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| author | 2019-07-26 14:26:44 -0400 | |
|---|---|---|
| committer | 2019-07-26 14:26:44 -0400 | |
| commit | 52f54c728d9691f113f0736fab8fbc60b408dceb (patch) | |
| tree | e02db0d667f818aacbd27e54927ef91e875eb2c2 /src/core/hardware_interrupt_manager.cpp | |
| parent | Merge pull request #2739 from lioncash/cflow (diff) | |
| parent | NVServices: Correct delayed responses. (diff) | |
| download | yuzu-52f54c728d9691f113f0736fab8fbc60b408dceb.tar.gz yuzu-52f54c728d9691f113f0736fab8fbc60b408dceb.tar.xz yuzu-52f54c728d9691f113f0736fab8fbc60b408dceb.zip | |
Merge pull request #2592 from FernandoS27/sync1
Implement GPU Synchronization Mechanisms & Correct NVFlinger
Diffstat (limited to 'src/core/hardware_interrupt_manager.cpp')
| -rw-r--r-- | src/core/hardware_interrupt_manager.cpp | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/src/core/hardware_interrupt_manager.cpp b/src/core/hardware_interrupt_manager.cpp new file mode 100644 index 000000000..c2115db2d --- /dev/null +++ b/src/core/hardware_interrupt_manager.cpp | |||
| @@ -0,0 +1,30 @@ | |||
| 1 | // Copyright 2019 Yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include "core/core.h" | ||
| 6 | #include "core/core_timing.h" | ||
| 7 | #include "core/hardware_interrupt_manager.h" | ||
| 8 | #include "core/hle/service/nvdrv/interface.h" | ||
| 9 | #include "core/hle/service/sm/sm.h" | ||
| 10 | |||
| 11 | namespace Core::Hardware { | ||
| 12 | |||
| 13 | InterruptManager::InterruptManager(Core::System& system_in) : system(system_in) { | ||
| 14 | gpu_interrupt_event = | ||
| 15 | system.CoreTiming().RegisterEvent("GPUInterrupt", [this](u64 message, s64) { | ||
| 16 | auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv"); | ||
| 17 | const u32 syncpt = static_cast<u32>(message >> 32); | ||
| 18 | const u32 value = static_cast<u32>(message); | ||
| 19 | nvdrv->SignalGPUInterruptSyncpt(syncpt, value); | ||
| 20 | }); | ||
| 21 | } | ||
| 22 | |||
| 23 | InterruptManager::~InterruptManager() = default; | ||
| 24 | |||
| 25 | void InterruptManager::GPUInterruptSyncpt(const u32 syncpoint_id, const u32 value) { | ||
| 26 | const u64 msg = (static_cast<u64>(syncpoint_id) << 32ULL) | value; | ||
| 27 | system.CoreTiming().ScheduleEvent(10, gpu_interrupt_event, msg); | ||
| 28 | } | ||
| 29 | |||
| 30 | } // namespace Core::Hardware | ||