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authorGravatar liamwhite2023-03-07 10:54:13 -0500
committerGravatar GitHub2023-03-07 10:54:13 -0500
commita7792e5ff83523142230951ac7eacbd7685dc40b (patch)
treea7531c65e2ddec1122fc071d44c8106c48352ce3 /src/core/hardware_properties.h
parentMerge pull request #9890 from Kelebek1/reverb_fix (diff)
parentnative_clock: Round RDTSC frequency to the nearest 1000 (diff)
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Merge pull request #9889 from Morph1984/time-is-ticking
core_timing: Reduce CPU usage on Windows
Diffstat (limited to 'src/core/hardware_properties.h')
-rw-r--r--src/core/hardware_properties.h8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/core/hardware_properties.h b/src/core/hardware_properties.h
index 45567b840..191c28bb4 100644
--- a/src/core/hardware_properties.h
+++ b/src/core/hardware_properties.h
@@ -13,11 +13,9 @@ namespace Core {
13 13
14namespace Hardware { 14namespace Hardware {
15 15
16// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz 16constexpr u64 BASE_CLOCK_RATE = 1'020'000'000; // Default CPU Frequency = 1020 MHz
17// The exact value used is of course unverified. 17constexpr u64 CNTFREQ = 19'200'000; // CNTPCT_EL0 Frequency = 19.2 MHz
18constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch cpu frequency is 1020MHz un/docked 18constexpr u32 NUM_CPU_CORES = 4; // Number of CPU Cores
19constexpr u64 CNTFREQ = 19200000; // Switch's hardware clock speed
20constexpr u32 NUM_CPU_CORES = 4; // Number of CPU Cores
21 19
22// Virtual to Physical core map. 20// Virtual to Physical core map.
23constexpr std::array<s32, Common::BitSize<u64>()> VirtualToPhysicalCoreMap{ 21constexpr std::array<s32, Common::BitSize<u64>()> VirtualToPhysicalCoreMap{