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| author | 2024-01-04 20:37:43 -0600 | |
|---|---|---|
| committer | 2024-01-05 11:41:15 -0600 | |
| commit | ee847f8ff0b1b0aec39c1b78c010bc0c08a0a613 (patch) | |
| tree | 3b95cbb74be05f0ce7a007353f1f9f95e1ed3901 /src/core/hid/emulated_controller.cpp | |
| parent | Merge pull request #12437 from ameerj/gl-amd-fixes (diff) | |
| download | yuzu-ee847f8ff0b1b0aec39c1b78c010bc0c08a0a613.tar.gz yuzu-ee847f8ff0b1b0aec39c1b78c010bc0c08a0a613.tar.xz yuzu-ee847f8ff0b1b0aec39c1b78c010bc0c08a0a613.zip | |
hid_core: Move hid to it's own subproject
Diffstat (limited to 'src/core/hid/emulated_controller.cpp')
| -rw-r--r-- | src/core/hid/emulated_controller.cpp | 1972 |
1 files changed, 0 insertions, 1972 deletions
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp deleted file mode 100644 index a6e681e15..000000000 --- a/src/core/hid/emulated_controller.cpp +++ /dev/null | |||
| @@ -1,1972 +0,0 @@ | |||
| 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project | ||
| 2 | // SPDX-License-Identifier: GPL-2.0-or-later | ||
| 3 | |||
| 4 | #include <algorithm> | ||
| 5 | #include <common/scope_exit.h> | ||
| 6 | |||
| 7 | #include "common/polyfill_ranges.h" | ||
| 8 | #include "common/thread.h" | ||
| 9 | #include "core/hid/emulated_controller.h" | ||
| 10 | #include "core/hid/input_converter.h" | ||
| 11 | #include "core/hle/service/hid/hid_util.h" | ||
| 12 | |||
| 13 | namespace Core::HID { | ||
| 14 | constexpr s32 HID_JOYSTICK_MAX = 0x7fff; | ||
| 15 | constexpr s32 HID_TRIGGER_MAX = 0x7fff; | ||
| 16 | constexpr u32 TURBO_BUTTON_DELAY = 4; | ||
| 17 | // Use a common UUID for TAS and Virtual Gamepad | ||
| 18 | constexpr Common::UUID TAS_UUID = | ||
| 19 | Common::UUID{{0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x7, 0xA5, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}}; | ||
| 20 | constexpr Common::UUID VIRTUAL_UUID = | ||
| 21 | Common::UUID{{0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x7, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}}; | ||
| 22 | |||
| 23 | EmulatedController::EmulatedController(NpadIdType npad_id_type_) : npad_id_type(npad_id_type_) {} | ||
| 24 | |||
| 25 | EmulatedController::~EmulatedController() = default; | ||
| 26 | |||
| 27 | NpadStyleIndex EmulatedController::MapSettingsTypeToNPad(Settings::ControllerType type) { | ||
| 28 | switch (type) { | ||
| 29 | case Settings::ControllerType::ProController: | ||
| 30 | return NpadStyleIndex::ProController; | ||
| 31 | case Settings::ControllerType::DualJoyconDetached: | ||
| 32 | return NpadStyleIndex::JoyconDual; | ||
| 33 | case Settings::ControllerType::LeftJoycon: | ||
| 34 | return NpadStyleIndex::JoyconLeft; | ||
| 35 | case Settings::ControllerType::RightJoycon: | ||
| 36 | return NpadStyleIndex::JoyconRight; | ||
| 37 | case Settings::ControllerType::Handheld: | ||
| 38 | return NpadStyleIndex::Handheld; | ||
| 39 | case Settings::ControllerType::GameCube: | ||
| 40 | return NpadStyleIndex::GameCube; | ||
| 41 | case Settings::ControllerType::Pokeball: | ||
| 42 | return NpadStyleIndex::Pokeball; | ||
| 43 | case Settings::ControllerType::NES: | ||
| 44 | return NpadStyleIndex::NES; | ||
| 45 | case Settings::ControllerType::SNES: | ||
| 46 | return NpadStyleIndex::SNES; | ||
| 47 | case Settings::ControllerType::N64: | ||
| 48 | return NpadStyleIndex::N64; | ||
| 49 | case Settings::ControllerType::SegaGenesis: | ||
| 50 | return NpadStyleIndex::SegaGenesis; | ||
| 51 | default: | ||
| 52 | return NpadStyleIndex::ProController; | ||
| 53 | } | ||
| 54 | } | ||
| 55 | |||
| 56 | Settings::ControllerType EmulatedController::MapNPadToSettingsType(NpadStyleIndex type) { | ||
| 57 | switch (type) { | ||
| 58 | case NpadStyleIndex::ProController: | ||
| 59 | return Settings::ControllerType::ProController; | ||
| 60 | case NpadStyleIndex::JoyconDual: | ||
| 61 | return Settings::ControllerType::DualJoyconDetached; | ||
| 62 | case NpadStyleIndex::JoyconLeft: | ||
| 63 | return Settings::ControllerType::LeftJoycon; | ||
| 64 | case NpadStyleIndex::JoyconRight: | ||
| 65 | return Settings::ControllerType::RightJoycon; | ||
| 66 | case NpadStyleIndex::Handheld: | ||
| 67 | return Settings::ControllerType::Handheld; | ||
| 68 | case NpadStyleIndex::GameCube: | ||
| 69 | return Settings::ControllerType::GameCube; | ||
| 70 | case NpadStyleIndex::Pokeball: | ||
| 71 | return Settings::ControllerType::Pokeball; | ||
| 72 | case NpadStyleIndex::NES: | ||
| 73 | return Settings::ControllerType::NES; | ||
| 74 | case NpadStyleIndex::SNES: | ||
| 75 | return Settings::ControllerType::SNES; | ||
| 76 | case NpadStyleIndex::N64: | ||
| 77 | return Settings::ControllerType::N64; | ||
| 78 | case NpadStyleIndex::SegaGenesis: | ||
| 79 | return Settings::ControllerType::SegaGenesis; | ||
| 80 | default: | ||
| 81 | return Settings::ControllerType::ProController; | ||
| 82 | } | ||
| 83 | } | ||
| 84 | |||
| 85 | void EmulatedController::ReloadFromSettings() { | ||
| 86 | const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type); | ||
| 87 | const auto& player = Settings::values.players.GetValue()[player_index]; | ||
| 88 | |||
| 89 | for (std::size_t index = 0; index < player.buttons.size(); ++index) { | ||
| 90 | button_params[index] = Common::ParamPackage(player.buttons[index]); | ||
| 91 | } | ||
| 92 | for (std::size_t index = 0; index < player.analogs.size(); ++index) { | ||
| 93 | stick_params[index] = Common::ParamPackage(player.analogs[index]); | ||
| 94 | } | ||
| 95 | for (std::size_t index = 0; index < player.motions.size(); ++index) { | ||
| 96 | motion_params[index] = Common::ParamPackage(player.motions[index]); | ||
| 97 | } | ||
| 98 | |||
| 99 | controller.color_values = {}; | ||
| 100 | ReloadColorsFromSettings(); | ||
| 101 | |||
| 102 | ring_params[0] = Common::ParamPackage(Settings::values.ringcon_analogs); | ||
| 103 | |||
| 104 | // Other or debug controller should always be a pro controller | ||
| 105 | if (npad_id_type != NpadIdType::Other) { | ||
| 106 | SetNpadStyleIndex(MapSettingsTypeToNPad(player.controller_type)); | ||
| 107 | original_npad_type = npad_type; | ||
| 108 | } else { | ||
| 109 | SetNpadStyleIndex(NpadStyleIndex::ProController); | ||
| 110 | original_npad_type = npad_type; | ||
| 111 | } | ||
| 112 | |||
| 113 | Disconnect(); | ||
| 114 | if (player.connected) { | ||
| 115 | Connect(); | ||
| 116 | } | ||
| 117 | |||
| 118 | ReloadInput(); | ||
| 119 | } | ||
| 120 | |||
| 121 | void EmulatedController::ReloadColorsFromSettings() { | ||
| 122 | const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type); | ||
| 123 | const auto& player = Settings::values.players.GetValue()[player_index]; | ||
| 124 | |||
| 125 | // Avoid updating colors if overridden by physical controller | ||
| 126 | if (controller.color_values[LeftIndex].body != 0 && | ||
| 127 | controller.color_values[RightIndex].body != 0) { | ||
| 128 | return; | ||
| 129 | } | ||
| 130 | |||
| 131 | controller.colors_state.fullkey = { | ||
| 132 | .body = GetNpadColor(player.body_color_left), | ||
| 133 | .button = GetNpadColor(player.button_color_left), | ||
| 134 | }; | ||
| 135 | controller.colors_state.left = { | ||
| 136 | .body = GetNpadColor(player.body_color_left), | ||
| 137 | .button = GetNpadColor(player.button_color_left), | ||
| 138 | }; | ||
| 139 | controller.colors_state.right = { | ||
| 140 | .body = GetNpadColor(player.body_color_right), | ||
| 141 | .button = GetNpadColor(player.button_color_right), | ||
| 142 | }; | ||
| 143 | } | ||
| 144 | |||
| 145 | void EmulatedController::LoadDevices() { | ||
| 146 | // TODO(german77): Use more buttons to detect the correct device | ||
| 147 | const auto left_joycon = button_params[Settings::NativeButton::DRight]; | ||
| 148 | const auto right_joycon = button_params[Settings::NativeButton::A]; | ||
| 149 | |||
| 150 | // Triggers for GC controllers | ||
| 151 | trigger_params[LeftIndex] = button_params[Settings::NativeButton::ZL]; | ||
| 152 | trigger_params[RightIndex] = button_params[Settings::NativeButton::ZR]; | ||
| 153 | |||
| 154 | color_params[LeftIndex] = left_joycon; | ||
| 155 | color_params[RightIndex] = right_joycon; | ||
| 156 | color_params[LeftIndex].Set("color", true); | ||
| 157 | color_params[RightIndex].Set("color", true); | ||
| 158 | |||
| 159 | battery_params[LeftIndex] = left_joycon; | ||
| 160 | battery_params[RightIndex] = right_joycon; | ||
| 161 | battery_params[LeftIndex].Set("battery", true); | ||
| 162 | battery_params[RightIndex].Set("battery", true); | ||
| 163 | |||
| 164 | camera_params[0] = right_joycon; | ||
| 165 | camera_params[0].Set("camera", true); | ||
| 166 | nfc_params[1] = right_joycon; | ||
| 167 | nfc_params[1].Set("nfc", true); | ||
| 168 | |||
| 169 | // Only map virtual devices to the first controller | ||
| 170 | if (npad_id_type == NpadIdType::Player1 || npad_id_type == NpadIdType::Handheld) { | ||
| 171 | camera_params[1] = Common::ParamPackage{"engine:camera,camera:1"}; | ||
| 172 | ring_params[1] = Common::ParamPackage{"engine:joycon,axis_x:100,axis_y:101"}; | ||
| 173 | nfc_params[0] = Common::ParamPackage{"engine:virtual_amiibo,nfc:1"}; | ||
| 174 | } | ||
| 175 | |||
| 176 | output_params[LeftIndex] = left_joycon; | ||
| 177 | output_params[RightIndex] = right_joycon; | ||
| 178 | output_params[2] = camera_params[1]; | ||
| 179 | output_params[3] = nfc_params[0]; | ||
| 180 | output_params[LeftIndex].Set("output", true); | ||
| 181 | output_params[RightIndex].Set("output", true); | ||
| 182 | output_params[2].Set("output", true); | ||
| 183 | output_params[3].Set("output", true); | ||
| 184 | |||
| 185 | LoadTASParams(); | ||
| 186 | LoadVirtualGamepadParams(); | ||
| 187 | |||
| 188 | std::ranges::transform(button_params, button_devices.begin(), Common::Input::CreateInputDevice); | ||
| 189 | std::ranges::transform(stick_params, stick_devices.begin(), Common::Input::CreateInputDevice); | ||
| 190 | std::ranges::transform(motion_params, motion_devices.begin(), Common::Input::CreateInputDevice); | ||
| 191 | std::ranges::transform(trigger_params, trigger_devices.begin(), | ||
| 192 | Common::Input::CreateInputDevice); | ||
| 193 | std::ranges::transform(battery_params, battery_devices.begin(), | ||
| 194 | Common::Input::CreateInputDevice); | ||
| 195 | std::ranges::transform(color_params, color_devices.begin(), Common::Input::CreateInputDevice); | ||
| 196 | std::ranges::transform(camera_params, camera_devices.begin(), Common::Input::CreateInputDevice); | ||
| 197 | std::ranges::transform(ring_params, ring_analog_devices.begin(), | ||
| 198 | Common::Input::CreateInputDevice); | ||
| 199 | std::ranges::transform(nfc_params, nfc_devices.begin(), Common::Input::CreateInputDevice); | ||
