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authorGravatar ReinUsesLisp2020-07-04 18:42:10 -0300
committerGravatar ReinUsesLisp2020-07-10 04:09:32 -0300
commitc574ab5aa1d3ff81b28ddfbba3818b3ce724aa32 (patch)
treebfd4107fc64c09c767be6bfe79c4904075ce0307 /src/core/frontend/framebuffer_layout.cpp
parentmaxwell_dma: Rename registers to match official docs and reorder (diff)
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video_core/textures: Add and use SwizzleSliceToVoxel, and minor style changes
Change GOB sizes from free-functions to constexpr constants. Add SwizzleSliceToVoxel, a function that swizzles a 2D array of pixels into a 3D texture and use it for 3D copies.
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