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| author | 2020-07-05 06:26:07 -0400 | |
|---|---|---|
| committer | 2020-07-05 06:26:21 -0400 | |
| commit | c0dc8f9d2567bd2a7f0bbd0bf4a5f42194bbb102 (patch) | |
| tree | 7e11b12eaad4ea25dbefcc08d1e0a5349b3e394d /src/core/hle/kernel/process.cpp | |
| parent | Merge pull request #4194 from ReinUsesLisp/fix-shader-cache (diff) | |
| download | yuzu-c0dc8f9d2567bd2a7f0bbd0bf4a5f42194bbb102.tar.gz yuzu-c0dc8f9d2567bd2a7f0bbd0bf4a5f42194bbb102.tar.xz yuzu-c0dc8f9d2567bd2a7f0bbd0bf4a5f42194bbb102.zip | |
AM/ISelfController: Stub CreateManagedDisplaySeparableLayer
Stub this by sending 1 layer id instead of 2 as yuzu does not support multiple layers per display.
No adverse side effects have been observed.
- Used by Animal Crossing: New Horizons Update 1.3.0
Diffstat (limited to 'src/core/hle/kernel/process.cpp')
0 files changed, 0 insertions, 0 deletions