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authorGravatar Narr the Reg2023-05-05 12:29:26 -0600
committerGravatar Narr the Reg2023-05-05 13:53:38 -0600
commit46e835f2d6531baea061a2723d171a2f5a1abf6a (patch)
treedab41bff4babe44fd5850c6f5042090d7179bf82 /src/core/hid/emulated_controller.cpp
parentMerge pull request #10153 from FernandoS27/a-quickie-fixie (diff)
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yuzu: Add motion preview to controller input
Diffstat (limited to 'src/core/hid/emulated_controller.cpp')
-rw-r--r--src/core/hid/emulated_controller.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp
index a70f8807c..a5c2e3db8 100644
--- a/src/core/hid/emulated_controller.cpp
+++ b/src/core/hid/emulated_controller.cpp
@@ -376,6 +376,7 @@ void EmulatedController::ReloadInput() {
376 motion.accel = emulated_motion.GetAcceleration(); 376 motion.accel = emulated_motion.GetAcceleration();
377 motion.gyro = emulated_motion.GetGyroscope(); 377 motion.gyro = emulated_motion.GetGyroscope();
378 motion.rotation = emulated_motion.GetRotations(); 378 motion.rotation = emulated_motion.GetRotations();
379 motion.euler = emulated_motion.GetEulerAngles();
379 motion.orientation = emulated_motion.GetOrientation(); 380 motion.orientation = emulated_motion.GetOrientation();
380 motion.is_at_rest = !emulated_motion.IsMoving(motion_sensitivity); 381 motion.is_at_rest = !emulated_motion.IsMoving(motion_sensitivity);
381 } 382 }
@@ -976,14 +977,11 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
976 emulated.UpdateOrientation(raw_status.delta_timestamp); 977 emulated.UpdateOrientation(raw_status.delta_timestamp);
977 force_update_motion = raw_status.force_update; 978 force_update_motion = raw_status.force_update;
978 979
979 if (is_configuring) {
980 return;
981 }
982
983 auto& motion = controller.motion_state[index]; 980 auto& motion = controller.motion_state[index];
984 motion.accel = emulated.GetAcceleration(); 981 motion.accel = emulated.GetAcceleration();
985 motion.gyro = emulated.GetGyroscope(); 982 motion.gyro = emulated.GetGyroscope();
986 motion.rotation = emulated.GetRotations(); 983 motion.rotation = emulated.GetRotations();
984 motion.euler = emulated.GetEulerAngles();
987 motion.orientation = emulated.GetOrientation(); 985 motion.orientation = emulated.GetOrientation();
988 motion.is_at_rest = !emulated.IsMoving(motion_sensitivity); 986 motion.is_at_rest = !emulated.IsMoving(motion_sensitivity);
989} 987}