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authorGravatar wwylele2017-08-08 21:34:17 +0300
committerGravatar wwylele2017-08-24 13:56:43 +0300
commitc84e60b4700778db236d3177714a076c515f9ce7 (patch)
tree6b98955761908bae410049c0609f942da23c8e82 /src/core/frontend/input.h
parentMerge pull request #2839 from Subv/global_kernel_lock (diff)
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HID: use TouchDevice for touch pad
Diffstat (limited to 'src/core/frontend/input.h')
-rw-r--r--src/core/frontend/input.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h
index 5916a901d..8c256beb5 100644
--- a/src/core/frontend/input.h
+++ b/src/core/frontend/input.h
@@ -126,4 +126,10 @@ using AnalogDevice = InputDevice<std::tuple<float, float>>;
126 */ 126 */
127using MotionDevice = InputDevice<std::tuple<Math::Vec3<float>, Math::Vec3<float>>>; 127using MotionDevice = InputDevice<std::tuple<Math::Vec3<float>, Math::Vec3<float>>>;
128 128
129/**
130 * A touch device is an input device that returns a tuple of two floats and a bool. The floats are
131 * x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is pressed.
132 */
133using TouchDevice = InputDevice<std::tuple<float, float, bool>>;
134
129} // namespace Input 135} // namespace Input