| 200 | std::ranges::transform(output_params, output_devices.begin(), | ||
| 201 | Common::Input::CreateOutputDevice); | ||
| 202 | |||
| 203 | // Initialize TAS devices | ||
| 204 | std::ranges::transform(tas_button_params, tas_button_devices.begin(), | ||
| 205 | Common::Input::CreateInputDevice); | ||
| 206 | std::ranges::transform(tas_stick_params, tas_stick_devices.begin(), | ||
| 207 | Common::Input::CreateInputDevice); | ||
| 208 | |||
| 209 | // Initialize virtual gamepad devices | ||
| 210 | std::ranges::transform(virtual_button_params, virtual_button_devices.begin(), | ||
| 211 | Common::Input::CreateInputDevice); | ||
| 212 | std::ranges::transform(virtual_stick_params, virtual_stick_devices.begin(), | ||
| 213 | Common::Input::CreateInputDevice); | ||
| 214 | std::ranges::transform(virtual_motion_params, virtual_motion_devices.begin(), | ||
| 215 | Common::Input::CreateInputDevice); | ||
| 216 | } | ||
| 217 | |||
| 218 | void EmulatedController::LoadTASParams() { | ||
| 219 | const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type); | ||
| 220 | Common::ParamPackage common_params{}; | ||
| 221 | common_params.Set("engine", "tas"); | ||
| 222 | common_params.Set("port", static_cast<int>(player_index)); | ||
| 223 | for (auto& param : tas_button_params) { | ||
| 224 | param = common_params; | ||
| 225 | } | ||
| 226 | for (auto& param : tas_stick_params) { | ||
| 227 | param = common_params; | ||
| 228 | } | ||
| 229 | |||
| 230 | // TODO(german77): Replace this with an input profile or something better | ||
| 231 | tas_button_params[Settings::NativeButton::A].Set("button", 0); | ||
| 232 | tas_button_params[Settings::NativeButton::B].Set("button", 1); | ||
| 233 | tas_button_params[Settings::NativeButton::X].Set("button", 2); | ||
| 234 | tas_button_params[Settings::NativeButton::Y].Set("button", 3); | ||
| 235 | tas_button_params[Settings::NativeButton::LStick].Set("button", 4); | ||
| 236 | tas_button_params[Settings::NativeButton::RStick].Set("button", 5); | ||
| 237 | tas_button_params[Settings::NativeButton::L].Set("button", 6); | ||
| 238 | tas_button_params[Settings::NativeButton::R].Set("button", 7); | ||
| 239 | tas_button_params[Settings::NativeButton::ZL].Set("button", 8); | ||
| 240 | tas_button_params[Settings::NativeButton::ZR].Set("button", 9); | ||
| 241 | tas_button_params[Settings::NativeButton::Plus].Set("button", 10); | ||
| 242 | tas_button_params[Settings::NativeButton::Minus].Set("button", 11); | ||
| 243 | tas_button_params[Settings::NativeButton::DLeft].Set("button", 12); | ||
| 244 | tas_button_params[Settings::NativeButton::DUp].Set("button", 13); | ||
| 245 | tas_button_params[Settings::NativeButton::DRight].Set("button", 14); | ||
| 246 | tas_button_params[Settings::NativeButton::DDown].Set("button", 15); | ||
| 247 | tas_button_params[Settings::NativeButton::SLLeft].Set("button", 16); | ||
| 248 | tas_button_params[Settings::NativeButton::SRLeft].Set("button", 17); | ||
| 249 | tas_button_params[Settings::NativeButton::Home].Set("button", 18); | ||
| 250 | tas_button_params[Settings::NativeButton::Screenshot].Set("button", 19); | ||
| 251 | tas_button_params[Settings::NativeButton::SLRight].Set("button", 20); | ||
| 252 | tas_button_params[Settings::NativeButton::SRRight].Set("button", 21); | ||
| 253 | |||
| 254 | tas_stick_params[Settings::NativeAnalog::LStick].Set("axis_x", 0); | ||
| 255 | tas_stick_params[Settings::NativeAnalog::LStick].Set("axis_y", 1); | ||
| 256 | tas_stick_params[Settings::NativeAnalog::RStick].Set("axis_x", 2); | ||
| 257 | tas_stick_params[Settings::NativeAnalog::RStick].Set("axis_y", 3); | ||
| 258 | |||
| 259 | // set to optimal stick to avoid sanitizing the stick and tweaking the coordinates | ||
| 260 | // making sure they play back in the game as originally written down in the script file | ||
| 261 | tas_stick_params[Settings::NativeAnalog::LStick].Set("deadzone", 0.0f); | ||
| 262 | tas_stick_params[Settings::NativeAnalog::LStick].Set("range", 1.0f); | ||
| 263 | tas_stick_params[Settings::NativeAnalog::RStick].Set("deadzone", 0.0f); | ||
| 264 | tas_stick_params[Settings::NativeAnalog::RStick].Set("range", 1.0f); | ||
| 265 | } | ||
| 266 | |||
| 267 | void EmulatedController::LoadVirtualGamepadParams() { | ||
| 268 | const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type); | ||
| 269 | Common::ParamPackage common_params{}; | ||
| 270 | common_params.Set("engine", "virtual_gamepad"); | ||
| 271 | common_params.Set("port", static_cast<int>(player_index)); | ||
| 272 | for (auto& param : virtual_button_params) { | ||
| 273 | param = common_params; | ||
| 274 | } | ||
| 275 | for (auto& param : virtual_stick_params) { | ||
| 276 | param = common_params; | ||
| 277 | } | ||
| 278 | for (auto& param : virtual_stick_params) { | ||
| 279 | param = common_params; | ||
| 280 | } | ||
| 281 | for (auto& param : virtual_motion_params) { | ||
| 282 | param = common_params; | ||
| 283 | } | ||
| 284 | |||
| 285 | // TODO(german77): Replace this with an input profile or something better | ||
| 286 | virtual_button_params[Settings::NativeButton::A].Set("button", 0); | ||
| 287 | virtual_button_params[Settings::NativeButton::B].Set("button", 1); | ||
| 288 | virtual_button_params[Settings::NativeButton::X].Set("button", 2); | ||
| 289 | virtual_button_params[Settings::NativeButton::Y].Set("button", 3); | ||
| 290 | virtual_button_params[Settings::NativeButton::LStick].Set("button", 4); | ||
| 291 | virtual_button_params[Settings::NativeButton::RStick].Set("button", 5); | ||
| 292 | virtual_button_params[Settings::NativeButton::L].Set("button", 6); | ||
| 293 | virtual_button_params[Settings::NativeButton::R].Set("button", 7); | ||
| 294 | virtual_button_params[Settings::NativeButton::ZL].Set("button", 8); | ||
| 295 | virtual_button_params[Settings::NativeButton::ZR].Set("button", 9); | ||
| 296 | virtual_button_params[Settings::NativeButton::Plus].Set("button", 10); | ||
| 297 | virtual_button_params[Settings::NativeButton::Minus].Set("button", 11); | ||
| 298 | virtual_button_params[Settings::NativeButton::DLeft].Set("button", 12); | ||
| 299 | virtual_button_params[Settings::NativeButton::DUp].Set("button", 13); | ||
| 300 | virtual_button_params[Settings::NativeButton::DRight].Set("button", 14); | ||
| 301 | virtual_button_params[Settings::NativeButton::DDown].Set("button", 15); | ||
| 302 | virtual_button_params[Settings::NativeButton::SLLeft].Set("button", 16); | ||
| 303 | virtual_button_params[Settings::NativeButton::SRLeft].Set("button", 17); | ||
| 304 | virtual_button_params[Settings::NativeButton::Home].Set("button", 18); | ||
| 305 | virtual_button_params[Settings::NativeButton::Screenshot].Set("button", 19); | ||
| 306 | virtual_button_params[Settings::NativeButton::SLRight].Set("button", 20); | ||
| 307 | virtual_button_params[Settings::NativeButton::SRRight].Set("button", 21); | ||
| 308 | |||
| 309 | virtual_stick_params[Settings::NativeAnalog::LStick].Set("axis_x", 0); | ||
| 310 | virtual_stick_params[Settings::NativeAnalog::LStick].Set("axis_y", 1); | ||
| 311 | virtual_stick_params[Settings::NativeAnalog::RStick].Set("axis_x", 2); | ||
| 312 | virtual_stick_params[Settings::NativeAnalog::RStick].Set("axis_y", 3); | ||
| 313 | virtual_stick_params[Settings::NativeAnalog::LStick].Set("deadzone", 0.0f); | ||
| 314 | virtual_stick_params[Settings::NativeAnalog::LStick].Set("range", 1.0f); | ||
| 315 | virtual_stick_params[Settings::NativeAnalog::RStick].Set("deadzone", 0.0f); | ||
| 316 | virtual_stick_params[Settings::NativeAnalog::RStick].Set("range", 1.0f); | ||
| 317 | |||
| 318 | virtual_motion_params[Settings::NativeMotion::MotionLeft].Set("motion", 0); | ||
| 319 | virtual_motion_params[Settings::NativeMotion::MotionRight].Set("motion", 0); | ||
| 320 | } | ||
| 321 | |||
| 322 | void EmulatedController::ReloadInput() { | ||
| 323 | // If you load any device here add the equivalent to the UnloadInput() function | ||
| 324 | LoadDevices(); | ||
| 325 | for (std::size_t index = 0; index < button_devices.size(); ++index) { | ||
| 326 | if (!button_devices[index]) { | ||
| 327 | continue; | ||
| 328 | } | ||
| 329 | const auto uuid = Common::UUID{button_params[index].Get("guid", "")}; | ||
| 330 | button_devices[index]->SetCallback({ | ||
| 331 | .on_change = | ||
| 332 | [this, index, uuid](const Common::Input::CallbackStatus& callback) { | ||
| 333 | SetButton(callback, index, uuid); | ||
| 334 | }, | ||
| 335 | }); | ||
| 336 | button_devices[index]->ForceUpdate(); | ||
| 337 | } | ||
| 338 | |||
| 339 | for (std::size_t index = 0; index < stick_devices.size(); ++index) { | ||
| 340 | if (!stick_devices[index]) { | ||
| 341 | continue; | ||
| 342 | } | ||
| 343 | const auto uuid = Common::UUID{stick_params[index].Get("guid", "")}; | ||
| 344 | stick_devices[index]->SetCallback({ | ||
| 345 | .on_change = | ||
| 346 | [this, index, uuid](const Common::Input::CallbackStatus& callback) { | ||
| 347 | SetStick(callback, index, uuid); | ||
| 348 | }, | ||
| 349 | }); | ||
| 350 | stick_devices[index]->ForceUpdate(); | ||
| 351 | } | ||
| 352 | |||
| 353 | for (std::size_t index = 0; index < trigger_devices.size(); ++index) { | ||
| 354 | if (!trigger_devices[index]) { | ||
| 355 | continue; | ||
| 356 | } | ||
| 357 | const auto uuid = Common::UUID{trigger_params[index].Get("guid", "")}; | ||
| 358 | trigger_devices[index]->SetCallback({ | ||
| 359 | .on_change = | ||
| 360 | [this, index, uuid](const Common::Input::CallbackStatus& callback) { | ||
| 361 | SetTrigger(callback, index, uuid); | ||
| 362 | }, | ||
| 363 | }); | ||
| 364 | trigger_devices[index]->ForceUpdate(); | ||
| 365 | } | ||
| 366 | |||
| 367 | for (std::size_t index = 0; index < battery_devices.size(); ++index) { | ||
| 368 | if (!battery_devices[index]) { | ||
| 369 | continue; | ||
| 370 | } | ||
| 371 | battery_devices[index]->SetCallback({ | ||
| 372 | .on_change = | ||
| 373 | [this, index](const Common::Input::CallbackStatus& callback) { | ||
| 374 | SetBattery(callback, index); | ||
| 375 | }, | ||
| 376 | }); | ||
| 377 | battery_devices[index]->ForceUpdate(); | ||
| 378 | } | ||
| 379 | |||
| 380 | for (std::size_t index = 0; index < color_devices.size(); ++index) { | ||
| 381 | if (!color_devices[index]) { | ||
| 382 | continue; | ||
| 383 | } | ||
| 384 | color_devices[index]->SetCallback({ | ||
| 385 | .on_change = | ||
| 386 | [this, index](const Common::Input::CallbackStatus& callback) { | ||
| 387 | SetColors(callback, index); | ||
| 388 | }, | ||
| 389 | }); | ||
| 390 | color_devices[index]->ForceUpdate(); | ||
| 391 | } | ||
| 392 | |||
| 393 | for (std::size_t index = 0; index < motion_devices.size(); ++index) { | ||
| 394 | if (!motion_devices[index]) { | ||
| 395 | continue; | ||
| 396 | } | ||
