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| author | 2019-01-30 01:56:33 -0300 | |
|---|---|---|
| committer | 2019-02-03 17:21:20 -0300 | |
| commit | 6a6fabea58bb12e70feded1354570f259c9f9a6d (patch) | |
| tree | 33118d3d594805f5ccc26466009317afd928a557 /src/core/core.cpp | |
| parent | Merge pull request #2074 from ReinUsesLisp/shader-ir-unify-offset (diff) | |
| download | yuzu-6a6fabea58bb12e70feded1354570f259c9f9a6d.tar.gz yuzu-6a6fabea58bb12e70feded1354570f259c9f9a6d.tar.xz yuzu-6a6fabea58bb12e70feded1354570f259c9f9a6d.zip | |
shader_ir: Pass decoded nodes as a whole instead of per basic blocks
Some games call LDG at the top of a basic block, making the tracking
heuristic to fail. This commit lets the heuristic the decoded nodes as a
whole instead of per basic blocks.
This may lead to some false positives but allows it the heuristic to
track cases it previously couldn't.
Diffstat (limited to 'src/core/core.cpp')
0 files changed, 0 insertions, 0 deletions