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authorGravatar Lioncash2018-08-11 20:20:19 -0400
committerGravatar Lioncash2018-08-11 20:20:21 -0400
commit0a93b45b6a2662c69320e6c69f8024e26909a168 (patch)
treea16166777acb3d5af7915496827408e1ec7025bd /src/core/frontend/emu_window.h
parentMerge pull request #1010 from bunnei/unk-vert-attrib-shader (diff)
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core: Namespace EmuWindow
Gets the class out of the global namespace.
Diffstat (limited to 'src/core/frontend/emu_window.h')
-rw-r--r--src/core/frontend/emu_window.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h
index e8c29adfb..384dc7822 100644
--- a/src/core/frontend/emu_window.h
+++ b/src/core/frontend/emu_window.h
@@ -10,6 +10,8 @@
10#include "common/common_types.h" 10#include "common/common_types.h"
11#include "core/frontend/framebuffer_layout.h" 11#include "core/frontend/framebuffer_layout.h"
12 12
13namespace Core::Frontend {
14
13/** 15/**
14 * Abstraction class used to provide an interface between emulation code and the frontend 16 * Abstraction class used to provide an interface between emulation code and the frontend
15 * (e.g. SDL, QGLWidget, GLFW, etc...). 17 * (e.g. SDL, QGLWidget, GLFW, etc...).
@@ -166,3 +168,5 @@ private:
166 */ 168 */
167 std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y); 169 std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y);
168}; 170};
171
172} // namespace Core::Frontend