| 397 | motion_devices[index]->SetCallback({ | ||
| 398 | .on_change = | ||
| 399 | [this, index](const Common::Input::CallbackStatus& callback) { | ||
| 400 | SetMotion(callback, index); | ||
| 401 | }, | ||
| 402 | }); | ||
| 403 | |||
| 404 | // Restore motion state | ||
| 405 | auto& emulated_motion = controller.motion_values[index].emulated; | ||
| 406 | auto& motion = controller.motion_state[index]; | ||
| 407 | emulated_motion.ResetRotations(); | ||
| 408 | emulated_motion.ResetQuaternion(); | ||
| 409 | motion.accel = emulated_motion.GetAcceleration(); | ||
| 410 | motion.gyro = emulated_motion.GetGyroscope(); | ||
| 411 | motion.rotation = emulated_motion.GetRotations(); | ||
| 412 | motion.euler = emulated_motion.GetEulerAngles(); | ||
| 413 | motion.orientation = emulated_motion.GetOrientation(); | ||
| 414 | motion.is_at_rest = !emulated_motion.IsMoving(motion_sensitivity); | ||
| 415 | } | ||
| 416 | |||
| 417 | for (std::size_t index = 0; index < camera_devices.size(); ++index) { | ||
| 418 | if (!camera_devices[index]) { | ||
| 419 | continue; | ||
| 420 | } | ||
| 421 | camera_devices[index]->SetCallback({ | ||
| 422 | .on_change = | ||
| 423 | [this](const Common::Input::CallbackStatus& callback) { SetCamera(callback); }, | ||
| 424 | }); | ||
| 425 | camera_devices[index]->ForceUpdate(); | ||
| 426 | } | ||
| 427 | |||
| 428 | for (std::size_t index = 0; index < ring_analog_devices.size(); ++index) { | ||
| 429 | if (!ring_analog_devices[index]) { | ||
| 430 | continue; | ||
| 431 | } | ||
| 432 | ring_analog_devices[index]->SetCallback({ | ||
| 433 | .on_change = | ||
| 434 | [this](const Common::Input::CallbackStatus& callback) { SetRingAnalog(callback); }, | ||
| 435 | }); | ||
| 436 | ring_analog_devices[index]->ForceUpdate(); | ||
| 437 | } | ||
| 438 | |||
| 439 | for (std::size_t index = 0; index < nfc_devices.size(); ++index) { | ||
| 440 | if (!nfc_devices[index]) { | ||
| 441 | continue; | ||
| 442 | } | ||
| 443 | nfc_devices[index]->SetCallback({ | ||
| 444 | .on_change = | ||
| 445 | [this](const Common::Input::CallbackStatus& callback) { SetNfc(callback); }, | ||
| 446 | }); | ||
| 447 | nfc_devices[index]->ForceUpdate(); | ||
| 448 | } | ||
| 449 | |||
| 450 | // Register TAS devices. No need to force update | ||
| 451 | for (std::size_t index = 0; index < tas_button_devices.size(); ++index) { | ||
| 452 | if (!tas_button_devices[index]) { | ||
| 453 | continue; | ||
| 454 | } | ||
| 455 | tas_button_devices[index]->SetCallback({ | ||
| 456 | .on_change = | ||
| 457 | [this, index](const Common::Input::CallbackStatus& callback) { | ||
| 458 | SetButton(callback, index, TAS_UUID); | ||
| 459 | }, | ||
| 460 | }); | ||
| 461 | } | ||
| 462 | |||
| 463 | for (std::size_t index = 0; index < tas_stick_devices.size(); ++index) { | ||
| 464 | if (!tas_stick_devices[index]) { | ||
| 465 | continue; | ||
| 466 | } | ||
| 467 | tas_stick_devices[index]->SetCallback({ | ||
| 468 | .on_change = | ||
| 469 | [this, index](const Common::Input::CallbackStatus& callback) { | ||
| 470 | SetStick(callback, index, TAS_UUID); | ||
| 471 | }, | ||
| 472 | }); | ||
| 473 | } | ||
| 474 | |||
| 475 | // Register virtual devices. No need to force update | ||
| 476 | for (std::size_t index = 0; index < virtual_button_devices.size(); ++index) { | ||
| 477 | if (!virtual_button_devices[index]) { | ||
| 478 | continue; | ||
| 479 | } | ||
| 480 | virtual_button_devices[index]->SetCallback({ | ||
| 481 | .on_change = | ||
| 482 | [this, index](const Common::Input::CallbackStatus& callback) { | ||
| 483 | SetButton(callback, index, VIRTUAL_UUID); | ||
| 484 | }, | ||
| 485 | }); | ||
| 486 | } | ||
| 487 | |||
| 488 | for (std::size_t index = 0; index < virtual_stick_devices.size(); ++index) { | ||
| 489 | if (!virtual_stick_devices[index]) { | ||
| 490 | continue; | ||
| 491 | } | ||
| 492 | virtual_stick_devices[index]->SetCallback({ | ||
| 493 | .on_change = | ||
| 494 | [this, index](const Common::Input::CallbackStatus& callback) { | ||
| 495 | SetStick(callback, index, VIRTUAL_UUID); | ||
| 496 | }, | ||
| 497 | }); | ||
| 498 | } | ||
| 499 | |||
| 500 | for (std::size_t index = 0; index < virtual_motion_devices.size(); ++index) { | ||
| 501 | if (!virtual_motion_devices[index]) { | ||
| 502 | continue; | ||
| 503 | } | ||
| 504 | virtual_motion_devices[index]->SetCallback({ | ||
| 505 | .on_change = | ||
| 506 | [this, index](const Common::Input::CallbackStatus& callback) { | ||
| 507 | SetMotion(callback, index); | ||
| 508 | }, | ||
| 509 | }); | ||
| 510 | } | ||
| 511 | turbo_button_state = 0; | ||
| 512 | is_initalized = true; | ||
| 513 | } | ||
| 514 | |||
| 515 | void EmulatedController::UnloadInput() { | ||
| 516 | is_initalized = false; | ||
| 517 | for (auto& button : button_devices) { | ||
| 518 | button.reset(); | ||
| 519 | } | ||
| 520 | for (auto& stick : stick_devices) { | ||
| 521 | stick.reset(); | ||
| 522 | } | ||
| 523 | for (auto& motion : motion_devices) { | ||
| 524 | motion.reset(); | ||
| 525 | } | ||
| 526 | for (auto& trigger : trigger_devices) { | ||
| 527 | trigger.reset(); | ||
| 528 | } | ||
| 529 | for (auto& battery : battery_devices) { | ||
| 530 | battery.reset(); | ||
| 531 | } | ||
| 532 | for (auto& color : color_devices) { | ||
| 533 | color.reset(); | ||
| 534 | } | ||
| 535 | for (auto& output : output_devices) { | ||
| 536 | output.reset(); | ||
| 537 | } | ||
| 538 | for (auto& button : tas_button_devices) { | ||
| 539 | button.reset(); | ||
| 540 | } | ||
| 541 | for (auto& stick : tas_stick_devices) { | ||
| 542 | stick.reset(); | ||
| 543 | } | ||
| 544 | for (auto& button : virtual_button_devices) { | ||
| 545 | button.reset(); | ||
| 546 | } | ||
| 547 | for (auto& stick : virtual_stick_devices) { | ||
| 548 | stick.reset(); | ||
| 549 | } | ||
| 550 | for (auto& motion : virtual_motion_devices) { | ||
| 551 | motion.reset(); | ||
| 552 | } | ||
| 553 | for (auto& camera : camera_devices) { | ||
| 554 | camera.reset(); | ||
| 555 | } | ||
| 556 | for (auto& ring : ring_analog_devices) { | ||
| 557 | ring.reset(); | ||
| 558 | } | ||
| 559 | for (auto& nfc : nfc_devices) { | ||
| 560 | nfc.reset(); | ||
| 561 | } | ||
| 562 | } | ||
| 563 | |||
| 564 | void EmulatedController::EnableConfiguration() { | ||
| 565 | std::scoped_lock lock{connect_mutex, npad_mutex}; | ||
| 566 | is_configuring = true; | ||
| 567 | tmp_is_connected = is_connected; | ||
| 568 | tmp_npad_type = npad_type; | ||
| 569 | } | ||
| 570 | |||
| 571 | void EmulatedController::DisableConfiguration() { | ||
| 572 | is_configuring = false; | ||
| 573 | |||
| 574 | // Get Joycon colors before turning on the controller | ||
| 575 | for (const auto& color_device : color_devices) { | ||
| 576 | color_device->ForceUpdate(); | ||
| 577 | } | ||
| 578 | |||
| 579 | // Apply temporary npad type to the real controller | ||
| 580 | if (tmp_npad_type != npad_type) { | ||
| 581 | if (is_connected) { | ||
| 582 | Disconnect(); | ||
| 583 | } | ||
| 584 | SetNpadStyleIndex(tmp_npad_type); | ||
| 585 | original_npad_type = tmp_npad_type; | ||
| 586 | } | ||
| 587 | |||
| 588 | // Apply temporary connected status to the real controller | ||
| 589 | if (tmp_is_connected != is_connected) { | ||
| 590 | if (tmp_is_connected) { | ||
| 591 | Connect(); | ||
| 592 | return; | ||
| 593 | } | ||
| 594 | Disconnect(); | ||
| 595 | } | ||
| 596 | } | ||
| 597 | |||
| 598 | void EmulatedController::EnableSystemButtons() { | ||
| 599 | std::scoped_lock lock{mutex}; | ||
| 600 | system_buttons_enabled = true; | ||
| 601 | } | ||
| 602 | |||
| 603 | void EmulatedController::DisableSystemButtons() { | ||
| 604 | std::scoped_lock lock{mutex}; | ||
| 605 | system_buttons_enabled = false; | ||
| 606 | controller.home_button_state.raw = 0; | ||
| 607 | controller.capture_button_state.raw = 0; | ||
| 608 | } | ||
| 609 | |||
| 610 | void EmulatedController::ResetSystemButtons() { | ||
| 611 | std::scoped_lock lock{mutex}; | ||
| 612 | controller.home_button_state.home.Assign(false); | ||
| 613 | controller.capture_button_state.capture.Assign(false); | ||
| 614 | } | ||
| 615 | |||
| 616 | bool EmulatedController::IsConfiguring() const { | ||
| 617 | return is_configuring; | ||
| 618 | } | ||
| 619 | |||
| 620 | void EmulatedController::SaveCurrentConfig() { | ||
| 621 | const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type); | ||
| 622 | auto& player = Settings::values.players.GetValue()[player_index]; | ||
| 623 | player.connected = is_connected; | ||
| 624 | player.controller_type = MapNPadToSettingsType(npad_type); | ||
| 625 | for (std::size_t index = 0; index < player.buttons.size(); ++index) { | ||
| 626 | player.buttons[index] = button_params[index].Serialize(); | ||
| 627 | } | ||
| 628 | for (std::size_t index = 0; index < player.analogs.size(); ++index) { | ||
| 629 | player.analogs[index] = stick_params[index].Serialize(); | ||
| 630 | } | ||
| 631 | for (std::size_t index = 0; index < player.motions.size(); ++index) { | ||
| 632 | player.motions[index] = motion_params[index].Serialize(); | ||
| 633 | } | ||
| 634 | if (npad_id_type == NpadIdType::Player1) { | ||
| 635 | Settings::values.ringcon_analogs = ring_params[0].Serialize(); | ||
| 636 | } | ||
| 637 | } | ||
| 638 | |||
| 639 | void EmulatedController::RestoreConfig() { | ||
| 640 | if (!is_configuring) { | ||
| 641 | return; | ||
| 642 | } | ||
| 643 | ReloadFromSettings(); | ||
| 644 | } | ||
| 645 | |||
| 646 | std::vector<Common::ParamPackage> EmulatedController::GetMappedDevices() const { | ||
| 647 | std::vector<Common::ParamPackage> devices; | ||
| 648 | for (const auto& param : button_params) { | ||
| 649 | if (!param.Has("engine")) { | ||
| 650 | continue; | ||
| 651 | } | ||
| 652 | const auto devices_it = std::find_if( | ||
| 653 | devices.begin(), devices.end(), [¶m](const Common::ParamPackage& param_) { | ||
| 654 | return param.Get("engine", "") == param_.Get("engine", "") && | ||
| 655 | param.Get("guid", "") == param_.Get("guid", "") && | ||
| 656 | param.Get("port", 0) == param_.Get("port", 0) && | ||
| 657 | param.Get("pad", 0) == param_.Get("pad", 0); | ||
| 658 | }); | ||
| 659 | if (devices_it != devices.end()) { | ||
| 660 | continue; | ||
| 661 | } | ||
| 662 | |||
| 663 | auto& device = devices.emplace_back(); | ||
| 664 | device.Set("engine", param.Get("engine", "")); | ||
| 665 | device.Set("guid", param.Get("guid", "")); | ||
| 666 | device.Set("port", param.Get("port", 0)); | ||
| 667 | device.Set("pad", param.Get("pad", 0)); | ||
| 668 | } | ||
| 669 | |||
| 670 | for (const auto& param : stick_params) { | ||
| 671 | if (!param.Has("engine")) { | ||
| 672 | continue; | ||
| 673 | } | ||
| 674 | if (param.Get("engine", "") == "analog_from_button") { | ||
| 675 | continue; | ||
