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| author | 2019-06-18 20:53:21 -0400 | |
|---|---|---|
| committer | 2019-07-05 15:49:32 -0400 | |
| commit | d20ede40b1e9cd0539982fb1feb3b13af3501ea2 (patch) | |
| tree | a084fedd90a6a3cc3e11b099f4ddfe194d49c8ea /src/core/hardware_interrupt_manager.cpp | |
| parent | NVFlinger: Correct GCC compile error (diff) | |
| download | yuzu-d20ede40b1e9cd0539982fb1feb3b13af3501ea2.tar.gz yuzu-d20ede40b1e9cd0539982fb1feb3b13af3501ea2.tar.xz yuzu-d20ede40b1e9cd0539982fb1feb3b13af3501ea2.zip | |
NVServices: Styling, define constructors as explicit and corrections
Diffstat (limited to 'src/core/hardware_interrupt_manager.cpp')
| -rw-r--r-- | src/core/hardware_interrupt_manager.cpp | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/core/hardware_interrupt_manager.cpp b/src/core/hardware_interrupt_manager.cpp index c3fffa894..c2115db2d 100644 --- a/src/core/hardware_interrupt_manager.cpp +++ b/src/core/hardware_interrupt_manager.cpp | |||
| @@ -1,5 +1,9 @@ | |||
| 1 | // Copyright 2019 Yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 1 | 4 | ||
| 2 | #include "core/core.h" | 5 | #include "core/core.h" |
| 6 | #include "core/core_timing.h" | ||
| 3 | #include "core/hardware_interrupt_manager.h" | 7 | #include "core/hardware_interrupt_manager.h" |
| 4 | #include "core/hle/service/nvdrv/interface.h" | 8 | #include "core/hle/service/nvdrv/interface.h" |
| 5 | #include "core/hle/service/sm/sm.h" | 9 | #include "core/hle/service/sm/sm.h" |
| @@ -11,11 +15,13 @@ InterruptManager::InterruptManager(Core::System& system_in) : system(system_in) | |||
| 11 | system.CoreTiming().RegisterEvent("GPUInterrupt", [this](u64 message, s64) { | 15 | system.CoreTiming().RegisterEvent("GPUInterrupt", [this](u64 message, s64) { |
| 12 | auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv"); | 16 | auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv"); |
| 13 | const u32 syncpt = static_cast<u32>(message >> 32); | 17 | const u32 syncpt = static_cast<u32>(message >> 32); |
| 14 | const u32 value = static_cast<u32>(message & 0x00000000FFFFFFFFULL); | 18 | const u32 value = static_cast<u32>(message); |
| 15 | nvdrv->SignalGPUInterruptSyncpt(syncpt, value); | 19 | nvdrv->SignalGPUInterruptSyncpt(syncpt, value); |
| 16 | }); | 20 | }); |
| 17 | } | 21 | } |
| 18 | 22 | ||
| 23 | InterruptManager::~InterruptManager() = default; | ||
| 24 | |||
| 19 | void InterruptManager::GPUInterruptSyncpt(const u32 syncpoint_id, const u32 value) { | 25 | void InterruptManager::GPUInterruptSyncpt(const u32 syncpoint_id, const u32 value) { |
| 20 | const u64 msg = (static_cast<u64>(syncpoint_id) << 32ULL) | value; | 26 | const u64 msg = (static_cast<u64>(syncpoint_id) << 32ULL) | value; |
| 21 | system.CoreTiming().ScheduleEvent(10, gpu_interrupt_event, msg); | 27 | system.CoreTiming().ScheduleEvent(10, gpu_interrupt_event, msg); |