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authorGravatar Morph2020-09-28 10:00:15 -0400
committerGravatar Morph2020-11-15 23:33:20 -0500
commit8f2959f6804e0d1048ecaa6f4046622e069fe7db (patch)
tree06451ddcfcc588d2803eaa908afa085bea7782de /src/core/frontend/framebuffer_layout.cpp
parentudp/client: Reduce testing period to 5 seconds (diff)
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settings: Preparation for per-game input settings
Diffstat (limited to 'src/core/frontend/framebuffer_layout.cpp')
-rw-r--r--src/core/frontend/framebuffer_layout.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp
index 1acc82497..b9a270a55 100644
--- a/src/core/frontend/framebuffer_layout.cpp
+++ b/src/core/frontend/framebuffer_layout.cpp
@@ -47,7 +47,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
47FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) { 47FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) {
48 u32 width, height; 48 u32 width, height;
49 49
50 if (Settings::values.use_docked_mode) { 50 if (Settings::values.use_docked_mode.GetValue()) {
51 width = ScreenDocked::Width * res_scale; 51 width = ScreenDocked::Width * res_scale;
52 height = ScreenDocked::Height * res_scale; 52 height = ScreenDocked::Height * res_scale;
53 } else { 53 } else {