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| author | 2014-12-29 19:47:41 -0800 | |
|---|---|---|
| committer | 2014-12-29 19:47:41 -0800 | |
| commit | 8ba9ac0f74abb0408a26207a76a0c1808bad8de0 (patch) | |
| tree | f1c7c3393fa726435b5b90bf335567c93e528ef1 /src/core/hle/hle.cpp | |
| parent | Add comment regarding __WIN32__ in SkyEye code (diff) | |
| parent | Merge pull request #367 from bunnei/usat_ssat (diff) | |
| download | yuzu-8ba9ac0f74abb0408a26207a76a0c1808bad8de0.tar.gz yuzu-8ba9ac0f74abb0408a26207a76a0c1808bad8de0.tar.xz yuzu-8ba9ac0f74abb0408a26207a76a0c1808bad8de0.zip | |
Fix merge conflicts
Diffstat (limited to 'src/core/hle/hle.cpp')
| -rw-r--r-- | src/core/hle/hle.cpp | 28 |
1 files changed, 20 insertions, 8 deletions
diff --git a/src/core/hle/hle.cpp b/src/core/hle/hle.cpp index b8ac186f6..33ac12507 100644 --- a/src/core/hle/hle.cpp +++ b/src/core/hle/hle.cpp | |||
| @@ -1,5 +1,5 @@ | |||
| 1 | // Copyright 2014 Citra Emulator Project | 1 | // Copyright 2014 Citra Emulator Project |
| 2 | // Licensed under GPLv2 | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include <vector> | 5 | #include <vector> |
| @@ -8,6 +8,8 @@ | |||
| 8 | #include "core/hle/hle.h" | 8 | #include "core/hle/hle.h" |
| 9 | #include "core/hle/kernel/thread.h" | 9 | #include "core/hle/kernel/thread.h" |
| 10 | #include "core/hle/service/service.h" | 10 | #include "core/hle/service/service.h" |
| 11 | #include "core/hle/service/fs/archive.h" | ||
| 12 | #include "core/hle/service/cfg/cfg.h" | ||
| 11 | 13 | ||
| 12 | //////////////////////////////////////////////////////////////////////////////////////////////////// | 14 | //////////////////////////////////////////////////////////////////////////////////////////////////// |
| 13 | 15 | ||
| @@ -20,7 +22,7 @@ bool g_reschedule = false; ///< If true, immediately reschedules the CPU to a n | |||
| 20 | const FunctionDef* GetSVCInfo(u32 opcode) { | 22 | const FunctionDef* GetSVCInfo(u32 opcode) { |
| 21 | u32 func_num = opcode & 0xFFFFFF; // 8 bits | 23 | u32 func_num = opcode & 0xFFFFFF; // 8 bits |
| 22 | if (func_num > 0xFF) { | 24 | if (func_num > 0xFF) { |
| 23 | ERROR_LOG(HLE,"unknown svc=0x%02X", func_num); | 25 | LOG_ERROR(Kernel_SVC,"unknown svc=0x%02X", func_num); |
| 24 | return nullptr; | 26 | return nullptr; |
| 25 | } | 27 | } |
| 26 | return &g_module_db[0].func_table[func_num]; | 28 | return &g_module_db[0].func_table[func_num]; |
| @@ -35,15 +37,21 @@ void CallSVC(u32 opcode) { | |||
| 35 | if (info->func) { | 37 | if (info->func) { |
| 36 | info->func(); | 38 | info->func(); |
| 37 | } else { | 39 | } else { |
| 38 | ERROR_LOG(HLE, "unimplemented SVC function %s(..)", info->name.c_str()); | 40 | LOG_ERROR(Kernel_SVC, "unimplemented SVC function %s(..)", info->name.c_str()); |
| 39 | } | 41 | } |
| 40 | } | 42 | } |
| 41 | 43 | ||
| 42 | void Reschedule(const char *reason) { | 44 | void Reschedule(const char *reason) { |
| 43 | #ifdef _DEBUG | 45 | _dbg_assert_msg_(Kernel, reason != 0 && strlen(reason) < 256, "Reschedule: Invalid or too long reason."); |
| 44 | _dbg_assert_msg_(HLE, reason != 0 && strlen(reason) < 256, "Reschedule: Invalid or too long reason."); | 46 | |
| 45 | #endif | 47 | // TODO(bunnei): It seems that games depend on some CPU execution time elapsing during HLE |
| 48 | // routines. This simulates that time by artificially advancing the number of CPU "ticks". | ||
| 49 | // The value was chosen empirically, it seems to work well enough for everything tested, but | ||
| 50 | // is likely not ideal. We should find a more accurate way to simulate timing with HLE. | ||
| 51 | Core::g_app_core->AddTicks(4000); | ||
| 52 | |||
| 46 | Core::g_app_core->PrepareReschedule(); | 53 | Core::g_app_core->PrepareReschedule(); |
| 54 | |||
| 47 | g_reschedule = true; | 55 | g_reschedule = true; |
| 48 | } | 56 | } |
| 49 | 57 | ||
| @@ -58,18 +66,22 @@ void RegisterAllModules() { | |||
| 58 | 66 | ||
| 59 | void Init() { | 67 | void Init() { |
| 60 | Service::Init(); | 68 | Service::Init(); |
| 69 | Service::FS::ArchiveInit(); | ||
| 70 | Service::CFG::CFGInit(); | ||
| 61 | 71 | ||
| 62 | RegisterAllModules(); | 72 | RegisterAllModules(); |
| 63 | 73 | ||
| 64 | NOTICE_LOG(HLE, "initialized OK"); | 74 | LOG_DEBUG(Kernel, "initialized OK"); |
| 65 | } | 75 | } |
| 66 | 76 | ||
| 67 | void Shutdown() { | 77 | void Shutdown() { |
| 78 | Service::CFG::CFGShutdown(); | ||
| 79 | Service::FS::ArchiveShutdown(); | ||
| 68 | Service::Shutdown(); | 80 | Service::Shutdown(); |
| 69 | 81 | ||
| 70 | g_module_db.clear(); | 82 | g_module_db.clear(); |
| 71 | 83 | ||
| 72 | NOTICE_LOG(HLE, "shutdown OK"); | 84 | LOG_DEBUG(Kernel, "shutdown OK"); |
| 73 | } | 85 | } |
| 74 | 86 | ||
| 75 | } // namespace | 87 | } // namespace |