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authorGravatar James Rowe2017-08-19 23:43:01 -0600
committerGravatar GitHub2017-08-19 23:43:01 -0600
commitbbfa9d0635ce4b9226bed02ea1b6e8ddbb7e8a56 (patch)
tree5bfecf66096077d72346da902a9646314cb60631 /src/core/frontend
parentMerge pull request #2871 from wwylele/sw-spotlight (diff)
parentHID: fix a comment and a warning (diff)
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Merge pull request #2861 from wwylele/motion-refactor
Refactor MotionEmu into a InputDevice
Diffstat (limited to 'src/core/frontend')
-rw-r--r--src/core/frontend/emu_window.cpp23
-rw-r--r--src/core/frontend/emu_window.h83
-rw-r--r--src/core/frontend/input.h19
-rw-r--r--src/core/frontend/motion_emu.cpp89
-rw-r--r--src/core/frontend/motion_emu.h52
5 files changed, 19 insertions, 247 deletions
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp
index 4f7d54a33..60b20d4e2 100644
--- a/src/core/frontend/emu_window.cpp
+++ b/src/core/frontend/emu_window.cpp
@@ -62,29 +62,6 @@ void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) {
62 TouchPressed(framebuffer_x, framebuffer_y); 62 TouchPressed(framebuffer_x, framebuffer_y);
63} 63}
64 64
65void EmuWindow::AccelerometerChanged(float x, float y, float z) {
66 constexpr float coef = 512;
67
68 std::lock_guard<std::mutex> lock(accel_mutex);
69
70 // TODO(wwylele): do a time stretch as it in GyroscopeChanged
71 // The time stretch formula should be like
72 // stretched_vector = (raw_vector - gravity) * stretch_ratio + gravity
73 accel_x = static_cast<s16>(x * coef);
74 accel_y = static_cast<s16>(y * coef);
75 accel_z = static_cast<s16>(z * coef);
76}
77
78void EmuWindow::GyroscopeChanged(float x, float y, float z) {
79 constexpr float FULL_FPS = 60;
80 float coef = GetGyroscopeRawToDpsCoefficient();
81 float stretch = Core::System::GetInstance().perf_stats.GetLastFrameTimeScale();
82 std::lock_guard<std::mutex> lock(gyro_mutex);
83 gyro_x = static_cast<s16>(x * coef * stretch);
84 gyro_y = static_cast<s16>(y * coef * stretch);
85 gyro_z = static_cast<s16>(z * coef * stretch);
86}
87
88void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) { 65void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) {
89 Layout::FramebufferLayout layout; 66 Layout::FramebufferLayout layout;
90 if (Settings::values.custom_layout == true) { 67 if (Settings::values.custom_layout == true) {
diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h
index 9414123a4..7bdee251c 100644
--- a/src/core/frontend/emu_window.h
+++ b/src/core/frontend/emu_window.h
@@ -69,27 +69,6 @@ public:
69 void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y); 69 void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y);
70 70
71 /** 71 /**
72 * Signal accelerometer state has changed.
73 * @param x X-axis accelerometer value
74 * @param y Y-axis accelerometer value
75 * @param z Z-axis accelerometer value
76 * @note all values are in unit of g (gravitational acceleration).
77 * e.g. x = 1.0 means 9.8m/s^2 in x direction.
78 * @see GetAccelerometerState for axis explanation.
79 */
80 void AccelerometerChanged(float x, float y, float z);
81
82 /**
83 * Signal gyroscope state has changed.
84 * @param x X-axis accelerometer value
85 * @param y Y-axis accelerometer value
86 * @param z Z-axis accelerometer value
87 * @note all values are in deg/sec.
88 * @see GetGyroscopeState for axis explanation.
89 */
90 void GyroscopeChanged(float x, float y, float z);
91
92 /**
93 * Gets the current touch screen state (touch X/Y coordinates and whether or not it is pressed). 72 * Gets the current touch screen state (touch X/Y coordinates and whether or not it is pressed).
94 * @note This should be called by the core emu thread to get a state set by the window thread. 73 * @note This should be called by the core emu thread to get a state set by the window thread.
95 * @todo Fix this function to be thread-safe. 74 * @todo Fix this function to be thread-safe.
@@ -101,52 +80,6 @@ public:
101 } 80 }
102 81
103 /** 82 /**
104 * Gets the current accelerometer state (acceleration along each three axis).
105 * Axis explained:
106 * +x is the same direction as LEFT on D-pad.
107 * +y is normal to the touch screen, pointing outward.
108 * +z is the same direction as UP on D-pad.
109 * Units:
110 * 1 unit of return value = 1/512 g (measured by hw test),
111 * where g is the gravitational acceleration (9.8 m/sec2).
112 * @note This should be called by the core emu thread to get a state set by the window thread.
113 * @return std::tuple of (x, y, z)
114 */
115 std::tuple<s16, s16, s16> GetAccelerometerState() {
116 std::lock_guard<std::mutex> lock(accel_mutex);
117 return std::make_tuple(accel_x, accel_y, accel_z);
118 }
119
120 /**
121 * Gets the current gyroscope state (angular rates about each three axis).