| 676 | } | ||
| 677 | const auto devices_it = std::find_if( | ||
| 678 | devices.begin(), devices.end(), [¶m](const Common::ParamPackage& param_) { | ||
| 679 | return param.Get("engine", "") == param_.Get("engine", "") && | ||
| 680 | param.Get("guid", "") == param_.Get("guid", "") && | ||
| 681 | param.Get("port", 0) == param_.Get("port", 0) && | ||
| 682 | param.Get("pad", 0) == param_.Get("pad", 0); | ||
| 683 | }); | ||
| 684 | if (devices_it != devices.end()) { | ||
| 685 | continue; | ||
| 686 | } | ||
| 687 | |||
| 688 | auto& device = devices.emplace_back(); | ||
| 689 | device.Set("engine", param.Get("engine", "")); | ||
| 690 | device.Set("guid", param.Get("guid", "")); | ||
| 691 | device.Set("port", param.Get("port", 0)); | ||
| 692 | device.Set("pad", param.Get("pad", 0)); | ||
| 693 | } | ||
| 694 | return devices; | ||
| 695 | } | ||
| 696 | |||
| 697 | Common::ParamPackage EmulatedController::GetButtonParam(std::size_t index) const { | ||
| 698 | if (index >= button_params.size()) { | ||
| 699 | return {}; | ||
| 700 | } | ||
| 701 | return button_params[index]; | ||
| 702 | } | ||
| 703 | |||
| 704 | Common::ParamPackage EmulatedController::GetStickParam(std::size_t index) const { | ||
| 705 | if (index >= stick_params.size()) { | ||
| 706 | return {}; | ||
| 707 | } | ||
| 708 | return stick_params[index]; | ||
| 709 | } | ||
| 710 | |||
| 711 | Common::ParamPackage EmulatedController::GetMotionParam(std::size_t index) const { | ||
| 712 | if (index >= motion_params.size()) { | ||
| 713 | return {}; | ||
| 714 | } | ||
| 715 | return motion_params[index]; | ||
| 716 | } | ||
| 717 | |||
| 718 | void EmulatedController::SetButtonParam(std::size_t index, Common::ParamPackage param) { | ||
| 719 | if (index >= button_params.size()) { | ||
| 720 | return; | ||
| 721 | } | ||
| 722 | button_params[index] = std::move(param); | ||
| 723 | ReloadInput(); | ||
| 724 | } | ||
| 725 | |||
| 726 | void EmulatedController::SetStickParam(std::size_t index, Common::ParamPackage param) { | ||
| 727 | if (index >= stick_params.size()) { | ||
| 728 | return; | ||
| 729 | } | ||
| 730 | stick_params[index] = std::move(param); | ||
| 731 | ReloadInput(); | ||
| 732 | } | ||
| 733 | |||
| 734 | void EmulatedController::SetMotionParam(std::size_t index, Common::ParamPackage param) { | ||
| 735 | if (index >= motion_params.size()) { | ||
| 736 | return; | ||
| 737 | } | ||
| 738 | motion_params[index] = std::move(param); | ||
| 739 | ReloadInput(); | ||
| 740 | } | ||
| 741 | |||
| 742 | void EmulatedController::StartMotionCalibration() { | ||
| 743 | for (ControllerMotionInfo& motion : controller.motion_values) { | ||
| 744 | motion.emulated.Calibrate(); | ||
| 745 | } | ||
| 746 | } | ||
| 747 | |||
| 748 | void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback, std::size_t index, | ||
| 749 | Common::UUID uuid) { | ||
| 750 | if (index >= controller.button_values.size()) { | ||
| 751 | return; | ||
| 752 | } | ||
| 753 | std::unique_lock lock{mutex}; | ||
| 754 | bool value_changed = false; | ||
| 755 | const auto new_status = TransformToButton(callback); | ||
| 756 | auto& current_status = controller.button_values[index]; | ||
| 757 | |||
| 758 | // Only read button values that have the same uuid or are pressed once | ||
| 759 | if (current_status.uuid != uuid) { | ||
| 760 | if (!new_status.value) { | ||
| 761 | return; | ||
| 762 | } | ||
| 763 | } | ||
| 764 | |||
| 765 | current_status.toggle = new_status.toggle; | ||
| 766 | current_status.turbo = new_status.turbo; | ||
| 767 | current_status.uuid = uuid; | ||
| 768 | |||
| 769 | // Update button status with current | ||
| 770 | if (!current_status.toggle) { | ||
| 771 | current_status.locked = false; | ||
| 772 | if (current_status.value != new_status.value) { | ||
| 773 | current_status.value = new_status.value; | ||
| 774 | value_changed = true; | ||
| 775 | } | ||
| 776 | } else { | ||
| 777 | // Toggle button and lock status | ||
| 778 | if (new_status.value && !current_status.locked) { | ||
| 779 | current_status.locked = true; | ||
| 780 | current_status.value = !current_status.value; | ||
| 781 | value_changed = true; | ||
| 782 | } | ||
| 783 | |||
| 784 | // Unlock button ready for next press | ||
| 785 | if (!new_status.value && current_status.locked) { | ||
| 786 | current_status.locked = false; | ||
| 787 | } | ||
| 788 | } | ||
| 789 | |||
| 790 | if (!value_changed) { | ||
| 791 | return; | ||
| 792 | } | ||
| 793 | |||
| 794 | if (is_configuring) { | ||
| 795 | controller.npad_button_state.raw = NpadButton::None; | ||
| 796 | controller.debug_pad_button_state.raw = 0; | ||
| 797 | controller.home_button_state.raw = 0; | ||
| 798 | controller.capture_button_state.raw = 0; | ||
| 799 | lock.unlock(); | ||
| 800 | TriggerOnChange(ControllerTriggerType::Button, false); | ||
| 801 | return; | ||
| 802 | } | ||
| 803 | |||
| 804 | // GC controllers have triggers not buttons | ||
| 805 | if (npad_type == NpadStyleIndex::GameCube) { | ||
| 806 | if (index == Settings::NativeButton::ZR) { | ||
| 807 | return; | ||
| 808 | } | ||
| 809 | if (index == Settings::NativeButton::ZL) { | ||
| 810 | return; | ||
| 811 | } | ||
| 812 | } | ||
| 813 | |||
| 814 | switch (index) { | ||
| 815 | case Settings::NativeButton::A: | ||
| 816 | controller.npad_button_state.a.Assign(current_status.value); | ||
| 817 | controller.debug_pad_button_state.a.Assign(current_status.value); | ||
| 818 | break; | ||
| 819 | case Settings::NativeButton::B: | ||
| 820 | controller.npad_button_state.b.Assign(current_status.value); | ||
| 821 | controller.debug_pad_button_state.b.Assign(current_status.value); | ||
| 822 | break; | ||
| 823 | case Settings::NativeButton::X: | ||
| 824 | controller.npad_button_state.x.Assign(current_status.value); | ||
| 825 | controller.debug_pad_button_state.x.Assign(current_status.value); | ||
| 826 | break; | ||
| 827 | case Settings::NativeButton::Y: | ||
| 828 | controller.npad_button_state.y.Assign(current_status.value); | ||
| 829 | controller.debug_pad_button_state.y.Assign(current_status.value); | ||
| 830 | break; | ||
| 831 | case Settings::NativeButton::LStick: | ||
| 832 | controller.npad_button_state.stick_l.Assign(current_status.value); | ||
| 833 | break; | ||
| 834 | case Settings::NativeButton::RStick: | ||
| 835 | controller.npad_button_state.stick_r.Assign(current_status.value); | ||
| 836 | break; | ||
| 837 | case Settings::NativeButton::L: | ||
| 838 | controller.npad_button_state.l.Assign(current_status.value); | ||
| 839 | controller.debug_pad_button_state.l.Assign(current_status.value); | ||
| 840 | break; | ||
| 841 | case Settings::NativeButton::R: | ||
| 842 | controller.npad_button_state.r.Assign(current_status.value); | ||
| 843 | controller.debug_pad_button_state.r.Assign(current_status.value); | ||
| 844 | break; | ||
| 845 | case Settings::NativeButton::ZL: | ||
| 846 | controller.npad_button_state.zl.Assign(current_status.value); | ||
| 847 | controller.debug_pad_button_state.zl.Assign(current_status.value); | ||
| 848 | break; | ||
| 849 | case Settings::NativeButton::ZR: | ||
| 850 | controller.npad_button_state.zr.Assign(current_status.value); | ||
| 851 | controller.debug_pad_button_state.zr.Assign(current_status.value); | ||
| 852 | break; | ||
| 853 | case Settings::NativeButton::Plus: | ||
| 854 | controller.npad_button_state.plus.Assign(current_status.value); | ||
| 855 | controller.debug_pad_button_state.plus.Assign(current_status.value); | ||
| 856 | break; | ||
| 857 | case Settings::NativeButton::Minus: | ||
| 858 | controller.npad_button_state.minus.Assign(current_status.value); | ||
| 859 | controller.debug_pad_button_state.minus.Assign(current_status.value); | ||
| 860 | break; | ||
| 861 | case Settings::NativeButton::DLeft: | ||
| 862 | controller.npad_button_state.left.Assign(current_status.value); | ||
| 863 | controller.debug_pad_button_state.d_left.Assign(current_status.value); | ||
| 864 | break; | ||
| 865 | case Settings::NativeButton::DUp: | ||
| 866 | controller.npad_button_state.up.Assign(current_status.value); | ||
| 867 | controller.debug_pad_button_state.d_up.Assign(current_status.value); | ||
| 868 | break; | ||
| 869 | case Settings::NativeButton::DRight: | ||
| 870 | controller.npad_button_state.right.Assign(current_status.value); | ||
| 871 | controller.debug_pad_button_state.d_right.Assign(current_status.value); | ||
| 872 | break; | ||
| 873 | case Settings::NativeButton::DDown: | ||
| 874 | controller.npad_button_state.down.Assign(current_status.value); | ||
| 875 | controller.debug_pad_button_state.d_down.Assign(current_status.value); | ||
| 876 | break; | ||
| 877 | case Settings::NativeButton::SLLeft: | ||
| 878 | controller.npad_button_state.left_sl.Assign(current_status.value); | ||
| 879 | break; | ||
| 880 | case Settings::NativeButton::SLRight: | ||
| 881 | controller.npad_button_state.right_sl.Assign(current_status.value); | ||
| 882 | break; | ||
| 883 | case Settings::NativeButton::SRLeft: | ||
| 884 | controller.npad_button_state.left_sr.Assign(current_status.value); | ||
| 885 | break; | ||
| 886 | case Settings::NativeButton::SRRight: | ||
| 887 | controller.npad_button_state.right_sr.Assign(current_status.value); | ||
| 888 | break; | ||
| 889 | case Settings::NativeButton::Home: | ||
| 890 | if (!system_buttons_enabled) { | ||
| 891 | break; | ||
| 892 | } | ||
| 893 | controller.home_button_state.home.Assign(current_status.value); | ||
| 894 | break; | ||
| 895 | case Settings::NativeButton::Screenshot: | ||
| 896 | if (!system_buttons_enabled) { | ||
| 897 | break; | ||
| 898 | } | ||
| 899 | controller.capture_button_state.capture.Assign(current_status.value); | ||
| 900 | break; | ||
| 901 | } | ||
| 902 | |||
| 903 | lock.unlock(); | ||
| 904 | |||
| 905 | if (!is_connected) { | ||
| 906 | if (npad_id_type == NpadIdType::Player1 && npad_type != NpadStyleIndex::Handheld) { | ||
| 907 | Connect(); | ||
| 908 | } | ||
| 909 | if (npad_id_type == NpadIdType::Handheld && npad_type == NpadStyleIndex::Handheld) { | ||
| 910 | Connect(); | ||
| 911 | } | ||
| 912 | } | ||
| 913 | TriggerOnChange(ControllerTriggerType::Button, true); | ||
| 914 | } | ||
| 915 | |||
| 916 | void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback, std::size_t index, | ||
| 917 | Common::UUID uuid) { | ||
| 918 | if (index >= controller.stick_values.size()) { | ||
| 919 | return; | ||
| 920 | } | ||
| 921 | auto trigger_guard = | ||
| 922 | SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Stick, !is_configuring); }); | ||
| 923 | std::scoped_lock lock{mutex}; | ||
| 924 | const auto stick_value = TransformToStick(callback); | ||
| 925 | |||
| 926 | // Only read stick values that have the same uuid or are over the threshold to avoid flapping | ||
