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authorGravatar ReinUsesLisp2019-01-22 04:14:29 -0300
committerGravatar ReinUsesLisp2019-01-22 04:14:29 -0300
commit9a82dec74a1f2059a18a52cf5c6b61b31617a6be (patch)
tree0ad83c6ebeb8bf17065fa5dee99ae40f0ac68df4 /src/core/hle/kernel/kernel.cpp
parentMerge pull request #2035 from lioncash/fwd-decl (diff)
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maxwell_3d: Set rt_separate_frag_data to 1 by default
Commercial games assume that this value is 1 but they never set it. On the other hand nouveau manually sets this register. On ConfigureFramebuffers we were asserting for what we are actually implementing (according to envytools).
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