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| author | 2021-05-25 20:06:06 -0400 | |
|---|---|---|
| committer | 2021-05-25 20:10:41 -0400 | |
| commit | cfb9bcbe422e02a5274b5edbefdbfc6c026f185a (patch) | |
| tree | d16b8f9414ebe503cd757b3fe2f1f37683ca6bab /src/core/hle/kernel/kernel.cpp | |
| parent | common: fs: Rework the Common Filesystem interface to make use of std::filesy... (diff) | |
| download | yuzu-cfb9bcbe422e02a5274b5edbefdbfc6c026f185a.tar.gz yuzu-cfb9bcbe422e02a5274b5edbefdbfc6c026f185a.tar.xz yuzu-cfb9bcbe422e02a5274b5edbefdbfc6c026f185a.zip | |
yuzu qt: Handle per-game configs for title id 0
Currently with programs that have a 0 title id, yuzu loads the custom
configuration 0000000000000000.ini for per-game configs. This is not
ideal since many homebrews share this id. Instead for these programs, we
load a config that is simply the file name and `.ini` appended to it.
Diffstat (limited to 'src/core/hle/kernel/kernel.cpp')
0 files changed, 0 insertions, 0 deletions