| 927 | if (controller.stick_values[index].uuid != uuid) { | ||
| 928 | const bool is_tas = uuid == TAS_UUID; | ||
| 929 | if (is_tas && stick_value.x.value == 0 && stick_value.y.value == 0) { | ||
| 930 | trigger_guard.Cancel(); | ||
| 931 | return; | ||
| 932 | } | ||
| 933 | if (!is_tas && !stick_value.down && !stick_value.up && !stick_value.left && | ||
| 934 | !stick_value.right) { | ||
| 935 | trigger_guard.Cancel(); | ||
| 936 | return; | ||
| 937 | } | ||
| 938 | } | ||
| 939 | |||
| 940 | controller.stick_values[index] = stick_value; | ||
| 941 | controller.stick_values[index].uuid = uuid; | ||
| 942 | |||
| 943 | if (is_configuring) { | ||
| 944 | controller.analog_stick_state.left = {}; | ||
| 945 | controller.analog_stick_state.right = {}; | ||
| 946 | return; | ||
| 947 | } | ||
| 948 | |||
| 949 | const AnalogStickState stick{ | ||
| 950 | .x = static_cast<s32>(controller.stick_values[index].x.value * HID_JOYSTICK_MAX), | ||
| 951 | .y = static_cast<s32>(controller.stick_values[index].y.value * HID_JOYSTICK_MAX), | ||
| 952 | }; | ||
| 953 | |||
| 954 | switch (index) { | ||
| 955 | case Settings::NativeAnalog::LStick: | ||
| 956 | controller.analog_stick_state.left = stick; | ||
| 957 | controller.npad_button_state.stick_l_left.Assign(controller.stick_values[index].left); | ||
| 958 | controller.npad_button_state.stick_l_up.Assign(controller.stick_values[index].up); | ||
| 959 | controller.npad_button_state.stick_l_right.Assign(controller.stick_values[index].right); | ||
| 960 | controller.npad_button_state.stick_l_down.Assign(controller.stick_values[index].down); | ||
| 961 | break; | ||
| 962 | case Settings::NativeAnalog::RStick: | ||
| 963 | controller.analog_stick_state.right = stick; | ||
| 964 | controller.npad_button_state.stick_r_left.Assign(controller.stick_values[index].left); | ||
| 965 | controller.npad_button_state.stick_r_up.Assign(controller.stick_values[index].up); | ||
| 966 | controller.npad_button_state.stick_r_right.Assign(controller.stick_values[index].right); | ||
| 967 | controller.npad_button_state.stick_r_down.Assign(controller.stick_values[index].down); | ||
| 968 | break; | ||
| 969 | } | ||
| 970 | } | ||
| 971 | |||
| 972 | void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callback, | ||
| 973 | std::size_t index, Common::UUID uuid) { | ||
| 974 | if (index >= controller.trigger_values.size()) { | ||
| 975 | return; | ||
| 976 | } | ||
| 977 | auto trigger_guard = | ||
| 978 | SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Trigger, !is_configuring); }); | ||
| 979 | std::scoped_lock lock{mutex}; | ||
| 980 | const auto trigger_value = TransformToTrigger(callback); | ||
| 981 | |||
| 982 | // Only read trigger values that have the same uuid or are pressed once | ||
| 983 | if (controller.trigger_values[index].uuid != uuid) { | ||
| 984 | if (!trigger_value.pressed.value) { | ||
| 985 | return; | ||
| 986 | } | ||
| 987 | } | ||
| 988 | |||
| 989 | controller.trigger_values[index] = trigger_value; | ||
| 990 | controller.trigger_values[index].uuid = uuid; | ||
| 991 | |||
| 992 | if (is_configuring) { | ||
| 993 | controller.gc_trigger_state.left = 0; | ||
| 994 | controller.gc_trigger_state.right = 0; | ||
| 995 | return; | ||
| 996 | } | ||
| 997 | |||
| 998 | // Only GC controllers have analog triggers | ||
| 999 | if (npad_type != NpadStyleIndex::GameCube) { | ||
| 1000 | trigger_guard.Cancel(); | ||
| 1001 | return; | ||
| 1002 | } | ||
| 1003 | |||
| 1004 | const auto& trigger = controller.trigger_values[index]; | ||
| 1005 | |||
| 1006 | switch (index) { | ||
| 1007 | case Settings::NativeTrigger::LTrigger: | ||
| 1008 | controller.gc_trigger_state.left = static_cast<s32>(trigger.analog.value * HID_TRIGGER_MAX); | ||
| 1009 | controller.npad_button_state.zl.Assign(trigger.pressed.value); | ||
| 1010 | break; | ||
| 1011 | case Settings::NativeTrigger::RTrigger: | ||
| 1012 | controller.gc_trigger_state.right = | ||
| 1013 | static_cast<s32>(trigger.analog.value * HID_TRIGGER_MAX); | ||
| 1014 | controller.npad_button_state.zr.Assign(trigger.pressed.value); | ||
| 1015 | break; | ||
| 1016 | } | ||
| 1017 | } | ||
| 1018 | |||
| 1019 | void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback, | ||
| 1020 | std::size_t index) { | ||
| 1021 | if (index >= controller.motion_values.size()) { | ||
| 1022 | return; | ||
| 1023 | } | ||
| 1024 | SCOPE_EXIT({ TriggerOnChange(ControllerTriggerType::Motion, !is_configuring); }); | ||
| 1025 | std::scoped_lock lock{mutex}; | ||
| 1026 | auto& raw_status = controller.motion_values[index].raw_status; | ||
| 1027 | auto& emulated = controller.motion_values[index].emulated; | ||
| 1028 | |||
| 1029 | raw_status = TransformToMotion(callback); | ||
| 1030 | emulated.SetAcceleration(Common::Vec3f{ | ||
| 1031 | raw_status.accel.x.value, | ||
| 1032 | raw_status.accel.y.value, | ||
| 1033 | raw_status.accel.z.value, | ||
| 1034 | }); | ||
| 1035 | emulated.SetGyroscope(Common::Vec3f{ | ||
| 1036 | raw_status.gyro.x.value, | ||
| 1037 | raw_status.gyro.y.value, | ||
| 1038 | raw_status.gyro.z.value, | ||
| 1039 | }); | ||
| 1040 | emulated.SetUserGyroThreshold(raw_status.gyro.x.properties.threshold); | ||
| 1041 | emulated.UpdateRotation(raw_status.delta_timestamp); | ||
| 1042 | emulated.UpdateOrientation(raw_status.delta_timestamp); | ||
| 1043 | |||
| 1044 | auto& motion = controller.motion_state[index]; | ||
| 1045 | motion.accel = emulated.GetAcceleration(); | ||
| 1046 | motion.gyro = emulated.GetGyroscope(); | ||
| 1047 | motion.rotation = emulated.GetRotations(); | ||
| 1048 | motion.euler = emulated.GetEulerAngles(); | ||
| 1049 | motion.orientation = emulated.GetOrientation(); | ||
| 1050 | motion.is_at_rest = !emulated.IsMoving(motion_sensitivity); | ||
| 1051 | } | ||
| 1052 | |||
| 1053 | void EmulatedController::SetColors(const Common::Input::CallbackStatus& callback, | ||
| 1054 | std::size_t index) { | ||
| 1055 | if (index >= controller.color_values.size()) { | ||
| 1056 | return; | ||
| 1057 | } | ||
| 1058 | auto trigger_guard = | ||
| 1059 | SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Color, !is_configuring); }); | ||
| 1060 | std::scoped_lock lock{mutex}; | ||
| 1061 | controller.color_values[index] = TransformToColor(callback); | ||
| 1062 | |||
| 1063 | if (is_configuring) { | ||
| 1064 | return; | ||
| 1065 | } | ||
| 1066 | |||
| 1067 | if (controller.color_values[index].body == 0) { | ||
| 1068 | trigger_guard.Cancel(); | ||
| 1069 | return; | ||
| 1070 | } | ||
| 1071 | |||
| 1072 | controller.colors_state.fullkey = { | ||
| 1073 | .body = GetNpadColor(controller.color_values[index].body), | ||
| 1074 | .button = GetNpadColor(controller.color_values[index].buttons), | ||
| 1075 | }; | ||
| 1076 | if (npad_type == NpadStyleIndex::ProController) { | ||
| 1077 | controller.colors_state.left = { | ||
| 1078 | .body = GetNpadColor(controller.color_values[index].left_grip), | ||
| 1079 | .button = GetNpadColor(controller.color_values[index].buttons), | ||
| 1080 | }; | ||
| 1081 | controller.colors_state.right = { | ||
| 1082 | .body = GetNpadColor(controller.color_values[index].right_grip), | ||
| 1083 | .button = GetNpadColor(controller.color_values[index].buttons), | ||
| 1084 | }; | ||
| 1085 | } else { | ||
| 1086 | switch (index) { | ||
| 1087 | case LeftIndex: | ||
| 1088 | controller.colors_state.left = { | ||
| 1089 | .body = GetNpadColor(controller.color_values[index].body), | ||
| 1090 | .button = GetNpadColor(controller.color_values[index].buttons), | ||
| 1091 | }; | ||
| 1092 | break; | ||
| 1093 | case RightIndex: | ||
| 1094 | controller.colors_state.right = { | ||
| 1095 | .body = GetNpadColor(controller.color_values[index].body), | ||
| 1096 | .button = GetNpadColor(controller.color_values[index].buttons), | ||
| 1097 | }; | ||
| 1098 | break; | ||
| 1099 | } | ||
| 1100 | } | ||
| 1101 | } | ||
| 1102 | |||
| 1103 | void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callback, | ||
| 1104 | std::size_t index) { | ||
| 1105 | if (index >= controller.battery_values.size()) { | ||
| 1106 | return; | ||
| 1107 | } | ||
| 1108 | SCOPE_EXIT({ TriggerOnChange(ControllerTriggerType::Battery, !is_configuring); }); | ||
| 1109 | std::scoped_lock lock{mutex}; | ||
| 1110 | controller.battery_values[index] = TransformToBattery(callback); | ||
| 1111 | |||
| 1112 | if (is_configuring) { | ||
| 1113 | return; | ||
| 1114 | } | ||
| 1115 | |||
| 1116 | bool is_charging = false; | ||
| 1117 | bool is_powered = false; | ||
| 1118 | NpadBatteryLevel battery_level = NpadBatteryLevel::Empty; | ||
| 1119 | switch (controller.battery_values[index]) { | ||
| 1120 | case Common::Input::BatteryLevel::Charging: | ||
| 1121 | is_charging = true; | ||
| 1122 | is_powered = true; | ||
| 1123 | battery_level = NpadBatteryLevel::Full; | ||
| 1124 | break; | ||
| 1125 | case Common::Input::BatteryLevel::Medium: | ||
| 1126 | battery_level = NpadBatteryLevel::High; | ||
| 1127 | break; | ||
| 1128 | case Common::Input::BatteryLevel::Low: | ||
| 1129 | battery_level = NpadBatteryLevel::Low; | ||
| 1130 | break; | ||
| 1131 | case Common::Input::BatteryLevel::Critical: | ||
| 1132 | battery_level = NpadBatteryLevel::Critical; | ||
| 1133 | break; | ||
| 1134 | case Common::Input::BatteryLevel::Empty: | ||
| 1135 | battery_level = NpadBatteryLevel::Empty; | ||
| 1136 | break; | ||
| 1137 | case Common::Input::BatteryLevel::None: | ||
| 1138 | case Common::Input::BatteryLevel::Full: | ||
| 1139 | default: | ||
| 1140 | is_powered = true; | ||
| 1141 | battery_level = NpadBatteryLevel::Full; | ||
| 1142 | break; | ||
| 1143 | } | ||
| 1144 | |||
| 1145 | switch (index) { | ||
| 1146 | case LeftIndex: | ||
| 1147 | controller.battery_state.left = { | ||
| 1148 | .is_powered = is_powered, | ||
| 1149 | .is_charging = is_charging, | ||
| 1150 | .battery_level = battery_level, | ||
| 1151 | }; | ||
| 1152 | break; | ||
| 1153 | case RightIndex: | ||
| 1154 | controller.battery_state.right = { | ||
| 1155 | .is_powered = is_powered, | ||
| 1156 | .is_charging = is_charging, | ||
| 1157 | .battery_level = battery_level, | ||
| 1158 | }; | ||
| 1159 | break; | ||
| 1160 | case DualIndex: | ||
| 1161 | controller.battery_state.dual = { | ||
| 1162 | .is_powered = is_powered, | ||
| 1163 | .is_charging = is_charging, | ||
| 1164 | .battery_level = battery_level, | ||
| 1165 | }; | ||
| 1166 | break; | ||
| 1167 | } | ||
| 1168 | } | ||
| 1169 | |||
| 1170 | void EmulatedController::SetCamera(const Common::Input::CallbackStatus& callback) { | ||
| 1171 | SCOPE_EXIT({ TriggerOnChange(ControllerTriggerType::IrSensor, !is_configuring); }); | ||
| 1172 | std::scoped_lock lock{mutex}; | ||
| 1173 | controller.camera_values = TransformToCamera(callback); | ||
