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| author | 2020-07-14 15:28:11 -0400 | |
|---|---|---|
| committer | 2020-07-14 15:49:15 -0400 | |
| commit | 969100d41a9bd20f525d69d1791b08106f722468 (patch) | |
| tree | d698d1562c0ccc702ce0762a89aa2aae91ccf7b9 /src/core/frontend/emu_window.cpp | |
| parent | Merge pull request #4317 from lioncash/boost (diff) | |
| download | yuzu-969100d41a9bd20f525d69d1791b08106f722468.tar.gz yuzu-969100d41a9bd20f525d69d1791b08106f722468.tar.xz yuzu-969100d41a9bd20f525d69d1791b08106f722468.zip | |
shader_cache: Make use of std::erase_if
Now that we use C++20, we can also make use of std::erase_if instead of
needing to do the erase-remove idiom.
Diffstat (limited to 'src/core/frontend/emu_window.cpp')
0 files changed, 0 insertions, 0 deletions