core/hle/kernel/synchronization.cpp | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/src/core/hle/kernel/synchronization.cpp b/src/core/hle/kernel/synchronization.cpp new file mode 100644 index 000000000..dc37fad1a --- /dev/null +++ b/src/core/hle/kernel/synchronization.cpp | |||
| @@ -0,0 +1,87 @@ | |||
| 1 | // Copyright 2020 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include "core/core.h" | ||
| 6 | #include "core/hle/kernel/errors.h" | ||
| 7 | #include "core/hle/kernel/handle_table.h" | ||
| 8 | #include "core/hle/kernel/kernel.h" | ||
| 9 | #include "core/hle/kernel/scheduler.h" | ||
| 10 | #include "core/hle/kernel/synchronization.h" | ||
| 11 | #include "core/hle/kernel/synchronization_object.h" | ||
| 12 | #include "core/hle/kernel/thread.h" | ||
| 13 | |||
| 14 | namespace Kernel { | ||
| 15 | |||
| 16 | /// Default thread wakeup callback for WaitSynchronization | ||
| 17 | static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread, | ||
| 18 | std::shared_ptr<SynchronizationObject> object, | ||
| 19 | std::size_t index) { | ||
| 20 | ASSERT(thread->GetStatus() == ThreadStatus::WaitSynch); | ||
| 21 | |||
| 22 | if (reason == ThreadWakeupReason::Timeout) { | ||
| 23 | thread->SetWaitSynchronizationResult(RESULT_TIMEOUT); | ||
| 24 | return true; | ||
| 25 | } | ||
| 26 | |||
| 27 | ASSERT(reason == ThreadWakeupReason::Signal); | ||
| 28 | thread->SetWaitSynchronizationResult(RESULT_SUCCESS); | ||
| 29 | thread->SetWaitSynchronizationOutput(static_cast<u32>(index)); | ||
| 30 | return true; | ||
| 31 | } | ||
| 32 | |||
| 33 | Synchronization::Synchronization(Core::System& system) : system{system} {} | ||
| 34 | |||
| 35 | void Synchronization::SignalObject(SynchronizationObject& obj) const { | ||
| 36 | if (obj.IsSignaled()) { | ||
| 37 | obj.WakeupAllWaitingThreads(); | ||
| 38 | } | ||
| 39 | } | ||
| 40 | |||
| 41 | std::pair<ResultCode, Handle> Synchronization::WaitFor( | ||
| 42 | std::vector<std::shared_ptr<SynchronizationObject>>& sync_objects, s64 nano_seconds) { | ||
| 43 | auto* const thread = system.CurrentScheduler().GetCurrentThread(); | ||
| 44 | // Find the first object that is acquirable in the provided list of objects | ||
| 45 | const auto itr = std::find_if(sync_objects.begin(), sync_objects.end(), | ||
| 46 | [thread](const std::shared_ptr<SynchronizationObject>& object) { | ||
| 47 | return object->IsSignaled(); | ||
| 48 | }); | ||
| 49 | |||
| 50 | if (itr != sync_objects.end()) { | ||
| 51 | // We found a ready object, acquire it and set the result value | ||
| 52 | SynchronizationObject* object = itr->get(); | ||
| 53 | object->Acquire(thread); | ||
| 54 | const u32 index = static_cast<s32>(std::distance(sync_objects.begin(), itr)); | ||
| 55 | return {RESULT_SUCCESS, index}; | ||
| 56 | } | ||
| 57 | |||
| 58 | // No objects were ready to be acquired, prepare to suspend the thread. | ||
| 59 | |||
| 60 | // If a timeout value of 0 was provided, just return the Timeout error code instead of | ||
| 61 | // suspending the thread. | ||
| 62 | if (nano_seconds == 0) { | ||
| 63 | return {RESULT_TIMEOUT, InvalidHandle}; | ||
| 64 | } | ||
| 65 | |||
| 66 | if (thread->IsSyncCancelled()) { | ||
| 67 | thread->SetSyncCancelled(false); | ||
| 68 | return {ERR_SYNCHRONIZATION_CANCELED, InvalidHandle}; | ||
| 69 | } | ||
| 70 | |||
| 71 | for (auto& object : sync_objects) { | ||
| 72 | object->AddWaitingThread(SharedFrom(thread)); | ||
| 73 | } | ||
| 74 | |||
| 75 | thread->SetSynchronizationObjects(std::move(sync_objects)); | ||
| 76 | thread->SetStatus(ThreadStatus::WaitSynch); | ||
| 77 | |||
| 78 | // Create an event to wake the thread up after the specified nanosecond delay has passed | ||
| 79 | thread->WakeAfterDelay(nano_seconds); | ||
| 80 | thread->SetWakeupCallback(DefaultThreadWakeupCallback); | ||
| 81 | |||
| 82 | system.PrepareReschedule(thread->GetProcessorID()); | ||
| 83 | |||
| 84 | return {RESULT_TIMEOUT, InvalidHandle}; | ||
| 85 | } | ||
| 86 | |||
| 87 | } // namespace Kernel | ||