diff options
| author | 2023-08-26 19:15:00 -0400 | |
|---|---|---|
| committer | 2023-08-26 19:15:00 -0400 | |
| commit | 6c4abd23be375afda850661cdf164b65e52f8cb8 (patch) | |
| tree | 4245dfb837da484556040bb02915d0e7b53569c8 /src/core/frontend/framebuffer_layout.cpp | |
| parent | Merge pull request #11359 from Kelebek1/check_suitable_backend (diff) | |
| parent | main: Fix docked mode button, clang 14 error (diff) | |
| download | yuzu-6c4abd23be375afda850661cdf164b65e52f8cb8.tar.gz yuzu-6c4abd23be375afda850661cdf164b65e52f8cb8.tar.xz yuzu-6c4abd23be375afda850661cdf164b65e52f8cb8.zip | |
Merge pull request #11356 from lat9nq/console-mode-pg
general,config-qt: Present Console Mode as an enum with separate options in game properties
Diffstat (limited to 'src/core/frontend/framebuffer_layout.cpp')
| -rw-r--r-- | src/core/frontend/framebuffer_layout.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp index b4081fc39..2590b20da 100644 --- a/src/core/frontend/framebuffer_layout.cpp +++ b/src/core/frontend/framebuffer_layout.cpp | |||
| @@ -5,6 +5,7 @@ | |||
| 5 | 5 | ||
| 6 | #include "common/assert.h" | 6 | #include "common/assert.h" |
| 7 | #include "common/settings.h" | 7 | #include "common/settings.h" |
| 8 | #include "common/settings_enums.h" | ||
| 8 | #include "core/frontend/framebuffer_layout.h" | 9 | #include "core/frontend/framebuffer_layout.h" |
| 9 | 10 | ||
| 10 | namespace Layout { | 11 | namespace Layout { |
| @@ -49,7 +50,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) { | |||
| 49 | } | 50 | } |
| 50 | 51 | ||
| 51 | FramebufferLayout FrameLayoutFromResolutionScale(f32 res_scale) { | 52 | FramebufferLayout FrameLayoutFromResolutionScale(f32 res_scale) { |
| 52 | const bool is_docked = Settings::values.use_docked_mode.GetValue(); | 53 | const bool is_docked = Settings::IsDockedMode(); |
| 53 | const u32 screen_width = is_docked ? ScreenDocked::Width : ScreenUndocked::Width; | 54 | const u32 screen_width = is_docked ? ScreenDocked::Width : ScreenUndocked::Width; |
| 54 | const u32 screen_height = is_docked ? ScreenDocked::Height : ScreenUndocked::Height; | 55 | const u32 screen_height = is_docked ? ScreenDocked::Height : ScreenUndocked::Height; |
| 55 | 56 | ||