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authorGravatar ReinUsesLisp2020-04-10 00:55:54 -0300
committerGravatar ReinUsesLisp2020-04-10 00:57:32 -0300
commita87b16da9a61507363a3239647b639037b7a58bb (patch)
tree835cb02195888fe6add121e0a84894d769f37613 /src/core/frontend/framebuffer_layout.cpp
parentMerge pull request #3623 from ReinUsesLisp/renderdoc-bind-spam (diff)
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shader/texture: Remove type mismatches management from shader decoder
Since commit e22816a5bb we handle type mismatches from the CPU. We don't need to hack our shader decoder due to game bugs anymore. Removed in this commit.
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