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authorGravatar Lioncash2020-02-03 09:24:03 -0500
committerGravatar Lioncash2020-02-03 09:24:05 -0500
commit5c61e0ba3938c9b939416ec996ee339bf1417ebf (patch)
tree0fa2eb2fa1f0b628f7dacbd356408f724e51c397 /src/core/frontend/framebuffer_layout.cpp
parentinput_common/udp: std::move shared_ptr within Client constructor (diff)
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input_common/udp: std::move SocketCallback instances where applicable
std::function is allowed to heap allocate if the size of the captures associated with each lambda exceed a certain threshold. This prevents potentially unnecessary reallocations from occurring.
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