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authorGravatar ReinUsesLisp2019-11-08 22:38:26 -0300
committerGravatar ReinUsesLisp2019-11-14 18:21:42 -0300
commit48a1687f515110b602c64ffbc27eacef3e57a575 (patch)
tree16a9945ee8d4f01e2d1a7c0dde0313464e1f9c18 /src/core/hardware_interrupt_manager.cpp
parentMerge pull request #3110 from greggameplayer/CompleteRGBA16UI (diff)
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texture_cache: Drop abstracted ComponentType
Abstracted ComponentType was not being used in a meaningful way. This commit drops its usage. There is one place where it was being used to test compatibility between two cached surfaces, but this one is implied in the pixel format. Removing the component type test doesn't change the behaviour.
Diffstat (limited to 'src/core/hardware_interrupt_manager.cpp')
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