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authorGravatar Lioncash2019-02-26 22:38:34 -0500
committerGravatar Lioncash2019-02-26 22:38:36 -0500
commit1b855efd5eb21ef802d15f6a531878754904ad4d (patch)
treeae6fe25b9e889790b1770bbc77d67e4819d5f572 /src/core/frontend/input.h
parentcommon/quaternion: Move Quaternion into the Common namespace (diff)
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common/vector_math: Move Vec[x] types into the Common namespace
These types are within the common library, so they should be using the Common namespace.
Diffstat (limited to 'src/core/frontend/input.h')
-rw-r--r--src/core/frontend/input.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h
index 16fdcd376..7c11d7546 100644
--- a/src/core/frontend/input.h
+++ b/src/core/frontend/input.h
@@ -124,7 +124,7 @@ using AnalogDevice = InputDevice<std::tuple<float, float>>;
124 * Orientation is determined by right-hand rule. 124 * Orientation is determined by right-hand rule.
125 * Units: deg/sec 125 * Units: deg/sec
126 */ 126 */
127using MotionDevice = InputDevice<std::tuple<Math::Vec3<float>, Math::Vec3<float>>>; 127using MotionDevice = InputDevice<std::tuple<Common::Vec3<float>, Common::Vec3<float>>>;
128 128
129/** 129/**
130 * A touch device is an input device that returns a tuple of two floats and a bool. The floats are 130 * A touch device is an input device that returns a tuple of two floats and a bool. The floats are