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authorGravatar Morph2023-04-28 17:52:11 -0400
committerGravatar Morph2023-04-28 17:59:36 -0400
commitcb092af3f0e3009ce9e0d7ce016e145917cbc7e1 (patch)
tree0a70c0cf76fd2ae6cbe868641404f75f00bba282 /src/core/hle/kernel/kernel.cpp
parentMerge pull request #10051 from liamwhite/surface-capabilities (diff)
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vk_pipeline_cache: Skip compute pipelines on Intel proprietary drivers
Intel's SPIR-V shader compiler is broken. For now, skip compiling any compute pipelines until they fix this issue. This is not a perfect workaround, as there are a small subset of non-compute pipelines that still cause it to crash, but this should cover the majority of crashes. It is unfortunate that even with a test case reported 6 months ago the issue has not been fixed in favor of fixing "the most popular games and apps". Intel, you can do better than this.
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