122 * Axis explained:
123 * +x is the same direction as LEFT on D-pad.
124 * +y is normal to the touch screen, pointing outward.
125 * +z is the same direction as UP on D-pad.
126 * Orientation is determined by right-hand rule.
127 * Units:
128 * 1 unit of return value = (1/coef) deg/sec,
129 * where coef is the return value of GetGyroscopeRawToDpsCoefficient().
130 * @note This should be called by the core emu thread to get a state set by the window thread.
131 * @return std::tuple of (x, y, z)
132 */
133 std::tuple<s16, s16, s16> GetGyroscopeState() {
134 std::lock_guard<std::mutex> lock(gyro_mutex);
135 return std::make_tuple(gyro_x, gyro_y, gyro_z);
136 }
137
138 /**
139 * Gets the coefficient for units conversion of gyroscope state.
140 * The conversion formula is r = coefficient * v,
141 * where v is angular rate in deg/sec,
142 * and r is the gyroscope state.
143 * @return float-type coefficient
144 */
145 f32 GetGyroscopeRawToDpsCoefficient() const {
146 return 14.375f; // taken from hw test, and gyroscope's document
147 }
148
149 /**
150 * Returns currently active configuration. 83 * Returns currently active configuration.
151 * @note Accesses to the returned object need not be consistent because it may be modified in 84 * @note Accesses to the returned object need not be consistent because it may be modified in
152 * another thread 85 * another thread
@@ -187,12 +120,6 @@ protected:
187 touch_x = 0; 120 touch_x = 0;
188 touch_y = 0; 121 touch_y = 0;
189 touch_pressed = false; 122 touch_pressed = false;
190 accel_x = 0;
191 accel_y = -512;
192 accel_z = 0;
193 gyro_x = 0;
194 gyro_y = 0;
195 gyro_z = 0;
196 } 123 }
197 virtual ~EmuWindow() {} 124 virtual ~EmuWindow() {}
198 125
@@ -255,16 +182,6 @@ private:
255 u16 touch_x; ///< Touchpad X-position in native 3DS pixel coordinates (0-320) 182 u16 touch_x; ///< Touchpad X-position in native 3DS pixel coordinates (0-320)
256 u16 touch_y; ///< Touchpad Y-position in native 3DS pixel coordinates (0-240) 183 u16 touch_y; ///< Touchpad Y-position in native 3DS pixel coordinates (0-240)
257 184
258 std::mutex accel_mutex;
259 s16 accel_x; ///< Accelerometer X-axis value in native 3DS units
260 s16 accel_y; ///< Accelerometer Y-axis value in native 3DS units
261 s16 accel_z; ///< Accelerometer Z-axis value in native 3DS units
262
263 std::mutex gyro_mutex;
264 s16 gyro_x; ///< Gyroscope X-axis value in native 3DS units
265 s16 gyro_y; ///< Gyroscope Y-axis value in native 3DS units
266 s16 gyro_z; ///< Gyroscope Z-axis value in native 3DS units
267
268 /** 185 /**
269 * Clip the provided coordinates to be inside the touchscreen area. 186 * Clip the provided coordinates to be inside the touchscreen area.
270 */ 187 */
diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h
index 0a5713dc0..5916a901d 100644
--- a/src/core/frontend/input.h
+++ b/src/core/frontend/input.h
@@ -11,6 +11,7 @@
11#include <utility> 11#include <utility>
12#include "common/logging/log.h" 12#include "common/logging/log.h"
13#include "common/param_package.h" 13#include "common/param_package.h"
14#include "common/vector_math.h"
14 15
15namespace Input { 16namespace Input {
16 17
@@ -107,4 +108,22 @@ using ButtonDevice = InputDevice<bool>;
107 */ 108 */
108using AnalogDevice = InputDevice<std::tuple<float, float>>; 109using AnalogDevice = InputDevice<std::tuple<float, float>>;
109 110
111/**
112 * A motion device is an input device that returns a tuple of accelerometer state vector and
113 * gyroscope state vector.
114 *
115 * For both vectors:
116 * x+ is the same direction as LEFT on D-pad.
117 * y+ is normal to the touch screen, pointing outward.
118 * z+ is the same direction as UP on D-pad.
119 *
120 * For accelerometer state vector
121 * Units: g (gravitational acceleration)
122 *
123 * For gyroscope state vector:
124 * Orientation is determined by right-hand rule.
