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authorGravatar german772021-09-20 15:02:01 -0500
committerGravatar Narr the Reg2021-11-24 20:30:22 -0600
commitbf71d18af99368d7658c9519086c40e73c6abfdd (patch)
tree1040c7d8554106215b6da4637f75aabc0154d9c7 /src/core/hid/input_interpreter.cpp
parentcommon: Rewrite and move core/frontend/input.h to common (diff)
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core/hid: Move input_interpreter to hid
Diffstat (limited to 'src/core/hid/input_interpreter.cpp')
-rw-r--r--src/core/hid/input_interpreter.cpp62
1 files changed, 62 insertions, 0 deletions
diff --git a/src/core/hid/input_interpreter.cpp b/src/core/hid/input_interpreter.cpp
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+++ b/src/core/hid/input_interpreter.cpp
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1// Copyright 2020 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include "core/core.h"
6#include "core/hid/input_interpreter.h"
7#include "core/hle/service/hid/controllers/npad.h"
8#include "core/hle/service/hid/hid.h"
9#include "core/hle/service/sm/sm.h"
10
11InputInterpreter::InputInterpreter(Core::System& system)
12 : npad{system.ServiceManager()
13 .GetService<Service::HID::Hid>("hid")
14 ->GetAppletResource()
15 ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad)} {
16 ResetButtonStates();
17}
18
19InputInterpreter::~InputInterpreter() = default;
20
21void InputInterpreter::PollInput() {
22 const u32 button_state = npad.GetAndResetPressState();
23
24 previous_index = current_index;
25 current_index = (current_index + 1) % button_states.size();
26
27 button_states[current_index] = button_state;
28}
29
30void InputInterpreter::ResetButtonStates() {
31 previous_index = 0;
32 current_index = 0;
33
34 button_states[0] = 0xFFFFFFFF;
35
36 for (std::size_t i = 1; i < button_states.size(); ++i) {
37 button_states[i] = 0;
38 }
39}
40
41bool InputInterpreter::IsButtonPressed(HIDButton button) const {
42 return (button_states[current_index] & (1U << static_cast<u8>(button))) != 0;
43}
44
45bool InputInterpreter::IsButtonPressedOnce(HIDButton button) const {
46 const bool current_press =
47 (button_states[current_index] & (1U << static_cast<u8>(button))) != 0;
48 const bool previous_press =
49 (button_states[previous_index] & (1U << static_cast<u8>(button))) != 0;
50
51 return current_press && !previous_press;
52}
53
54bool InputInterpreter::IsButtonHeld(HIDButton button) const {
55 u32 held_buttons{button_states[0]};
56
57 for (std::size_t i = 1; i < button_states.size(); ++i) {
58 held_buttons &= button_states[i];
59 }
60
61 return (held_buttons & (1U << static_cast<u8>(button))) != 0;
62}