| 1174 | |||
| 1175 | if (is_configuring) { | ||
| 1176 | return; | ||
| 1177 | } | ||
| 1178 | |||
| 1179 | controller.camera_state.sample++; | ||
| 1180 | controller.camera_state.format = | ||
| 1181 | static_cast<Core::IrSensor::ImageTransferProcessorFormat>(controller.camera_values.format); | ||
| 1182 | controller.camera_state.data = controller.camera_values.data; | ||
| 1183 | } | ||
| 1184 | |||
| 1185 | void EmulatedController::SetRingAnalog(const Common::Input::CallbackStatus& callback) { | ||
| 1186 | SCOPE_EXIT({ TriggerOnChange(ControllerTriggerType::RingController, !is_configuring); }); | ||
| 1187 | std::scoped_lock lock{mutex}; | ||
| 1188 | const auto force_value = TransformToStick(callback); | ||
| 1189 | |||
| 1190 | controller.ring_analog_value = force_value.x; | ||
| 1191 | |||
| 1192 | if (is_configuring) { | ||
| 1193 | return; | ||
| 1194 | } | ||
| 1195 | |||
| 1196 | controller.ring_analog_state.force = force_value.x.value; | ||
| 1197 | } | ||
| 1198 | |||
| 1199 | void EmulatedController::SetNfc(const Common::Input::CallbackStatus& callback) { | ||
| 1200 | SCOPE_EXIT({ TriggerOnChange(ControllerTriggerType::Nfc, !is_configuring); }); | ||
| 1201 | std::scoped_lock lock{mutex}; | ||
| 1202 | controller.nfc_values = TransformToNfc(callback); | ||
| 1203 | |||
| 1204 | if (is_configuring) { | ||
| 1205 | return; | ||
| 1206 | } | ||
| 1207 | |||
| 1208 | controller.nfc_state = controller.nfc_values; | ||
| 1209 | } | ||
| 1210 | |||
| 1211 | bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue vibration) { | ||
| 1212 | if (!is_initalized) { | ||
| 1213 | return false; | ||
| 1214 | } | ||
| 1215 | if (device_index >= output_devices.size()) { | ||
| 1216 | return false; | ||
| 1217 | } | ||
| 1218 | if (!output_devices[device_index]) { | ||
| 1219 | return false; | ||
| 1220 | } | ||
| 1221 | const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type); | ||
| 1222 | const auto& player = Settings::values.players.GetValue()[player_index]; | ||
| 1223 | const f32 strength = static_cast<f32>(player.vibration_strength) / 100.0f; | ||
| 1224 | |||
| 1225 | if (!player.vibration_enabled) { | ||
| 1226 | return false; | ||
| 1227 | } | ||
| 1228 | |||
| 1229 | // Exponential amplification is too strong at low amplitudes. Switch to a linear | ||
| 1230 | // amplification if strength is set below 0.7f | ||
| 1231 | const Common::Input::VibrationAmplificationType type = | ||
| 1232 | strength > 0.7f ? Common::Input::VibrationAmplificationType::Exponential | ||
| 1233 | : Common::Input::VibrationAmplificationType::Linear; | ||
| 1234 | |||
| 1235 | const Common::Input::VibrationStatus status = { | ||
| 1236 | .low_amplitude = std::min(vibration.low_amplitude * strength, 1.0f), | ||
| 1237 | .low_frequency = vibration.low_frequency, | ||
| 1238 | .high_amplitude = std::min(vibration.high_amplitude * strength, 1.0f), | ||
| 1239 | .high_frequency = vibration.high_frequency, | ||
| 1240 | .type = type, | ||
| 1241 | }; | ||
| 1242 | return output_devices[device_index]->SetVibration(status) == | ||
| 1243 | Common::Input::DriverResult::Success; | ||
| 1244 | } | ||
| 1245 | |||
| 1246 | bool EmulatedController::IsVibrationEnabled(std::size_t device_index) { | ||
| 1247 | const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type); | ||
| 1248 | const auto& player = Settings::values.players.GetValue()[player_index]; | ||
| 1249 | |||
| 1250 | if (!is_initalized) { | ||
| 1251 | return false; | ||
| 1252 | } | ||
| 1253 | |||
| 1254 | if (!player.vibration_enabled) { | ||
| 1255 | return false; | ||
| 1256 | } | ||
| 1257 | |||
| 1258 | if (device_index >= output_devices.size()) { | ||
| 1259 | return false; | ||
| 1260 | } | ||
| 1261 | |||
| 1262 | if (!output_devices[device_index]) { | ||
| 1263 | return false; | ||
| 1264 | } | ||
| 1265 | |||
| 1266 | return output_devices[device_index]->IsVibrationEnabled(); | ||
| 1267 | } | ||
| 1268 | |||
| 1269 | Common::Input::DriverResult EmulatedController::SetPollingMode( | ||
| 1270 | EmulatedDeviceIndex device_index, Common::Input::PollingMode polling_mode) { | ||
| 1271 | LOG_INFO(Service_HID, "Set polling mode {}, device_index={}", polling_mode, device_index); | ||
| 1272 | |||
| 1273 | if (!is_initalized) { | ||
| 1274 | return Common::Input::DriverResult::InvalidHandle; | ||
| 1275 | } | ||
| 1276 | |||
| 1277 | auto& left_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Left)]; | ||
| 1278 | auto& right_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; | ||
| 1279 | auto& nfc_output_device = output_devices[3]; | ||
| 1280 | |||
| 1281 | if (device_index == EmulatedDeviceIndex::LeftIndex) { | ||
| 1282 | controller.left_polling_mode = polling_mode; | ||
| 1283 | return left_output_device->SetPollingMode(polling_mode); | ||
| 1284 | } | ||
| 1285 | |||
| 1286 | if (device_index == EmulatedDeviceIndex::RightIndex) { | ||
| 1287 | controller.right_polling_mode = polling_mode; | ||
| 1288 | const auto virtual_nfc_result = nfc_output_device->SetPollingMode(polling_mode); | ||
| 1289 | const auto mapped_nfc_result = right_output_device->SetPollingMode(polling_mode); | ||
| 1290 | |||
| 1291 | // Restore previous state | ||
| 1292 | if (mapped_nfc_result != Common::Input::DriverResult::Success) { | ||
| 1293 | right_output_device->SetPollingMode(Common::Input::PollingMode::Active); | ||
| 1294 | } | ||
| 1295 | |||
| 1296 | if (virtual_nfc_result == Common::Input::DriverResult::Success) { | ||
| 1297 | return virtual_nfc_result; | ||
| 1298 | } | ||
| 1299 | return mapped_nfc_result; | ||
| 1300 | } | ||
| 1301 | |||
| 1302 | controller.left_polling_mode = polling_mode; | ||
| 1303 | controller.right_polling_mode = polling_mode; | ||
| 1304 | left_output_device->SetPollingMode(polling_mode); | ||
| 1305 | right_output_device->SetPollingMode(polling_mode); | ||
| 1306 | nfc_output_device->SetPollingMode(polling_mode); | ||
| 1307 | return Common::Input::DriverResult::Success; | ||
| 1308 | } | ||
| 1309 | |||
| 1310 | Common::Input::PollingMode EmulatedController::GetPollingMode( | ||
| 1311 | EmulatedDeviceIndex device_index) const { | ||
| 1312 | if (device_index == EmulatedDeviceIndex::LeftIndex) { | ||
| 1313 | return controller.left_polling_mode; | ||
| 1314 | } | ||
| 1315 | return controller.right_polling_mode; | ||
| 1316 | } | ||
| 1317 | |||
| 1318 | bool EmulatedController::SetCameraFormat( | ||
| 1319 | Core::IrSensor::ImageTransferProcessorFormat camera_format) { | ||
| 1320 | LOG_INFO(Service_HID, "Set camera format {}", camera_format); | ||
| 1321 | |||
| 1322 | if (!is_initalized) { | ||
| 1323 | return false; | ||
| 1324 | } | ||
| 1325 | |||
| 1326 | auto& right_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; | ||
| 1327 | auto& camera_output_device = output_devices[2]; | ||
| 1328 | |||
| 1329 | if (right_output_device->SetCameraFormat(static_cast<Common::Input::CameraFormat>( | ||
| 1330 | camera_format)) == Common::Input::DriverResult::Success) { | ||
| 1331 | return true; | ||
| 1332 | } | ||
| 1333 | |||
| 1334 | // Fallback to Qt camera if native device doesn't have support | ||
| 1335 | return camera_output_device->SetCameraFormat(static_cast<Common::Input::CameraFormat>( | ||
| 1336 | camera_format)) == Common::Input::DriverResult::Success; | ||
| 1337 | } | ||
| 1338 | |||
| 1339 | Common::ParamPackage EmulatedController::GetRingParam() const { | ||
| 1340 | return ring_params[0]; | ||
| 1341 | } | ||
| 1342 | |||
| 1343 | void EmulatedController::SetRingParam(Common::ParamPackage param) { | ||
| 1344 | ring_params[0] = std::move(param); | ||
| 1345 | ReloadInput(); | ||
| 1346 | } | ||
| 1347 | |||
| 1348 | bool EmulatedController::HasNfc() const { | ||
| 1349 | |||
| 1350 | if (!is_initalized) { | ||
| 1351 | return false; | ||
| 1352 | } | ||
| 1353 | |||
| 1354 | const auto& nfc_output_device = output_devices[3]; | ||
| 1355 | |||
| 1356 | switch (npad_type) { | ||
| 1357 | case NpadStyleIndex::JoyconRight: | ||
| 1358 | case NpadStyleIndex::JoyconDual: | ||
| 1359 | case NpadStyleIndex::ProController: | ||
| 1360 | case NpadStyleIndex::Handheld: | ||
| 1361 | break; | ||
| 1362 | default: | ||
| 1363 | return false; | ||
| 1364 | } | ||
| 1365 | |||
| 1366 | const bool has_virtual_nfc = | ||
| 1367 | npad_id_type == NpadIdType::Player1 || npad_id_type == NpadIdType::Handheld; | ||
| 1368 | const bool is_virtual_nfc_supported = | ||
| 1369 | nfc_output_device->SupportsNfc() != Common::Input::NfcState::NotSupported; | ||
| 1370 | |||
| 1371 | return is_connected && (has_virtual_nfc && is_virtual_nfc_supported); | ||
| 1372 | } | ||
| 1373 | |||
| 1374 | bool EmulatedController::AddNfcHandle() { | ||
| 1375 | nfc_handles++; | ||
| 1376 | return SetPollingMode(EmulatedDeviceIndex::RightIndex, Common::Input::PollingMode::NFC) == | ||
| 1377 | Common::Input::DriverResult::Success; | ||
| 1378 | } | ||
| 1379 | |||
| 1380 | bool EmulatedController::RemoveNfcHandle() { | ||
| 1381 | nfc_handles--; | ||
| 1382 | if (nfc_handles <= 0) { | ||
| 1383 | return SetPollingMode(EmulatedDeviceIndex::RightIndex, | ||
| 1384 | Common::Input::PollingMode::Active) == | ||
| 1385 | Common::Input::DriverResult::Success; | ||
| 1386 | } | ||
| 1387 | return true; | ||
| 1388 | } | ||
| 1389 | |||
| 1390 | bool EmulatedController::StartNfcPolling() { | ||
| 1391 | if (!is_initalized) { | ||
| 1392 | return false; | ||
| 1393 | } | ||
| 1394 | |||
| 1395 | auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; | ||
| 1396 | auto& nfc_virtual_output_device = output_devices[3]; | ||
| 1397 | |||
| 1398 | const auto device_result = nfc_output_device->StartNfcPolling(); | ||
| 1399 | const auto virtual_device_result = nfc_virtual_output_device->StartNfcPolling(); | ||
| 1400 | |||
| 1401 | return device_result == Common::Input::NfcState::Success || | ||
| 1402 | virtual_device_result == Common::Input::NfcState::Success; | ||
| 1403 | } | ||
| 1404 | |||
| 1405 | bool EmulatedController::StopNfcPolling() { | ||
| 1406 | if (!is_initalized) { | ||
| 1407 | return false; | ||
| 1408 | } | ||
| 1409 | |||
| 1410 | auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; | ||
| 1411 | auto& nfc_virtual_output_device = output_devices[3]; | ||
| 1412 | |||
| 1413 | const auto device_result = nfc_output_device->StopNfcPolling(); | ||
| 1414 | const auto virtual_device_result = nfc_virtual_output_device->StopNfcPolling(); | ||
| 1415 | |||
| 1416 | return device_result == Common::Input::NfcState::Success || | ||
| 1417 | virtual_device_result == Common::Input::NfcState::Success; | ||
| 1418 | } | ||
| 1419 | |||
| 1420 | bool EmulatedController::ReadAmiiboData(std::vector<u8>& data) { | ||
| 1421 | if (!is_initalized) { | ||
| 1422 | return false; | ||
| 1423 | } | ||
| 1424 | |||
