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authorGravatar Morph2020-10-10 09:03:47 -0400
committerGravatar Morph2020-11-15 23:33:20 -0500
commit9b501af8e3d0f6457fafb0fdfbcc11f6da4f0e8a (patch)
tree3a9cc70c7caa50eb7f3c5ede1bdddd4fa928c118 /src/core/frontend/input.h
parentconfigure_input: Hook up the vibration percentage spinbox (diff)
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controllers/npad: Add heuristics to reduce rumble state changes
Sending too many state changes in a short period of time can cause massive performance issues. As a result, we have to use several heuristics to reduce the number of state changes to minimize/eliminate this performance impact while maintaining the quality of these vibrations as much as possible.
Diffstat (limited to 'src/core/frontend/input.h')
-rw-r--r--src/core/frontend/input.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h
index 277b70e53..fb2ce2514 100644
--- a/src/core/frontend/input.h
+++ b/src/core/frontend/input.h
@@ -33,7 +33,7 @@ public:
33 virtual bool GetAnalogDirectionStatus(AnalogDirection direction) const { 33 virtual bool GetAnalogDirectionStatus(AnalogDirection direction) const {
34 return {}; 34 return {};
35 } 35 }
36 virtual bool SetRumblePlay(f32 amp_high, f32 amp_low, f32 freq_high, f32 freq_low) const { 36 virtual bool SetRumblePlay(f32 amp_low, f32 freq_low, f32 amp_high, f32 freq_high) const {
37 return {}; 37 return {};
38 } 38 }
39}; 39};