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authorGravatar Subv2018-01-08 14:12:03 -0500
committerGravatar bunnei2018-01-08 21:12:51 -0500
commit1bbe9309daa96b5fbac7a2df5a2edcb17ab7a05c (patch)
tree71a8fc9f6ab552fb242923372238f691caa4e3d6 /src/core/hle/kernel/mutex.cpp
parentKernel: Allow chaining WaitSynchronization calls inside a wakeup callback. (diff)
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Kernel: Properly keep track of mutex lock data in the guest memory. This fixes userland locking/unlocking.
Diffstat (limited to 'src/core/hle/kernel/mutex.cpp')
-rw-r--r--src/core/hle/kernel/mutex.cpp97
1 files changed, 43 insertions, 54 deletions
diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp
index 1b7cda740..0ee92a3e3 100644
--- a/src/core/hle/kernel/mutex.cpp
+++ b/src/core/hle/kernel/mutex.cpp
@@ -17,8 +17,8 @@ namespace Kernel {
17 17
18void ReleaseThreadMutexes(Thread* thread) { 18void ReleaseThreadMutexes(Thread* thread) {
19 for (auto& mtx : thread->held_mutexes) { 19 for (auto& mtx : thread->held_mutexes) {
20 mtx->lock_count = 0; 20 mtx->SetHasWaiters(false);
21 mtx->holding_thread = nullptr; 21 mtx->SetHoldingThread(nullptr);
22 mtx->WakeupAllWaitingThreads(); 22 mtx->WakeupAllWaitingThreads();
23 } 23 }
24 thread->held_mutexes.clear(); 24 thread->held_mutexes.clear();
@@ -31,10 +31,8 @@ SharedPtr<Mutex> Mutex::Create(SharedPtr<Kernel::Thread> holding_thread, VAddr g
31 std::string name) { 31 std::string name) {
32 SharedPtr<Mutex> mutex(new Mutex); 32 SharedPtr<Mutex> mutex(new Mutex);
33 33
34 mutex->lock_count = 0;
35 mutex->guest_addr = guest_addr; 34 mutex->guest_addr = guest_addr;
36 mutex->name = std::move(name); 35 mutex->name = std::move(name);
37 mutex->holding_thread = nullptr;
38 36
39 // If mutex was initialized with a holding thread, acquire it by the holding thread 37 // If mutex was initialized with a holding thread, acquire it by the holding thread
40 if (holding_thread) { 38 if (holding_thread) {
@@ -51,56 +49,32 @@ SharedPtr<Mutex> Mutex::Create(SharedPtr<Kernel::Thread> holding_thread, VAddr g
51} 49}
52 50
53bool Mutex::ShouldWait(Thread* thread) const { 51bool Mutex::ShouldWait(Thread* thread) const {
54 return lock_count > 0 && thread != holding_thread; 52 auto holding_thread = GetHoldingThread();
53 return holding_thread != nullptr && thread != holding_thread;
55} 54}
56 55
57void Mutex::Acquire(Thread* thread) { 56void Mutex::Acquire(Thread* thread) {
58 ASSERT_MSG(!ShouldWait(thread), "object unavailable!"); 57 ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
59 58
60 // Actually "acquire" the mutex only if we don't already have it 59 priority = thread->current_priority;
61 if (lock_count == 0) { 60 thread->held_mutexes.insert(this);
62 priority = thread->current_priority; 61 SetHoldingThread(thread);
63 thread->held_mutexes.insert(this); 62 thread->UpdatePriority();
64 holding_thread = thread; 63 Core::System::GetInstance().PrepareReschedule();
65 thread->UpdatePriority();
66 UpdateGuestState();
67 Core::System::GetInstance().PrepareReschedule();
68 }
69
70 lock_count++;
71} 64}
72 65
73ResultCode Mutex::Release(Thread* thread) { 66ResultCode Mutex::Release(Thread* thread) {
74 // We can only release the mutex if it's held by the calling thread. 67 auto holding_thread = GetHoldingThread();
75 if (thread != holding_thread) { 68 ASSERT(holding_thread);
76 if (holding_thread) {
77 LOG_ERROR(
78 Kernel,
79 "Tried to release a mutex (owned by thread id %u) from a different thread id %u",
80 holding_thread->thread_id, thread->thread_id);
81 }
82 // TODO(bunnei): Use correct error code
83 return ResultCode(-1);
84 }
85 69
86 // Note: It should not be possible for the situation where the mutex has a holding thread with a 70 // We can only release the mutex if it's held by the calling thread.