| 1425 | auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; | ||
| 1426 | auto& nfc_virtual_output_device = output_devices[3]; | ||
| 1427 | |||
| 1428 | if (nfc_output_device->ReadAmiiboData(data) == Common::Input::NfcState::Success) { | ||
| 1429 | return true; | ||
| 1430 | } | ||
| 1431 | |||
| 1432 | return nfc_virtual_output_device->ReadAmiiboData(data) == Common::Input::NfcState::Success; | ||
| 1433 | } | ||
| 1434 | |||
| 1435 | bool EmulatedController::ReadMifareData(const Common::Input::MifareRequest& request, | ||
| 1436 | Common::Input::MifareRequest& out_data) { | ||
| 1437 | if (!is_initalized) { | ||
| 1438 | return false; | ||
| 1439 | } | ||
| 1440 | |||
| 1441 | auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; | ||
| 1442 | auto& nfc_virtual_output_device = output_devices[3]; | ||
| 1443 | |||
| 1444 | if (nfc_output_device->ReadMifareData(request, out_data) == Common::Input::NfcState::Success) { | ||
| 1445 | return true; | ||
| 1446 | } | ||
| 1447 | |||
| 1448 | return nfc_virtual_output_device->ReadMifareData(request, out_data) == | ||
| 1449 | Common::Input::NfcState::Success; | ||
| 1450 | } | ||
| 1451 | |||
| 1452 | bool EmulatedController::WriteMifareData(const Common::Input::MifareRequest& request) { | ||
| 1453 | if (!is_initalized) { | ||
| 1454 | return false; | ||
| 1455 | } | ||
| 1456 | |||
| 1457 | auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; | ||
| 1458 | auto& nfc_virtual_output_device = output_devices[3]; | ||
| 1459 | |||
| 1460 | if (nfc_output_device->WriteMifareData(request) == Common::Input::NfcState::Success) { | ||
| 1461 | return true; | ||
| 1462 | } | ||
| 1463 | |||
| 1464 | return nfc_virtual_output_device->WriteMifareData(request) == Common::Input::NfcState::Success; | ||
| 1465 | } | ||
| 1466 | |||
| 1467 | bool EmulatedController::WriteNfc(const std::vector<u8>& data) { | ||
| 1468 | if (!is_initalized) { | ||
| 1469 | return false; | ||
| 1470 | } | ||
| 1471 | |||
| 1472 | auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; | ||
| 1473 | auto& nfc_virtual_output_device = output_devices[3]; | ||
| 1474 | |||
| 1475 | if (nfc_output_device->SupportsNfc() != Common::Input::NfcState::NotSupported) { | ||
| 1476 | return nfc_output_device->WriteNfcData(data) == Common::Input::NfcState::Success; | ||
| 1477 | } | ||
| 1478 | |||
| 1479 | return nfc_virtual_output_device->WriteNfcData(data) == Common::Input::NfcState::Success; | ||
| 1480 | } | ||
| 1481 | |||
| 1482 | void EmulatedController::SetLedPattern() { | ||
| 1483 | if (!is_initalized) { | ||
| 1484 | return; | ||
| 1485 | } | ||
| 1486 | |||
| 1487 | for (auto& device : output_devices) { | ||
| 1488 | if (!device) { | ||
| 1489 | continue; | ||
| 1490 | } | ||
| 1491 | |||
| 1492 | const LedPattern pattern = GetLedPattern(); | ||
| 1493 | const Common::Input::LedStatus status = { | ||
| 1494 | .led_1 = pattern.position1 != 0, | ||
| 1495 | .led_2 = pattern.position2 != 0, | ||
| 1496 | .led_3 = pattern.position3 != 0, | ||
| 1497 | .led_4 = pattern.position4 != 0, | ||
| 1498 | }; | ||
| 1499 | device->SetLED(status); | ||
| 1500 | } | ||
| 1501 | } | ||
| 1502 | |||
| 1503 | void EmulatedController::SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode mode) { | ||
| 1504 | for (auto& motion : controller.motion_values) { | ||
| 1505 | switch (mode) { | ||
| 1506 | case GyroscopeZeroDriftMode::Loose: | ||
| 1507 | motion_sensitivity = motion.emulated.IsAtRestLoose; | ||
| 1508 | motion.emulated.SetGyroThreshold(motion.emulated.ThresholdLoose); | ||
| 1509 | break; | ||
| 1510 | case GyroscopeZeroDriftMode::Tight: | ||
| 1511 | motion_sensitivity = motion.emulated.IsAtRestThight; | ||
| 1512 | motion.emulated.SetGyroThreshold(motion.emulated.ThresholdThight); | ||
| 1513 | break; | ||
| 1514 | case GyroscopeZeroDriftMode::Standard: | ||
| 1515 | default: | ||
| 1516 | motion_sensitivity = motion.emulated.IsAtRestStandard; | ||
| 1517 | motion.emulated.SetGyroThreshold(motion.emulated.ThresholdStandard); | ||
| 1518 | break; | ||
| 1519 | } | ||
| 1520 | } | ||
| 1521 | } | ||
| 1522 | |||
| 1523 | void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles) { | ||
| 1524 | supported_style_tag = supported_styles; | ||
| 1525 | if (!is_connected) { | ||
| 1526 | return; | ||
| 1527 | } | ||
| 1528 | |||
| 1529 | // Attempt to reconnect with the original type | ||
| 1530 | if (npad_type != original_npad_type) { | ||
| 1531 | Disconnect(); | ||
| 1532 | const auto current_npad_type = npad_type; | ||
| 1533 | SetNpadStyleIndex(original_npad_type); | ||
| 1534 | if (IsControllerSupported()) { | ||
| 1535 | Connect(); | ||
| 1536 | return; | ||
| 1537 | } | ||
| 1538 | SetNpadStyleIndex(current_npad_type); | ||
| 1539 | Connect(); | ||
| 1540 | } | ||
| 1541 | |||
| 1542 | if (IsControllerSupported()) { | ||
| 1543 | return; | ||
| 1544 | } | ||
| 1545 | |||
| 1546 | Disconnect(); | ||
| 1547 | |||
| 1548 | // Fallback Fullkey controllers to Pro controllers | ||
| 1549 | if (IsControllerFullkey() && supported_style_tag.fullkey) { | ||
| 1550 | LOG_WARNING(Service_HID, "Reconnecting controller type {} as Pro controller", npad_type); | ||
| 1551 | SetNpadStyleIndex(NpadStyleIndex::ProController); | ||
| 1552 | Connect(); | ||
| 1553 | return; | ||
| 1554 | } | ||
| 1555 | |||
| 1556 | // Fallback Dual joycon controllers to Pro controllers | ||
| 1557 | if (npad_type == NpadStyleIndex::JoyconDual && supported_style_tag.fullkey) { | ||
| 1558 | LOG_WARNING(Service_HID, "Reconnecting controller type {} as Pro controller", npad_type); | ||
| 1559 | SetNpadStyleIndex(NpadStyleIndex::ProController); | ||
| 1560 | Connect(); | ||
| 1561 | return; | ||
| 1562 | } | ||
| 1563 | |||
| 1564 | // Fallback Pro controllers to Dual joycon | ||
| 1565 | if (npad_type == NpadStyleIndex::ProController && supported_style_tag.joycon_dual) { | ||
| 1566 | LOG_WARNING(Service_HID, "Reconnecting controller type {} as Dual Joycons", npad_type); | ||
| 1567 | SetNpadStyleIndex(NpadStyleIndex::JoyconDual); | ||
| 1568 | Connect(); | ||
| 1569 | return; | ||
| 1570 | } | ||
| 1571 | |||
| 1572 | LOG_ERROR(Service_HID, "Controller type {} is not supported. Disconnecting controller", | ||
| 1573 | npad_type); | ||
| 1574 | } | ||
| 1575 | |||
| 1576 | bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const { | ||
| 1577 | std::scoped_lock lock{mutex}; | ||
| 1578 | const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type; | ||
| 1579 | switch (type) { | ||
| 1580 | case NpadStyleIndex::ProController: | ||
| 1581 | case NpadStyleIndex::GameCube: | ||
| 1582 | case NpadStyleIndex::NES: | ||
| 1583 | case NpadStyleIndex::SNES: | ||
| 1584 | case NpadStyleIndex::N64: | ||
| 1585 | case NpadStyleIndex::SegaGenesis: | ||
| 1586 | return true; | ||
| 1587 | default: | ||
| 1588 | return false; | ||
| 1589 | } | ||
| 1590 | } | ||
| 1591 | |||
| 1592 | bool EmulatedController::IsControllerSupported(bool use_temporary_value) const { | ||
| 1593 | std::scoped_lock lock{mutex}; | ||
| 1594 | const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type; | ||
| 1595 | switch (type) { | ||
| 1596 | case NpadStyleIndex::ProController: | ||
| 1597 | return supported_style_tag.fullkey.As<bool>(); | ||
| 1598 | case NpadStyleIndex::Handheld: | ||
| 1599 | return supported_style_tag.handheld.As<bool>(); | ||
| 1600 | case NpadStyleIndex::JoyconDual: | ||
| 1601 | return supported_style_tag.joycon_dual.As<bool>(); | ||
| 1602 | case NpadStyleIndex::JoyconLeft: | ||
| 1603 | return supported_style_tag.joycon_left.As<bool>(); | ||
| 1604 | case NpadStyleIndex::JoyconRight: | ||
| 1605 | return supported_style_tag.joycon_right.As<bool>(); | ||
| 1606 | case NpadStyleIndex::GameCube: | ||
| 1607 | return supported_style_tag.gamecube.As<bool>(); | ||
| 1608 | case NpadStyleIndex::Pokeball: | ||
| 1609 | return supported_style_tag.palma.As<bool>(); | ||
| 1610 | case NpadStyleIndex::NES: | ||
| 1611 | return supported_style_tag.lark.As<bool>(); | ||
| 1612 | case NpadStyleIndex::SNES: | ||
| 1613 | return supported_style_tag.lucia.As<bool>(); | ||
| 1614 | case NpadStyleIndex::N64: | ||
| 1615 | return supported_style_tag.lagoon.As<bool>(); | ||
| 1616 | case NpadStyleIndex::SegaGenesis: | ||
| 1617 | return supported_style_tag.lager.As<bool>(); | ||
| 1618 | default: | ||
| 1619 | return false; | ||
| 1620 | } | ||
| 1621 | } | ||
| 1622 | |||
| 1623 | void EmulatedController::Connect(bool use_temporary_value) { | ||
| 1624 | if (!IsControllerSupported(use_temporary_value)) { | ||
| 1625 | const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type; | ||
| 1626 | LOG_ERROR(Service_HID, "Controller type {} is not supported", type); | ||
| 1627 | return; | ||
| 1628 | } | ||
| 1629 | |||
| 1630 | auto trigger_guard = | ||
| 1631 | SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Connected, !is_configuring); }); | ||
| 1632 | std::scoped_lock lock{connect_mutex, mutex}; | ||
| 1633 | if (is_configuring) { | ||
| 1634 | tmp_is_connected = true; | ||
| 1635 | return; | ||
| 1636 | } | ||
| 1637 | |||
| 1638 | if (is_connected) { | ||
| 1639 | trigger_guard.Cancel(); | ||
| 1640 | return; | ||
| 1641 | } | ||
| 1642 | is_connected = true; | ||
| 1643 | } | ||
| 1644 | |||
| 1645 | void EmulatedController::Disconnect() { | ||
| 1646 | auto trigger_guard = | ||
| 1647 | SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Disconnected, !is_configuring); }); | ||
| 1648 | std::scoped_lock lock{connect_mutex, mutex}; | ||
| 1649 | if (is_configuring) { | ||
| 1650 | tmp_is_connected = false; | ||
| 1651 | return; | ||
| 1652 | } | ||
| 1653 | |||
| 1654 | if (!is_connected) { | ||
| 1655 | trigger_guard.Cancel(); | ||
| 1656 | return; | ||
| 1657 | } | ||
| 1658 | is_connected = false; | ||
| 1659 | } | ||
| 1660 | |||
| 1661 | bool EmulatedController::IsConnected(bool get_temporary_value) const { | ||
| 1662 | std::scoped_lock lock{connect_mutex}; | ||
| 1663 | if (get_temporary_value && is_configuring) { | ||
| 1664 | return tmp_is_connected; | ||
| 1665 | } | ||
| 1666 | return is_connected; | ||
| 1667 | } | ||
| 1668 | |||
| 1669 | NpadIdType EmulatedController::GetNpadIdType() const { | ||
| 1670 | std::scoped_lock lock{mutex}; | ||
| 1671 | return npad_id_type; | ||
| 1672 | } | ||
| 1673 | |||
| 1674 | NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) const { | ||
| 1675 | std::scoped_lock lock{npad_mutex}; | ||
| 1676 | if (get_temporary_value && is_configuring) { | ||
| 1677 | return tmp_npad_type; | ||
| 1678 | } | ||
| 1679 | return npad_type; | ||
| 1680 | } | ||
| 1681 | |||
| 1682 | void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) { | ||
| 1683 | auto trigger_guard = | ||
| 1684 | SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Type, !is_configuring); }); | ||