125 * Units: deg/sec
126 */
127using MotionDevice = InputDevice<std::tuple<Math::Vec3<float>, Math::Vec3<float>>>;
128
110} // namespace Input 129} // namespace Input
diff --git a/src/core/frontend/motion_emu.cpp b/src/core/frontend/motion_emu.cpp
deleted file mode 100644
index 9a5b3185d..000000000
--- a/src/core/frontend/motion_emu.cpp
+++ /dev/null
@@ -1,89 +0,0 @@
1// Copyright 2016 Citra Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include "common/math_util.h"
6#include "common/quaternion.h"
7#include "core/frontend/emu_window.h"
8#include "core/frontend/motion_emu.h"
9
10namespace Motion {
11
12static constexpr int update_millisecond = 100;
13static constexpr auto update_duration =
14 std::chrono::duration_cast<std::chrono::steady_clock::duration>(
15 std::chrono::milliseconds(update_millisecond));
16
17MotionEmu::MotionEmu(EmuWindow& emu_window)
18 : motion_emu_thread(&MotionEmu::MotionEmuThread, this, std::ref(emu_window)) {}
19
20MotionEmu::~MotionEmu() {
21 if (motion_emu_thread.joinable()) {
22 shutdown_event.Set();
23 motion_emu_thread.join();
24 }
25}
26
27void MotionEmu::MotionEmuThread(EmuWindow& emu_window) {
28 auto update_time = std::chrono::steady_clock::now();
29 Math::Quaternion<float> q = MakeQuaternion(Math::Vec3<float>(), 0);
30 Math::Quaternion<float> old_q;
31
32 while (!shutdown_event.WaitUntil(update_time)) {
33 update_time += update_duration;
34 old_q = q;
35
36 {
37 std::lock_guard<std::mutex> guard(tilt_mutex);
38
39 // Find the quaternion describing current 3DS tilting
40 q = MakeQuaternion(Math::MakeVec(-tilt_direction.y, 0.0f, tilt_direction.x),
41 tilt_angle);
42 }
43
44 auto inv_q = q.Inverse();
45
46 // Set the gravity vector in world space
47 auto gravity = Math::MakeVec(0.0f, -1.0f, 0.0f);
48
49 // Find the angular rate vector in world space
50 auto angular_rate = ((q - old_q) * inv_q).xyz * 2;
51 angular_rate *= 1000 / update_millisecond / MathUtil::PI * 180;
52
53 // Transform the two vectors from world space to 3DS space
54 gravity = QuaternionRotate(inv_q, gravity);
55 angular_rate = QuaternionRotate(inv_q, angular_rate);
56
57 // Update the sensor state
58 emu_window.AccelerometerChanged(gravity.x, gravity.y, gravity.z);
59 emu_window.GyroscopeChanged(angular_rate.x, angular_rate.y, angular_rate.z);
60 }
61}
62
63void MotionEmu::BeginTilt(int x, int y) {
64 mouse_origin = Math::MakeVec(x, y);
65 is_tilting = true;
66}
67
68void MotionEmu::Tilt(int x, int y) {
69 constexpr float SENSITIVITY = 0.01f;
70 auto mouse_move = Math::MakeVec(x, y) - mouse_origin;
71 if (is_tilting) {
72 std::lock_guard<std::mutex> guard(tilt_mutex);
73 if (mouse_move.x == 0 && mouse_move.y == 0) {
74 tilt_angle = 0;
75 } else {
76 tilt_direction = mouse_move.Cast<float>();
77 tilt_angle = MathUtil::Clamp(tilt_direction.Normalize() * SENSITIVITY, 0.0f,
78 MathUtil::PI * 0.5f);
79 }
80 }
81}
82
83void MotionEmu::EndTilt() {
84 std::lock_guard<std::mutex> guard(tilt_mutex);
85 tilt_angle = 0;
86 is_tilting = false;
87}
88
89} // namespace Motion
diff --git a/src/core/frontend/motion_emu.h b/src/core/frontend/motion_emu.h
deleted file mode 100644
index 99d41a726..000000000
--- a/src/core/frontend/motion_emu.h
+++ /dev/null
@@ -1,52 +0,0 @@
1// Copyright 2016 Citra Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6#include "common/thread.h"
7#include "common/vector_math.h"
8
9class EmuWindow;
10
11namespace Motion {
12
13class MotionEmu final {
14public:
15 MotionEmu(EmuWindow& emu_window);
16 ~MotionEmu();
17
18 /**
19 * Signals that a motion sensor tilt has begun.
20 * @param x the x-coordinate of the cursor
21 * @param y the y-coordinate of the cursor
22 */
23 void BeginTilt(int x, int y);
24
25 /**
26 * Signals that a motion sensor tilt is occurring.
27 * @param x the x-coordinate of the cursor
28 * @param y the y-coordinate of the cursor
29 */
30 void Tilt(int x, int y);
31
32 /**
33 * Signals that a motion sensor tilt has ended.
34 */
35 void EndTilt();
36
37private:
38 Math::Vec2<int> mouse_origin;
39
40 std::mutex tilt_mutex;
41 Math::Vec2<float> tilt_direction;
42 float tilt_angle = 0;
43
44 bool is_tilting = false;
45
46 Common::Event shutdown_event;
47 std::thread motion_emu_thread;
48
49 void MotionEmuThread(EmuWindow& emu_window);
50};
51
52} // namespace Motion