87 // zero lock count to occur. The real kernel still checks for this, so we do too. 71 ASSERT(thread == holding_thread);
88 if (lock_count <= 0) {
89 // TODO(bunnei): Use correct error code
90 return ResultCode(-1);
91 }
92
93 lock_count--;
94 72
95 // Yield to the next thread only if we've fully released the mutex 73 holding_thread->held_mutexes.erase(this);
96 if (lock_count == 0) { 74 holding_thread->UpdatePriority();
97 holding_thread->held_mutexes.erase(this); 75 SetHoldingThread(nullptr);
98 holding_thread->UpdatePriority(); 76 WakeupAllWaitingThreads();
99 holding_thread = nullptr; 77 Core::System::GetInstance().PrepareReschedule();
100 WakeupAllWaitingThreads();
101 UpdateGuestState();
102 Core::System::GetInstance().PrepareReschedule();
103 }
104 78
105 return RESULT_SUCCESS; 79 return RESULT_SUCCESS;
106} 80}
@@ -108,19 +82,20 @@ ResultCode Mutex::Release(Thread* thread) {
108void Mutex::AddWaitingThread(SharedPtr<Thread> thread) { 82void Mutex::AddWaitingThread(SharedPtr<Thread> thread) {
109 WaitObject::AddWaitingThread(thread); 83 WaitObject::AddWaitingThread(thread);
110 thread->pending_mutexes.insert(this); 84 thread->pending_mutexes.insert(this);
85 SetHasWaiters(true);
111 UpdatePriority(); 86 UpdatePriority();
112 UpdateGuestState();
113} 87}
114 88
115void Mutex::RemoveWaitingThread(Thread* thread) { 89void Mutex::RemoveWaitingThread(Thread* thread) {
116 WaitObject::RemoveWaitingThread(thread); 90 WaitObject::RemoveWaitingThread(thread);
117 thread->pending_mutexes.erase(this); 91 thread->pending_mutexes.erase(this);
92 if (!GetHasWaiters())
93 SetHasWaiters(!GetWaitingThreads().empty());
118 UpdatePriority(); 94 UpdatePriority();
119 UpdateGuestState();
120} 95}
121 96
122void Mutex::UpdatePriority() { 97void Mutex::UpdatePriority() {
123 if (!holding_thread) 98 if (!GetHoldingThread())
124 return; 99 return;
125 100
126 u32 best_priority = THREADPRIO_LOWEST; 101 u32 best_priority = THREADPRIO_LOWEST;
@@ -131,21 +106,35 @@ void Mutex::UpdatePriority() {
131 106
132 if (best_priority != priority) { 107 if (best_priority != priority) {
133 priority = best_priority; 108 priority = best_priority;
134 holding_thread->UpdatePriority(); 109 GetHoldingThread()->UpdatePriority();
135 } 110 }
136} 111}
137 112
138void Mutex::UpdateGuestState() { 113Handle Mutex::GetOwnerHandle() const {
114 GuestState guest_state{Memory::Read32(guest_addr)};
115 return guest_state.holding_thread_handle;
116}
117
118SharedPtr<Thread> Mutex::GetHoldingThread() const {
119 GuestState guest_state{Memory::Read32(guest_addr)};
120 return g_handle_table.Get<Thread>(guest_state.holding_thread_handle);
121}
122
123void Mutex::SetHoldingThread(SharedPtr<Thread> thread) {
139 GuestState guest_state{Memory::Read32(guest_addr)}; 124 GuestState guest_state{Memory::Read32(guest_addr)};
140 guest_state.has_waiters.Assign(!GetWaitingThreads().empty()); 125 guest_state.holding_thread_handle.Assign(thread ? thread->guest_handle : 0);
141 guest_state.holding_thread_handle.Assign(holding_thread ? holding_thread->guest_handle : 0);
142 Memory::Write32(guest_addr, guest_state.raw); 126 Memory::Write32(guest_addr, guest_state.raw);
143} 127}
144 128
145void Mutex::VerifyGuestState() { 129bool Mutex::GetHasWaiters() const {
146 GuestState guest_state{Memory::Read32(guest_addr)}; 130 GuestState guest_state{Memory::Read32(guest_addr)};
147 ASSERT(guest_state.has_waiters == !GetWaitingThreads().empty()); 131 return guest_state.has_waiters != 0;
148 ASSERT(guest_state.holding_thread_handle == holding_thread->guest_handle); 132}
133
134void Mutex::SetHasWaiters(bool has_waiters) {
135 GuestState guest_state{Memory::Read32(guest_addr)};
136 guest_state.has_waiters.Assign(has_waiters ? 1 : 0);
137 Memory::Write32(guest_addr, guest_state.raw);
149} 138}
150 139
151} // namespace Kernel 140} // namespace Kernel