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| author | 2021-09-20 15:02:01 -0500 | |
|---|---|---|
| committer | 2021-11-24 20:30:22 -0600 | |
| commit | bf71d18af99368d7658c9519086c40e73c6abfdd (patch) | |
| tree | 1040c7d8554106215b6da4637f75aabc0154d9c7 /src/core/hid/input_interpreter.cpp | |
| parent | common: Rewrite and move core/frontend/input.h to common (diff) | |
| download | yuzu-bf71d18af99368d7658c9519086c40e73c6abfdd.tar.gz yuzu-bf71d18af99368d7658c9519086c40e73c6abfdd.tar.xz yuzu-bf71d18af99368d7658c9519086c40e73c6abfdd.zip | |
core/hid: Move input_interpreter to hid
Diffstat (limited to 'src/core/hid/input_interpreter.cpp')
| -rw-r--r-- | src/core/hid/input_interpreter.cpp | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/src/core/hid/input_interpreter.cpp b/src/core/hid/input_interpreter.cpp new file mode 100644 index 000000000..c33d8a11a --- /dev/null +++ b/src/core/hid/input_interpreter.cpp | |||
| @@ -0,0 +1,62 @@ | |||
| 1 | // Copyright 2020 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include "core/core.h" | ||
| 6 | #include "core/hid/input_interpreter.h" | ||
| 7 | #include "core/hle/service/hid/controllers/npad.h" | ||
| 8 | #include "core/hle/service/hid/hid.h" | ||
| 9 | #include "core/hle/service/sm/sm.h" | ||
| 10 | |||
| 11 | InputInterpreter::InputInterpreter(Core::System& system) | ||
| 12 | : npad{system.ServiceManager() | ||
| 13 | .GetService<Service::HID::Hid>("hid") | ||
| 14 | ->GetAppletResource() | ||
| 15 | ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad)} { | ||
| 16 | ResetButtonStates(); | ||
| 17 | } | ||
| 18 | |||
| 19 | InputInterpreter::~InputInterpreter() = default; | ||
| 20 | |||
| 21 | void InputInterpreter::PollInput() { | ||
| 22 | const u32 button_state = npad.GetAndResetPressState(); | ||
| 23 | |||
| 24 | previous_index = current_index; | ||
| 25 | current_index = (current_index + 1) % button_states.size(); | ||
| 26 | |||
| 27 | button_states[current_index] = button_state; | ||
| 28 | } | ||
| 29 | |||
| 30 | void InputInterpreter::ResetButtonStates() { | ||
| 31 | previous_index = 0; | ||
| 32 | current_index = 0; | ||
| 33 | |||
| 34 | button_states[0] = 0xFFFFFFFF; | ||
| 35 | |||
| 36 | for (std::size_t i = 1; i < button_states.size(); ++i) { | ||
| 37 | button_states[i] = 0; | ||
| 38 | } | ||
| 39 | } | ||
| 40 | |||
| 41 | bool InputInterpreter::IsButtonPressed(HIDButton button) const { | ||
| 42 | return (button_states[current_index] & (1U << static_cast<u8>(button))) != 0; | ||
| 43 | } | ||
| 44 | |||
| 45 | bool InputInterpreter::IsButtonPressedOnce(HIDButton button) const { | ||
| 46 | const bool current_press = | ||
| 47 | (button_states[current_index] & (1U << static_cast<u8>(button))) != 0; | ||
| 48 | const bool previous_press = | ||
| 49 | (button_states[previous_index] & (1U << static_cast<u8>(button))) != 0; | ||
| 50 | |||
| 51 | return current_press && !previous_press; | ||
| 52 | } | ||
| 53 | |||
| 54 | bool InputInterpreter::IsButtonHeld(HIDButton button) const { | ||
| 55 | u32 held_buttons{button_states[0]}; | ||
| 56 | |||
| 57 | for (std::size_t i = 1; i < button_states.size(); ++i) { | ||
| 58 | held_buttons &= button_states[i]; | ||
| 59 | } | ||
| 60 | |||
| 61 | return (held_buttons & (1U << static_cast<u8>(button))) != 0; | ||
| 62 | } | ||