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| author | 2019-06-02 18:52:07 -0300 | |
|---|---|---|
| committer | 2019-06-07 02:18:27 -0300 | |
| commit | fe8e6618f2907a9262d69232ef0e2d5d58cbc6e0 (patch) | |
| tree | 308d278996e18558ab049daa01b4873b08b799e8 /src/core/core_cpu.cpp | |
| parent | Merge pull request #2558 from ReinUsesLisp/shader-nodes (diff) | |
| download | yuzu-fe8e6618f2907a9262d69232ef0e2d5d58cbc6e0.tar.gz yuzu-fe8e6618f2907a9262d69232ef0e2d5d58cbc6e0.tar.xz yuzu-fe8e6618f2907a9262d69232ef0e2d5d58cbc6e0.zip | |
shader: Split SSY and PBK stack
Hardware testing revealed that SSY and PBK push to a different stack,
allowing code like this:
SSY label1;
PBK label2;
SYNC;
label1: PBK;
label2: EXIT;
Diffstat (limited to 'src/core/core_cpu.cpp')
0 files changed, 0 insertions, 0 deletions