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authorGravatar liamwhite2024-02-26 12:44:46 -0500
committerGravatar GitHub2024-02-26 12:44:46 -0500
commitce62fa6f7b660614e28631f71dfa34e7487aec7f (patch)
treee8621bebad95bfd2d98147b125395f3545cb2627 /src/core/core.cpp
parentMerge pull request #13164 from merryhime/reset-submodules (diff)
parentsettings: remove global override for smash on amdvlk (diff)
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Merge pull request #13149 from liamwhite/per-channel-program
video_core: make gpu context aware of rendering program
Diffstat (limited to 'src/core/core.cpp')
-rw-r--r--src/core/core.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 9e8936728..dc515bc82 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -425,11 +425,6 @@ struct System::Impl {
425 room_member->SendGameInfo(game_info); 425 room_member->SendGameInfo(game_info);
426 } 426 }
427 427
428 // Workarounds:
429 // Activate this in Super Smash Brothers Ultimate, it only affects AMD cards using AMDVLK
430 Settings::values.renderer_amdvlk_depth_bias_workaround =
431 params.program_id == 0x1006A800016E000ULL;
432
433 status = SystemResultStatus::Success; 428 status = SystemResultStatus::Success;
434 return status; 429 return status;
435 } 430 }
@@ -489,9 +484,6 @@ struct System::Impl {
489 room_member->SendGameInfo(game_info); 484 room_member->SendGameInfo(game_info);
490 } 485 }
491 486
492 // Workarounds
493 Settings::values.renderer_amdvlk_depth_bias_workaround = false;
494
495 LOG_DEBUG(Core, "Shutdown OK"); 487 LOG_DEBUG(Core, "Shutdown OK");
496 } 488 }
497 489