| 1685 | std::scoped_lock lock{mutex, npad_mutex}; | ||
| 1686 | |||
| 1687 | if (is_configuring) { | ||
| 1688 | if (tmp_npad_type == npad_type_) { | ||
| 1689 | trigger_guard.Cancel(); | ||
| 1690 | return; | ||
| 1691 | } | ||
| 1692 | tmp_npad_type = npad_type_; | ||
| 1693 | return; | ||
| 1694 | } | ||
| 1695 | |||
| 1696 | if (npad_type == npad_type_) { | ||
| 1697 | trigger_guard.Cancel(); | ||
| 1698 | return; | ||
| 1699 | } | ||
| 1700 | if (is_connected) { | ||
| 1701 | LOG_WARNING(Service_HID, "Controller {} type changed while it's connected", | ||
| 1702 | Service::HID::NpadIdTypeToIndex(npad_id_type)); | ||
| 1703 | } | ||
| 1704 | npad_type = npad_type_; | ||
| 1705 | } | ||
| 1706 | |||
| 1707 | LedPattern EmulatedController::GetLedPattern() const { | ||
| 1708 | switch (npad_id_type) { | ||
| 1709 | case NpadIdType::Player1: | ||
| 1710 | return LedPattern{1, 0, 0, 0}; | ||
| 1711 | case NpadIdType::Player2: | ||
| 1712 | return LedPattern{1, 1, 0, 0}; | ||
| 1713 | case NpadIdType::Player3: | ||
| 1714 | return LedPattern{1, 1, 1, 0}; | ||
| 1715 | case NpadIdType::Player4: | ||
| 1716 | return LedPattern{1, 1, 1, 1}; | ||
| 1717 | case NpadIdType::Player5: | ||
| 1718 | return LedPattern{1, 0, 0, 1}; | ||
| 1719 | case NpadIdType::Player6: | ||
| 1720 | return LedPattern{1, 0, 1, 0}; | ||
| 1721 | case NpadIdType::Player7: | ||
| 1722 | return LedPattern{1, 0, 1, 1}; | ||
| 1723 | case NpadIdType::Player8: | ||
| 1724 | return LedPattern{0, 1, 1, 0}; | ||
| 1725 | default: | ||
| 1726 | return LedPattern{0, 0, 0, 0}; | ||
| 1727 | } | ||
| 1728 | } | ||
| 1729 | |||
| 1730 | ButtonValues EmulatedController::GetButtonsValues() const { | ||
| 1731 | std::scoped_lock lock{mutex}; | ||
| 1732 | return controller.button_values; | ||
| 1733 | } | ||
| 1734 | |||
| 1735 | SticksValues EmulatedController::GetSticksValues() const { | ||
| 1736 | std::scoped_lock lock{mutex}; | ||
| 1737 | return controller.stick_values; | ||
| 1738 | } | ||
| 1739 | |||
| 1740 | TriggerValues EmulatedController::GetTriggersValues() const { | ||
| 1741 | std::scoped_lock lock{mutex}; | ||
| 1742 | return controller.trigger_values; | ||
| 1743 | } | ||
| 1744 | |||
| 1745 | ControllerMotionValues EmulatedController::GetMotionValues() const { | ||
| 1746 | std::scoped_lock lock{mutex}; | ||
| 1747 | return controller.motion_values; | ||
| 1748 | } | ||
| 1749 | |||
| 1750 | ColorValues EmulatedController::GetColorsValues() const { | ||
| 1751 | std::scoped_lock lock{mutex}; | ||
| 1752 | return controller.color_values; | ||
| 1753 | } | ||
| 1754 | |||
| 1755 | BatteryValues EmulatedController::GetBatteryValues() const { | ||
| 1756 | std::scoped_lock lock{mutex}; | ||
| 1757 | return controller.battery_values; | ||
| 1758 | } | ||
| 1759 | |||
| 1760 | CameraValues EmulatedController::GetCameraValues() const { | ||
| 1761 | std::scoped_lock lock{mutex}; | ||
| 1762 | return controller.camera_values; | ||
| 1763 | } | ||
| 1764 | |||
| 1765 | RingAnalogValue EmulatedController::GetRingSensorValues() const { | ||
| 1766 | return controller.ring_analog_value; | ||
| 1767 | } | ||
| 1768 | |||
| 1769 | HomeButtonState EmulatedController::GetHomeButtons() const { | ||
| 1770 | std::scoped_lock lock{mutex}; | ||
| 1771 | if (is_configuring) { | ||
| 1772 | return {}; | ||
| 1773 | } | ||
| 1774 | return controller.home_button_state; | ||
| 1775 | } | ||
| 1776 | |||
| 1777 | CaptureButtonState EmulatedController::GetCaptureButtons() const { | ||
| 1778 | std::scoped_lock lock{mutex}; | ||
| 1779 | if (is_configuring) { | ||
| 1780 | return {}; | ||
| 1781 | } | ||
| 1782 | return controller.capture_button_state; | ||
| 1783 | } | ||
| 1784 | |||
| 1785 | NpadButtonState EmulatedController::GetNpadButtons() const { | ||
| 1786 | std::scoped_lock lock{mutex}; | ||
| 1787 | if (is_configuring) { | ||
| 1788 | return {}; | ||
| 1789 | } | ||
| 1790 | return {controller.npad_button_state.raw & GetTurboButtonMask()}; | ||
| 1791 | } | ||
| 1792 | |||
| 1793 | DebugPadButton EmulatedController::GetDebugPadButtons() const { | ||
| 1794 | std::scoped_lock lock{mutex}; | ||
| 1795 | if (is_configuring) { | ||
| 1796 | return {}; | ||
| 1797 | } | ||
| 1798 | return controller.debug_pad_button_state; | ||
| 1799 | } | ||
| 1800 | |||
| 1801 | AnalogSticks EmulatedController::GetSticks() const { | ||
| 1802 | std::scoped_lock lock{mutex}; | ||
| 1803 | |||
| 1804 | if (is_configuring) { | ||
| 1805 | return {}; | ||
| 1806 | } | ||
| 1807 | |||
| 1808 | return controller.analog_stick_state; | ||
| 1809 | } | ||
| 1810 | |||
| 1811 | NpadGcTriggerState EmulatedController::GetTriggers() const { | ||
| 1812 | std::scoped_lock lock{mutex}; | ||
| 1813 | if (is_configuring) { | ||
| 1814 | return {}; | ||
| 1815 | } | ||
| 1816 | return controller.gc_trigger_state; | ||
| 1817 | } | ||
| 1818 | |||
| 1819 | MotionState EmulatedController::GetMotions() const { | ||
| 1820 | std::unique_lock lock{mutex}; | ||
| 1821 | return controller.motion_state; | ||
| 1822 | } | ||
| 1823 | |||
| 1824 | ControllerColors EmulatedController::GetColors() const { | ||
| 1825 | std::scoped_lock lock{mutex}; | ||
| 1826 | return controller.colors_state; | ||
| 1827 | } | ||
| 1828 | |||
| 1829 | BatteryLevelState EmulatedController::GetBattery() const { | ||
| 1830 | std::scoped_lock lock{mutex}; | ||
| 1831 | return controller.battery_state; | ||
| 1832 | } | ||
| 1833 | |||
| 1834 | const CameraState& EmulatedController::GetCamera() const { | ||
| 1835 | std::scoped_lock lock{mutex}; | ||
| 1836 | return controller.camera_state; | ||
| 1837 | } | ||
| 1838 | |||
| 1839 | RingSensorForce EmulatedController::GetRingSensorForce() const { | ||
| 1840 | return controller.ring_analog_state; | ||
| 1841 | } | ||
| 1842 | |||
| 1843 | const NfcState& EmulatedController::GetNfc() const { | ||
| 1844 | std::scoped_lock lock{mutex}; | ||
| 1845 | return controller.nfc_state; | ||
| 1846 | } | ||
| 1847 | |||
| 1848 | NpadColor EmulatedController::GetNpadColor(u32 color) { | ||
| 1849 | return { | ||
| 1850 | .r = static_cast<u8>((color >> 16) & 0xFF), | ||
| 1851 | .g = static_cast<u8>((color >> 8) & 0xFF), | ||
| 1852 | .b = static_cast<u8>(color & 0xFF), | ||
| 1853 | .a = 0xff, | ||
| 1854 | }; | ||
| 1855 | } | ||
| 1856 | |||
| 1857 | void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npad_service_update) { | ||
| 1858 | std::scoped_lock lock{callback_mutex}; | ||
| 1859 | for (const auto& poller_pair : callback_list) { | ||
| 1860 | const ControllerUpdateCallback& poller = poller_pair.second; | ||
| 1861 | if (!is_npad_service_update && poller.is_npad_service) { | ||
| 1862 | continue; | ||
| 1863 | } | ||
| 1864 | if (poller.on_change) { | ||
| 1865 | poller.on_change(type); | ||
| 1866 | } | ||
| 1867 | } | ||
| 1868 | } | ||
| 1869 | |||
| 1870 | int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) { | ||
| 1871 | std::scoped_lock lock{callback_mutex}; | ||
| 1872 | callback_list.insert_or_assign(last_callback_key, std::move(update_callback)); | ||
| 1873 | return last_callback_key++; | ||
| 1874 | } | ||
| 1875 | |||
| 1876 | void EmulatedController::DeleteCallback(int key) { | ||
| 1877 | std::scoped_lock lock{callback_mutex}; | ||
| 1878 | const auto& iterator = callback_list.find(key); | ||
| 1879 | if (iterator == callback_list.end()) { | ||
| 1880 | LOG_ERROR(Input, "Tried to delete non-existent callback {}", key); | ||
| 1881 | return; | ||
| 1882 | } | ||
| 1883 | callback_list.erase(iterator); | ||
| 1884 | } | ||
| 1885 | |||
| 1886 | void EmulatedController::StatusUpdate() { | ||
| 1887 | turbo_button_state = (turbo_button_state + 1) % (TURBO_BUTTON_DELAY * 2); | ||
| 1888 | |||
| 1889 | // Some drivers like key motion need constant refreshing | ||
| 1890 | for (std::size_t index = 0; index < motion_devices.size(); ++index) { | ||
| 1891 | const auto& raw_status = controller.motion_values[index].raw_status; | ||
| 1892 | auto& device = motion_devices[index]; | ||
| 1893 | if (!raw_status.force_update) { | ||
| 1894 | continue; | ||
| 1895 | } | ||
| 1896 | if (!device) { | ||
| 1897 | continue; | ||
| 1898 | } | ||
| 1899 | device->ForceUpdate(); | ||
| 1900 | } | ||
| 1901 | } | ||
| 1902 | |||
| 1903 | NpadButton EmulatedController::GetTurboButtonMask() const { | ||
| 1904 | // Apply no mask when disabled | ||
| 1905 | if (turbo_button_state < TURBO_BUTTON_DELAY) { | ||
| 1906 | return {NpadButton::All}; | ||
| 1907 | } | ||
| 1908 | |||
| 1909 | NpadButtonState button_mask{}; | ||
| 1910 | for (std::size_t index = 0; index < controller.button_values.size(); ++index) { | ||
| 1911 | if (!controller.button_values[index].turbo) { | ||
| 1912 | continue; | ||
| 1913 | } | ||
| 1914 | |||
| 1915 | switch (index) { | ||
| 1916 | case Settings::NativeButton::A: | ||
| 1917 | button_mask.a.Assign(1); | ||
| 1918 | break; | ||
| 1919 | case Settings::NativeButton::B: | ||
| 1920 | button_mask.b.Assign(1); | ||
| 1921 | break; | ||
| 1922 | case Settings::NativeButton::X: | ||
| 1923 | button_mask.x.Assign(1); | ||
| 1924 | break; | ||
| 1925 | case Settings::NativeButton::Y: | ||
| 1926 | button_mask.y.Assign(1); | ||
| 1927 | break; | ||
| 1928 | case Settings::NativeButton::L: | ||
| 1929 | button_mask.l.Assign(1); | ||
| 1930 | break; | ||
| 1931 | case Settings::NativeButton::R: | ||
| 1932 | button_mask.r.Assign(1); | ||
| 1933 | break; | ||
| 1934 | case Settings::NativeButton::ZL: | ||
| 1935 | button_mask.zl.Assign(1); | ||
| 1936 | break; | ||
| 1937 | case Settings::NativeButton::ZR: | ||
| 1938 | button_mask.zr.Assign(1); | ||
| 1939 | break; | ||
| 1940 | case Settings::NativeButton::DLeft: | ||
| 1941 | button_mask.left.Assign(1); | ||
| 1942 | break; | ||
| 1943 | case Settings::NativeButton::DUp: | ||
| 1944 | button_mask.up.Assign(1); | ||
| 1945 | break; | ||
| 1946 | case Settings::NativeButton::DRight: | ||
| 1947 | button_mask.right.Assign(1); | ||
| 1948 | break; | ||
| 1949 | case Settings::NativeButton::DDown: | ||
| 1950 | button_mask.down.Assign(1); | ||
| 1951 | break; | ||
| 1952 | case Settings::NativeButton::SLLeft: | ||
| 1953 | button_mask.left_sl.Assign(1); | ||
| 1954 | break; | ||
| 1955 | case Settings::NativeButton::SLRight: | ||
| 1956 | button_mask.right_sl.Assign(1); | ||
| 1957 | break; | ||
| 1958 | case Settings::NativeButton::SRLeft: | ||
| 1959 | button_mask.left_sr.Assign(1); | ||
| 1960 | break; | ||
| 1961 | case Settings::NativeButton::SRRight: | ||
| 1962 | button_mask.right_sr.Assign(1); | ||
| 1963 | break; | ||
| 1964 | default: | ||
| 1965 | break; | ||
| 1966 | } | ||
| 1967 | } | ||
| 1968 | |||
| 1969 | return static_cast<NpadButton>(~button_mask.raw); | ||
| 1970 | } | ||
| 1971 | |||
| 1972 | } // namespace Core::HID | ||