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authorGravatar lat9nq2021-06-28 15:58:16 -0400
committerGravatar lat9nq2021-06-28 17:32:17 -0400
commitb91b76df4fe27d781bd95ddb89b78ff54df57029 (patch)
treeabd3de5c02b036ec936a70599e496ba1d45d7849 /src/core/frontend/applets
parentconfiguration: Defer to common/settings for per-game settings defaults (diff)
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general: Make most settings a BasicSetting
Creates a new BasicSettings class in common/settings, and forces setting a default and label for each setting that uses it in common/settings. Moves defaults and labels from both frontends into common settings. Creates a helper function in each frontend to facillitate reading the settings now with the new default and label properties. Settings::Setting is also now a subclass of Settings::BasicSetting. Also adds documentation for both Setting and BasicSetting.
Diffstat (limited to 'src/core/frontend/applets')
-rw-r--r--src/core/frontend/applets/profile_select.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/frontend/applets/profile_select.cpp b/src/core/frontend/applets/profile_select.cpp
index 8d960d1ca..4c58c310f 100644
--- a/src/core/frontend/applets/profile_select.cpp
+++ b/src/core/frontend/applets/profile_select.cpp
@@ -13,7 +13,7 @@ ProfileSelectApplet::~ProfileSelectApplet() = default;
13void DefaultProfileSelectApplet::SelectProfile( 13void DefaultProfileSelectApplet::SelectProfile(
14 std::function<void(std::optional<Common::UUID>)> callback) const { 14 std::function<void(std::optional<Common::UUID>)> callback) const {
15 Service::Account::ProfileManager manager; 15 Service::Account::ProfileManager manager;
16 callback(manager.GetUser(Settings::values.current_user).value_or(Common::UUID{})); 16 callback(manager.GetUser(Settings::values.current_user.GetValue()).value_or(Common::UUID{}));
17 LOG_INFO(Service_ACC, "called, selecting current user instead of prompting..."); 17 LOG_INFO(Service_ACC, "called, selecting current user instead of prompting...");
18} 18}
19 19