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authorGravatar bunnei2020-09-10 19:28:23 -0400
committerGravatar GitHub2020-09-10 19:28:23 -0400
commit03179ecafe8a5e9dedcab57f593f47ecc71b6877 (patch)
treeac862b62f9d1e8c3c50915dcefc3f34863140e93 /src/core/frontend/applets/controller.cpp
parentMerge pull request #4608 from lioncash/sign3 (diff)
parentResolve spacing inconsistencies in style.qrc/qss files (diff)
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Merge pull request #4597 from Morph1984/mjolnir-p2
Project Mjölnir: Part 2 - Controller Applet
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1// Copyright 2020 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include "common/assert.h"
6#include "common/logging/log.h"
7#include "core/core.h"
8#include "core/frontend/applets/controller.h"
9#include "core/hle/service/hid/controllers/npad.h"
10#include "core/hle/service/hid/hid.h"
11#include "core/hle/service/sm/sm.h"
12
13namespace Core::Frontend {
14
15ControllerApplet::~ControllerApplet() = default;
16
17DefaultControllerApplet::~DefaultControllerApplet() = default;
18
19void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callback,
20 ControllerParameters parameters) const {
21 LOG_INFO(Service_HID, "called, deducing the best configuration based on the given parameters!");
22
23 auto& npad =
24 Core::System::GetInstance()
25 .ServiceManager()
26 .GetService<Service::HID::Hid>("hid")
27 ->GetAppletResource()
28 ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad);
29
30 auto& players = Settings::values.players;
31
32 const std::size_t min_supported_players =
33 parameters.enable_single_mode ? 1 : parameters.min_players;
34
35 // Disconnect Handheld first.
36 npad.DisconnectNPadAtIndex(8);
37
38 // Deduce the best configuration based on the input parameters.
39 for (std::size_t index = 0; index < players.size() - 2; ++index) {
40 // First, disconnect all controllers regardless of the value of keep_controllers_connected.
41 // This makes it easy to connect the desired controllers.
42 npad.DisconnectNPadAtIndex(index);
43
44 // Only connect the minimum number of required players.
45 if (index >= min_supported_players) {
46 continue;
47 }
48
49 // Connect controllers based on the following priority list from highest to lowest priority:
50 // Pro Controller -> Dual Joycons -> Left Joycon/Right Joycon -> Handheld
51 if (parameters.allow_pro_controller) {
52 npad.AddNewControllerAt(
53 npad.MapSettingsTypeToNPad(Settings::ControllerType::ProController), index);
54 } else if (parameters.allow_dual_joycons) {
55 npad.AddNewControllerAt(
56 npad.MapSettingsTypeToNPad(Settings::ControllerType::DualJoyconDetached), index);
57 } else if (parameters.allow_left_joycon && parameters.allow_right_joycon) {
58 // Assign left joycons to even player indices and right joycons to odd player indices.
59 // We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and
60 // a right Joycon for Player 2 in 2 Player Assist mode.
61 if (index % 2 == 0) {
62 npad.AddNewControllerAt(
63 npad.MapSettingsTypeToNPad(Settings::ControllerType::LeftJoycon), index);
64 } else {
65 npad.AddNewControllerAt(
66 npad.MapSettingsTypeToNPad(Settings::ControllerType::RightJoycon), index);
67 }
68 } else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld &&
69 !Settings::values.use_docked_mode) {
70 // We should *never* reach here under any normal circumstances.
71 npad.AddNewControllerAt(npad.MapSettingsTypeToNPad(Settings::ControllerType::Handheld),
72 index);
73 } else {
74 UNREACHABLE_MSG("Unable to add a new controller based on the given parameters!");
75 }
76 }
77
78 callback();
79}
80
81} // namespace Core::Frontend