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authorGravatar Lioncash2018-09-17 19:25:53 -0400
committerGravatar Lioncash2018-09-17 19:25:55 -0400
commit9a8dbba1e59fb9d8cbd2c394802b18eb7dc9330d (patch)
tree0043fc7841b1e729eb78e6e37ed90bb65bba1044 /src/core/gdbstub/gdbstub.cpp
parentMerge pull request #1311 from FernandoS27/fast-swizzle (diff)
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gl_shader_decompiler: Avoid truncation warnings within LD_A and ST_A code
These are internally stored as u64 values, so using u32 here causes truncation warnings. Instead, we can just use u64 and preserve the bit width.
Diffstat (limited to 'src/core/gdbstub/gdbstub.cpp')
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