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authorGravatar ReinUsesLisp2019-11-09 03:26:30 -0300
committerGravatar ReinUsesLisp2019-11-14 20:57:10 -0300
commit80eacdf89b55528a66b2e94391e640e641e8cb57 (patch)
tree38f52e7744ba4db1aba6252837459b1ca72fa465 /src/core/hle/kernel/kernel.cpp
parenttexture_cache: Drop abstracted ComponentType (diff)
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texture_cache: Use a table instead of switch for texture formats
Use a large flat array to look up texture formats. This allows us to properly implement formats with different component types. It should also be faster.
Diffstat (limited to 'src/core/hle/kernel/kernel.cpp')
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