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authorGravatar ReinUsesLisp2019-11-22 21:22:01 -0300
committerGravatar ReinUsesLisp2019-11-22 21:28:50 -0300
commitdc2e83fa31a7bd3a7e1f1deb6f41cdb62be5f46e (patch)
treea13fcc82edee9bdb0a0bfb29ce9a55ce857037f8 /src/core/hle/kernel/kernel.cpp
parentgl_state: Skip null texture binds (diff)
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gl_device: Reserve base bindings on limited devices
SSBOs and other resources are limited per pipeline on Intel and AMD. Heuristically reserve resources per stage having in mind the reported OpenGL limits.
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